Player Matchup

Yu Huang
Yu Huang
Ambrose7
Yu Huang
Level 65
God Stats
4W - 4L
1,550 SR
Queue Stats
93W - 92L
1,504 Elo+
Solo
Bellona
Bellona
Klows_Shadow
Bellona
Level 26
God Stats
2W - 5L
1,122 SR
Queue Stats
145W - 181L
1,274 Elo+
Party 1
Bakasura
Bakasura
Merstach_7
Bakasura
Level 25
God Stats
1W - 1L
1,249 SR
Queue Stats
202W - 229L
1,289 Elo+
Party 1
Bacchus
Bacchus
WanMaster00
Bacchus
Level 132
God Stats
4W - 1L
1,740 SR
Queue Stats
206W - 217L
1,333 Elo+
Party 1
Artemis
Artemis
cademan-12
Artemis
Level 77
God Stats
2W - 0L
1,932 SR
Queue Stats
272W - 263L
1,441 Elo+
Solo
Team Averages
Level 65
1,519 SR
1,368 Elo+

VS

Team Averages
Level 51
1,427 SR
1,377 Elo+
Atlas
Atlas
Blackrun3
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,303 Elo+
Solo
Olorun
Olorun
CrucibleKnight77
Olorun
Level 44
God Stats
5W - 5L
1,480 SR
Queue Stats
41W - 46L
1,419 Elo+
Solo
Ravana
Ravana
MurdaMxnK
Ravana
Level 58
God Stats
15W - 16L
1,430 SR
Queue Stats
52W - 54L
1,405 Elo+
Solo
Bastet
Bastet
alex_bizzz
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,348 Elo+
Party 2
Nut
Nut
lolodemon79
Nut
Level 57
God Stats
1W - 2L
1,223 SR
Queue Stats
23W - 28L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ambrose7
Yu Huang
17
3 / 0 / 1
10,052
628
7,298
5,046
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Klows_Shadow
Bellona
12
0 / 4 / 0
7,643
478
5,067
17,749
19,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Merstach_7
Bakasura
10
0 / 1 / 0
6,437
402
1,541
10,966
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
WanMaster00
Bacchus
9
0 / 1 / 3
7,112
445
5,608
10,229
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
cademan-12
Artemis
11
4 / 0 / 2
7,189
449
8,263
8,782
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blackrun3
Atlas
6
0 / 1 / 0
5,478
342
598
3,439
1,995
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 0
8,765
548
1,175
11,404
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
MurdaMxnK
Ravana
14
5 / 0 / 0
8,662
541
14,558
10,337
9,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
alex_bizzz
Bastet
12
0 / 0 / 1
7,050
441
4,026
8,743
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
6,410
401
5,474
10,310
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
6
6
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Ambrose7
Yu Huang
3
0
1
3.5
L
Atlas
Blackrun3
Atlas
0
1
0
0
L
0
2
0
0
W
Bellona
Klows_Shadow
Bellona
0
4
0
0
W
Bakasura
Merstach_7
Bakasura
0
1
0
0
L
Ravana
MurdaMxnK
Ravana
5
0
0
5
W
Bacchus
WanMaster00
Bacchus
0
1
3
1.5
L
Bastet
alex_bizzz
Bastet
0
0
1
0.5
W
Artemis
cademan-12
Artemis
4
0
2
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
25,831
52,772
Taken
44,233
40,007
Mitigated
21,661
11,080
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Ambrose7
Yu Huang
7,298
408
0
1,692
5,046
2,308
458
408
4,638
94,935
1,282
L
Atlas
Blackrun3
Atlas
598
127
0
0
3,439
1,995
0
1,148
2,291
5,448
1,505
L
1,175
496
0
3,935
11,404
4,156
805
4,623
6,465
79,296
0
W
Bellona
Klows_Shadow
Bellona
5,067
1,911
95
3,822
17,749
19,058
370
0
17,749
0
54,686
W
Bakasura
Merstach_7
Bakasura
1,541
1,073
0
2,805
10,966
5,303
0
64
10,902
0
27,124
L
Ravana
MurdaMxnK
Ravana
14,558
4,876
0
3,736
10,337
9,132
536
594
9,339
0
66,173
W
Bacchus
WanMaster00
Bacchus
5,608
434
0
1,840
10,229
10,001
0
796
9,433
26,497
0
L
Bastet
alex_bizzz
Bastet
4,026
1,512
0
3,189
8,743
3,468
172
2,465
6,232
0
57,438
W
Artemis
cademan-12
Artemis
8,263
2,481
0
826
8,782
3,337
778
328
8,454
0
32,521
L
5,474
2,945
0
1,770
10,310
2,910
0
3,622
6,596
0
26,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
36,365
396
Minions Killed
357
0
Camps Cleared
0
1,450,444
Distance Traveled
1,321,961
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,052
628
192
12
0
291,691
4
L
Atlas
5,478
342
8
1
0
96,485
0
L
Olorun
8,765
548
149
9
0
284,053
0
W
Bellona
7,643
478
82
5
0
307,201
0
W
Bakasura
6,437
402
43
3
0
262,258
0
L
Ravana
8,662
541
87
5
0
280,673
0
W
Bacchus
7,112
445
35
2
0
295,135
0
L
Bastet
7,050
441
80
5
0
353,249
0
W
Artemis
7,189
449
44
3
0
294,159
0
L
Nut
6,410
401
33
2
0
307,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role