Player Matchup

Arachne
Arachne
 
Arachne
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mugіwara
Cu Chulainn
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
59W - 65L
1,482 Elo+
Solo
Persephone
Persephone
SCP1738
Persephone
Level 118
God Stats
44W - 44L
1,588 SR
Queue Stats
262W - 235L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Taimiauwette
Danzaburou
Level 45
God Stats
3W - 5L
1,412 SR
Queue Stats
57W - 50L
1,457 Elo+
Party 1
Ares
Ares
irvhas
Ares
Level 45
God Stats
4W - 1L
1,578 SR
Queue Stats
67W - 59L
1,445 Elo+
Party 1
Team Averages
Level 86
1,472 SR
1,484 Elo+

VS

Team Averages
Level 76
1,419 SR
1,514 Elo+
Cliodhna
Cliodhna
Anime_Kakashi123
Cliodhna
Level 88
God Stats
2W - 4L
1,505 SR
Queue Stats
136W - 153L
1,494 Elo+
Party 2
Scylla
Scylla
CidraPR
Scylla
Level 46
God Stats
0W - 1L
1,255 SR
Queue Stats
217W - 199L
1,588 Elo+
Solo
Danzaburou
Danzaburou
TTeddy5
Danzaburou
Level 79
God Stats
19W - 26L
1,494 SR
Queue Stats
99W - 113L
1,493 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The7thRaikage
Tsukuyomi
Level 43
God Stats
0W - 2L
1,274 SR
Queue Stats
40W - 57L
1,480 Elo+
Party 2
Fenrir
Fenrir
XX_sonicfan_XX
Fenrir
Level 122
God Stats
71W - 81L
1,569 SR
Queue Stats
101W - 120L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 0 / 2
8,325
555
3,741
12,784
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Mugіwara
Cu Chulainn
13
4 / 3 / 2
8,745
583
10,264
18,509
16,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
SCP1738
Persephone
14
1 / 2 / 5
8,772
585
8,867
6,851
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Taimiauwette
Danzaburou
16
2 / 0 / 5
9,660
644
5,408
6,128
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
irvhas
Ares
14
4 / 1 / 6
8,327
555
7,708
11,806
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,823
388
676
5,587
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
CidraPR
Scylla
12
0 / 3 / 1
6,885
459
5,697
9,801
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TTeddy5
Danzaburou
13
1 / 2 / 0
7,414
494
3,445
10,216
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
The7thRaikage
Tsukuyomi
10
2 / 4 / 0
6,472
431
4,761
10,620
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 1
8,715
581
12,256
15,883
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
6
6
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
2
4
L
0
2
1
0.25
L
Scylla
CidraPR
Scylla
0
3
1
0.17
W
Cu Chulainn
Mugіwara
Cu Chulainn
4
3
2
1.67
W
Persephone
SCP1738
Persephone
1
2
5
1.75
L
Danzaburou
TTeddy5
Danzaburou
1
2
0
0.5
W
Danzaburou
Taimiauwette
Danzaburou
2
0
5
4.5
L
Tsukuyomi
The7thRaikage
Tsukuyomi
2
4
0
0.5
L
3
3
1
1.17
W
Ares
irvhas
Ares
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
26,835
56,078
Taken
52,107
39,131
Mitigated
25,458
20,954
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,741
1,947
0
9,843
12,784
5,577
76
50
12,630
0
67,103
L
676
0
0
1,062
5,587
2,122
0
2,803
2,784
0
7,428
L
Scylla
CidraPR
Scylla
5,697
615
0
1,491
9,801
3,743
0
6,085
3,716
53,331
546
W
Cu Chulainn
Mugіwara
Cu Chulainn
10,264
2,275
0
3,633
18,509
16,006
0
753
16,969
7,427
51,506
W
Persephone
SCP1738
Persephone
8,867
361
0
1,200
6,851
2,676
597
2,846
3,998
69,083
0
L
Danzaburou
TTeddy5
Danzaburou
3,445
709
0
3,841
10,216
4,183
0
2,345
7,871
0
60,508
W
Danzaburou
Taimiauwette
Danzaburou
5,408
1,703
0
4,727
6,128
2,898
846
240
5,888
0
86,122
L
Tsukuyomi
The7thRaikage
Tsukuyomi
4,761
1,143
0
2,700
10,620
3,990
0
4,235
6,385
0
38,868
L
12,256
4,088
0
7,069
15,883
11,420
0
2,945
12,938
0
66,243
W
Ares
irvhas
Ares
7,708
684
0
1,551
11,806
11,974
470
1,808
9,917
22,687
1,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
35,309
469
Minions Killed
381
0
Camps Cleared
0
1,516,260
Distance Traveled
1,484,790
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,325
555
105
7
0
347,350
0
L
Cliodhna
5,823
388
16
1
0
316,804
0
L
Scylla
6,885
459
97
6
0
269,147
1
W
Cu Chulainn
8,745
583
98
7
0
269,702
3
W
Persephone
8,772
585
103
7
0
287,422
0
L
Danzaburou
7,414
494
103
7
0
277,519
0
W
Danzaburou
9,660
644
133
9
0
294,919
0
L
Tsukuyomi
6,472
431
64
4
0
317,792
0
L
Fenrir
8,715
581
101
7
0
303,528
2
W
Ares
8,327
555
30
2
0
316,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role