Player Matchup

Bacchus
Bacchus
DriftOrbit
Bacchus
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sluos3053
Cu Chulainn
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 27L
1,444 Elo+
Party 1
Scylla
Scylla
tony mont4n4 19
Scylla
Level 63
God Stats
36W - 37L
1,469 SR
Queue Stats
452W - 430L
1,434 Elo+
Party 1
Team Averages
Level 69
1,490 SR
1,446 Elo+

VS

Team Averages
Level 108
1,593 SR
1,459 Elo+
Nox
Nox
TrueKingFinesser
Nox
Level 109
God Stats
2W - 1L
1,744 SR
Queue Stats
66W - 60L
1,472 Elo+
Solo
Arachne
Arachne
WhiskeyWillWin
Arachne
Level 109
God Stats
14W - 11L
1,597 SR
Queue Stats
27W - 28L
1,451 Elo+
Party 2
Charon
Charon
x400xRUNNERx
Charon
Level 107
God Stats
1W - 2L
1,438 SR
Queue Stats
20W - 21L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DriftOrbit
Bacchus
15
2 / 1 / 8
10,329
738
7,339
13,444
18,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Sluos3053
Cu Chulainn
15
2 / 2 / 7
10,370
741
9,479
11,335
8,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 1 / 4
11,367
812
10,371
9,017
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,849
632
5,417
6,682
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
0 / 3 / 3
8,589
614
6,420
12,953
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
15
3 / 6 / 0
9,843
703
9,691
13,165
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DriftOrbit
Bacchus
2
1
8
6
W
Cu Chulainn
Sluos3053
Cu Chulainn
2
2
7
2.75
L
0
1
3
1.5
L
0
3
3
0.5
W
6
1
4
8
L
Charon
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
21,528
33,796
Taken
32,800
30,942
Mitigated
16,827
6,378
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DriftOrbit
Bacchus
7,339
581
463
3,358
13,444
18,391
841
5,078
7,675
25,989
1,809
W
Cu Chulainn
Sluos3053
Cu Chulainn
9,479
2,145
0
1,171
11,335
8,755
290
3,689
7,372
0
54,747
L
5,417
165
0
0
6,682
3,195
0
4,009
2,382
22,227
0
L
6,420
4,983
0
1,915
12,953
6,779
0
5,423
7,003
0
28,956
W
10,371
1,338
0
1,386
9,017
3,796
1,198
4,571
3,942
52,375
296
L
Charon
9,691
461
19
991
13,165
6,853
0
6,714
5,905
32,404
1,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
27,281
230
Minions Killed
140
0
Camps Cleared
0
836,623
Distance Traveled
725,599
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,329
738
42
3
0
272,314
0
W
Cu Chulainn
10,370
741
88
6
0
301,422
0
L
Nox
8,849
632
35
3
0
249,654
0
L
Arachne
8,589
614
38
3
0
228,524
5
W
Scylla
11,367
812
100
7
0
262,887
0
L
Charon
9,843
703
67
5
0
247,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role