Player Matchup

Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze IV
PluralNebula427
Agni
Bronze IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,227 MMR
Party 1
Cernunnos
Cernunnos
Gold V
XxKKiLlSsWaGGXx
Cernunnos
Gold V
Level 157
God Stats
2W - 6L
1,356 SR
Queue Stats
193W - 205L
1,290 MMR
Solo
Mercury
Mercury
Gold IV
didyouquityet
Mercury
Gold IV
Level 158
God Stats
8W - 13L
1,433 SR
Queue Stats
128W - 132L
1,307 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
xbiGcLoUt97
Zhong Kui
Gold V
Level 68
God Stats
4W - 8L
1,314 SR
Queue Stats
153W - 164L
1,290 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,420 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,489 SR
1,284 MMR
Xbalanque
Xbalanque
Silver I
ALONSOX1422
Xbalanque
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,295 MMR
Solo
Fafnir
Fafnir
Bronze III
AdobeKenobi
Fafnir
Bronze III
Level 108
God Stats
6W - 6L
1,374 SR
Queue Stats
13W - 10L
1,269 MMR
Solo
Thanatos
Thanatos
Gold V
Alonx04
Thanatos
Gold V
Level 155
God Stats
2W - 1L
1,701 SR
Queue Stats
51W - 59L
1,305 MMR
Solo
Ah Puch
Ah Puch
Silver IV
FlexGodSippy
Ah Puch
Silver IV
Level 104
God Stats
6W - 9L
1,370 SR
Queue Stats
7W - 11L
1,247 MMR
Solo
King Arthur
King Arthur
Gold IV
aira12
King Arthur
Gold IV
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 5 / 0
6,099
469
5,744
12,028
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,393
415
2,817
4,998
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
XxKKiLlSsWaGGXx
Cernunnos
10
0 / 3 / 0
5,489
422
3,209
6,870
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mercury
12
2 / 2 / 0
6,316
486
3,576
9,486
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
xbiGcLoUt97
Zhong Kui
13
4 / 1 / 0
7,475
575
4,557
9,812
6,920
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AthenaKali

VS

Bans
AchillesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALONSOX1422
Xbalanque
11
0 / 2 / 1
6,261
482
3,612
5,516
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
10
0 / 0 / 4
7,592
584
3,023
6,781
6,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Alonx04
Thanatos
14
9 / 2 / 0
8,094
623
6,382
11,373
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
FlexGodSippy
Ah Puch
12
0 / 1 / 3
7,206
554
6,049
6,142
2,183
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
aira12
King Arthur
13
4 / 1 / 2
8,106
624
7,914
11,380
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
6
Kills
13
13
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
0
0
W
Xbalanque
ALONSOX1422
Xbalanque
0
2
1
0.25
W
Fafnir
0
0
4
2
W
Thanatos
Alonx04
Thanatos
9
2
0
4.5
W
Ah Puch
FlexGodSippy
Ah Puch
0
1
3
1.5
L
0
2
1
0.25
L
Cernunnos
XxKKiLlSsWaGGXx
Cernunnos
0
3
0
0
W
King Arthur
aira12
King Arthur
4
1
2
5
L
Mercury
2
2
0
1
L
Zhong Kui
xbiGcLoUt97
Zhong Kui
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
26,980
43,194
Taken
41,192
21,223
Mitigated
26,233
12,569
Healing
19,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,744
1,108
0
3,436
12,028
6,306
0
1,478
10,550
0
46,037
W
Xbalanque
ALONSOX1422
Xbalanque
3,612
1,487
0
824
5,516
2,141
635
1,779
3,737
0
43,654
W
Fafnir
3,023
949
0
2,243
6,781
6,747
188
1,252
5,529
15,181
4,765
W
Thanatos
Alonx04
Thanatos
6,382
1,715
0
9,681
11,373
5,692
0
1,761
9,612
0
65,644
W
Ah Puch
FlexGodSippy
Ah Puch
6,049
153
0
2,935
6,142
2,183
116
2,303
3,839
58,812
0
L
2,817
221
0
686
4,998
1,641
0
3,298
1,700
27,655
0
L
Cernunnos
XxKKiLlSsWaGGXx
Cernunnos
3,209
1,269
0
1,993
6,870
2,264
0
1,322
5,548
0
30,965
W
King Arthur
aira12
King Arthur
7,914
410
0
3,554
11,380
9,470
79
279
11,101
4,043
55,367
L
Mercury
3,576
2,668
0
1,843
9,486
4,092
0
1,723
7,763
0
48,952
L
Zhong Kui
xbiGcLoUt97
Zhong Kui
4,557
618
0
4,611
9,812
6,920
0
1,919
7,893
45,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
37,259
321
Minions Killed
385
0
Camps Cleared
0
1,074,383
Distance Traveled
1,278,999
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,099
469
72
6
0
203,155
0
W
Xbalanque
6,261
482
77
6
0
225,197
0
W
Fafnir
7,592
584
30
2
0
269,814
4
W
Thanatos
8,094
623
103
8
0
283,490
2
W
Ah Puch
7,206
554
83
6
0
249,770
0
L
Agni
5,393
415
40
3
0
238,785
0
L
Cernunnos
5,489
422
46
4
0
168,533
0
W
King Arthur
8,106
624
92
7
0
250,728
0
L
Mercury
6,316
486
87
7
0
232,711
0
L
Zhong Kui
7,475
575
76
6
0
231,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role