Player Matchup

Susano
Susano
 
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DatWebb
Ullr
Level 77
God Stats
1W - 3L
1,213 SR
Queue Stats
185W - 173L
1,537 Elo+
Solo
Jing Wei
Jing Wei
EurenDainja
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,287 Elo+
Party 1
Artio
Artio
TheGodsNose
Artio
Level 127
God Stats
3W - 1L
1,827 SR
Queue Stats
173W - 185L
1,539 Elo+
Party 3
Merlin
Merlin
jaxynumbers
Merlin
Level 180
God Stats
12W - 17L
1,571 SR
Queue Stats
170W - 159L
1,573 Elo+
Party 3
Team Averages
Level 119
1,522 SR
1,487 Elo+

VS

Team Averages
Level 126
1,573 SR
1,588 Elo+
Anubis
Anubis
AvgDukes
Anubis
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,608 Elo+
Party 2
Ares
Ares
Barbarossa1
Ares
Level 104
God Stats
10W - 1L
1,607 SR
Queue Stats
136W - 121L
1,578 Elo+
Solo
Chernobog
Chernobog
DeathspankerJR
Chernobog
Level 107
God Stats
2W - 1L
1,352 SR
Queue Stats
20W - 9L
1,642 Elo+
Party 2
Ne Zha
Ne Zha
GetTheHelOut
Ne Zha
Level 153
God Stats
6W - 3L
1,636 SR
Queue Stats
139W - 107L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
TnrNdrsn
Gilgamesh
Level 108
God Stats
2W - 0L
1,767 SR
Queue Stats
25W - 14L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
0 / 2 / 0
5,348
446
1,455
8,590
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
DatWebb
Ullr
10
0 / 3 / 0
5,705
475
2,559
10,711
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
EurenDainja
Jing Wei
9
0 / 1 / 0
5,123
427
2,564
6,748
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,358
447
2,358
13,171
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
1 / 1 / 0
6,484
540
3,258
4,454
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AvgDukes
Anubis
13
2 / 1 / 0
7,390
616
6,082
5,670
2,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 0 / 4
6,142
512
6,047
8,299
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
DeathspankerJR
Chernobog
12
2 / 0 / 2
7,186
599
6,451
4,722
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
13
1 / 0 / 1
6,732
561
4,053
9,158
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TnrNdrsn
Gilgamesh
14
3 / 0 / 1
8,539
712
6,763
8,158
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
0
0
W
Anubis
AvgDukes
Anubis
2
1
0
2
W
1
0
4
3
L
Ullr
DatWebb
Ullr
0
3
0
0
W
Chernobog
DeathspankerJR
Chernobog
2
0
2
3
L
Jing Wei
EurenDainja
Jing Wei
0
1
0
0
W
Ne Zha
1
0
1
1.5
L
0
2
0
0
W
Gilgamesh
TnrNdrsn
Gilgamesh
3
0
1
3.5
L
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,194
Damage
29,396
43,674
Taken
36,007
20,087
Mitigated
18,423
12,905
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,455
252
0
4,540
8,590
2,976
0
2,005
6,540
0
31,022
W
Anubis
AvgDukes
Anubis
6,082
356
0
3,356
5,670
2,934
0
2,486
2,910
72,015
213
W
6,047
789
0
2,772
8,299
5,237
0
1,536
6,673
16,142
751
L
Ullr
DatWebb
Ullr
2,559
642
0
1,487
10,711
3,755
0
550
9,529
0
41,486
W
Chernobog
DeathspankerJR
Chernobog
6,451
3,943
0
2,574
4,722
1,936
618
307
4,415
0
64,453
L
Jing Wei
EurenDainja
Jing Wei
2,564
2,276
0
1,603
6,748
2,209
0
1,656
5,092
0
30,528
W
Ne Zha
4,053
792
0
7,476
9,158
3,637
0
1,045
8,009
0
61,138
L
2,358
350
124
4,464
13,171
9,726
0
6,131
7,040
16,486
0
W
Gilgamesh
TnrNdrsn
Gilgamesh
6,763
1,844
0
2,314
8,158
4,679
0
0
8,158
0
58,804
L
Merlin
3,258
265
0
687
4,454
1,421
0
1,710
2,744
51,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
35,989
333
Minions Killed
481
0
Camps Cleared
0
1,183,927
Distance Traveled
1,230,206
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,348
446
68
6
0
264,087
0
W
Anubis
7,390
616
139
12
0
218,785
0
W
Ares
6,142
512
14
1
0
264,625
2
L
Ullr
5,705
475
78
7
0
208,631
0
W
Chernobog
7,186
599
113
9
0
248,501
0
L
Jing Wei
5,123
427
47
4
0
235,101
0
W
Ne Zha
6,732
561
92
8
0
252,091
0
L
Artio
5,358
447
21
2
0
247,426
4
W
Gilgamesh
8,539
712
123
10
0
246,204
1
L
Merlin
6,484
540
119
10
0
228,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role