Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChicoMalo42
Fenrir
Level 125
God Stats
8W - 5L
1,602 SR
Queue Stats
508W - 593L
1,474 Elo+
Party 2
Nut
Nut
Jocarus
Nut
Level 86
God Stats
3W - 9L
1,513 SR
Queue Stats
415W - 482L
1,491 Elo+
Party 2
Maui
Maui
Kdabeast
Maui
Level 121
God Stats
3W - 3L
1,452 SR
Queue Stats
33W - 66L
1,415 Elo+
Party 2
Skadi
Skadi
xx10k
Skadi
Level 109
God Stats
4W - 1L
1,725 SR
Queue Stats
148W - 220L
1,443 Elo+
Party 2
Team Averages
Level 123
1,558 SR
1,465 Elo+

VS

Team Averages
Level 118
1,549 SR
1,578 Elo+
Bakasura
Bakasura
JRews21
Bakasura
Level 140
God Stats
3W - 4L
1,505 SR
Queue Stats
255W - 228L
1,664 Elo+
Solo
Ares
Ares
Litlbate
Ares
Level 125
God Stats
54W - 45L
1,622 SR
Queue Stats
800W - 728L
1,579 Elo+
Solo
Tiamat
Tiamat
MoonlitRoses
Tiamat
Level 26
God Stats
2W - 4L
1,288 SR
Queue Stats
197W - 172L
1,541 Elo+
Party 1
Artemis
Artemis
WIx SCHLITZ x68
Artemis
Level 146
God Stats
11W - 5L
1,699 SR
Queue Stats
258W - 235L
1,559 Elo+
Solo
Horus
Horus
YagIuth
Horus
Level 152
God Stats
9W - 4L
1,629 SR
Queue Stats
373W - 325L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 5 / 0
7,274
520
4,837
8,854
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
6 / 4 / 2
7,767
555
7,010
13,562
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
14
0 / 3 / 2
7,481
534
3,801
9,003
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
10
1 / 4 / 1
6,556
468
4,701
13,398
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
xx10k
Skadi
13
1 / 6 / 4
7,791
557
10,231
12,366
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JRews21
Bakasura
17
10 / 4 / 2
10,135
724
13,309
21,050
12,232
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
1 / 1 / 9
7,520
537
7,042
11,302
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
5 / 0 / 4
8,714
622
7,918
8,548
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 2 / 5
7,957
568
4,181
7,749
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
YagIuth
Horus
14
5 / 2 / 11
7,834
560
10,474
12,101
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
22
22
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
0
0.2
L
Fenrir
6
4
2
1.75
W
Bakasura
JRews21
Bakasura
10
4
2
2.75
L
Nut
0
3
2
0.33
L
Maui
1
4
1
0.38
W
Ares
1
1
9
5.5
W
Tiamat
5
0
4
7
W
1
2
5
1.75
W
Horus
YagIuth
Horus
5
2
11
5.25
L
Skadi
xx10k
Skadi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,580
Damage
42,924
57,183
Taken
60,750
25,208
Mitigated
36,482
11,483
Healing
24,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,837
486
662
2,171
8,854
2,991
459
4,507
4,277
55,920
1,572
L
Fenrir
7,010
1,591
0
1,572
13,562
5,769
0
3,842
9,045
0
44,105
W
Bakasura
JRews21
Bakasura
13,309
8,016
0
11,185
21,050
12,232
578
785
20,265
0
65,815
L
Nut
3,801
1,699
0
2,662
9,003
2,983
0
1,542
7,461
0
62,895
L
Maui
4,701
1,257
0
1,852
13,398
10,082
0
3,935
8,896
27,762
565
W
Ares
7,042
1,436
237
3,950
11,302
10,790
160
2,777
8,525
28,858
0
W
Tiamat
7,918
681
0
2,731
8,548
4,700
309
2,761
5,787
80,201
1,377
W
4,181
680
0
970
7,749
3,031
0
505
7,244
0
67,151
W
Horus
YagIuth
Horus
10,474
4,251
493
4,588
12,101
5,729
73
2,198
9,903
0
49,344
L
Skadi
xx10k
Skadi
10,231
4,545
0
2,564
12,366
3,383
0
1,131
10,568
0
64,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
42,160
438
Minions Killed
485
0
Camps Cleared
0
1,348,113
Distance Traveled
1,512,557
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,274
520
96
7
0
247,855
2
L
Fenrir
7,767
555
68
5
0
315,357
3
W
Bakasura
10,135
724
145
10
0
308,012
2
L
Nut
7,481
534
124
9
0
281,999
0
L
Maui
6,556
468
47
3
0
277,000
2
W
Ares
7,520
537
26
2
0
309,941
0
W
Tiamat
8,714
622
148
11
0
294,549
4
W
Artemis
7,957
568
109
8
0
263,543
0
W
Horus
7,834
560
57
4
0
336,512
0
L
Skadi
7,791
557
103
7
0
225,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role