Player Matchup

Anhur
Anhur
Chapel3057
Anhur
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
269W - 305L
1,309 Elo+
Party 2
Bacchus
Bacchus
The Fetus God
Bacchus
Level 32
God Stats
4W - 2L
1,515 SR
Queue Stats
188W - 193L
1,335 Elo+
Party 2
Poseidon
Poseidon
TheHanarr
Poseidon
Level 88
God Stats
1W - 2L
1,222 SR
Queue Stats
150W - 136L
1,462 Elo+
Solo
Mulan
Mulan
jreapps
Mulan
Level 129
God Stats
8W - 11L
1,557 SR
Queue Stats
397W - 396L
1,404 Elo+
Solo
Mercury
Mercury
kxlled-you
Mercury
Level 68
God Stats
3W - 4L
1,355 SR
Queue Stats
341W - 359L
1,430 Elo+
Solo
Team Averages
Level 72
1,430 SR
1,388 Elo+

VS

Team Averages
Level 64
1,565 SR
1,398 Elo+
Nut
Nut
CALAVERACHIDO
Nut
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,217 Elo+
Solo
Ra
Ra
Phrosyne
Ra
Level 82
God Stats
0W - 1L
1,744 SR
Queue Stats
53W - 44L
1,424 Elo+
Party 1
Bellona
Bellona
burningtoast69
Bellona
Level 24
God Stats
17W - 15L
1,529 SR
Queue Stats
46W - 39L
1,421 Elo+
Party 1
Loki
Loki
rapido_oscura943
Loki
Level 109
God Stats
14W - 14L
1,485 SR
Queue Stats
322W - 334L
1,454 Elo+
Solo
Maui
Maui
rhyguy1997
Maui
Level 61
God Stats
6W - 11L
1,569 SR
Queue Stats
411W - 403L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 3 / 0
6,320
421
3,857
8,784
3,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
12
0 / 0 / 2
7,752
517
5,521
12,441
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
TheHanarr
Poseidon
14
1 / 4 / 4
8,637
576
9,154
9,515
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
jreapps
Mulan
16
4 / 0 / 1
9,917
661
8,825
14,994
7,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
kxlled-you
Mercury
15
8 / 3 / 0
8,811
587
3,788
11,235
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,515
434
6,498
5,975
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 4 / 1
8,448
563
9,559
11,461
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 0
6,473
432
6,030
11,944
12,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
1 / 4 / 5
6,706
447
3,777
11,995
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 2
6,865
458
4,838
10,627
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
13
Kills
9
10
Deaths
13
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Anhur
0
3
0
0
L
5
4
1
1.38
W
Bacchus
0
0
2
1
W
Poseidon
TheHanarr
Poseidon
1
4
4
0.75
L
0
3
0
0
W
Mulan
jreapps
Mulan
4
0
1
4.5
W
Mercury
kxlled-you
Mercury
8
3
0
2.67
L
1
4
5
0.88
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
30,702
56,969
Taken
52,002
31,048
Mitigated
31,674
14,543
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,498
3,507
178
1,338
5,975
2,122
306
1,500
4,475
0
33,627
W
Anhur
3,857
1,333
0
2,023
8,784
3,077
0
2,548
6,236
0
35,853
L
9,559
790
518
3,352
11,461
4,611
242
6,245
5,216
65,198
0
W
Bacchus
5,521
551
0
4,669
12,441
12,547
138
2,078
10,363
29,671
4,038
W
Poseidon
TheHanarr
Poseidon
9,154
1,897
0
1,000
9,515
3,227
156
5,230
4,182
57,372
2,463
L
6,030
1,991
0
2,546
11,944
12,474
0
0
11,944
0
41,494
W
Mulan
jreapps
Mulan
8,825
1,668
0
6,351
14,994
7,863
0
1,341
12,770
0
76,951
W
Mercury
kxlled-you
Mercury
3,788
1,310
0
500
11,235
4,334
821
2,893
8,342
0
66,242
L
3,777
644
0
4,002
11,995
3,832
0
2,687
9,308
0
43,030
L
4,838
1,100
295
3,405
10,627
8,635
0
3,410
7,217
35,995
1,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
35,007
411
Minions Killed
342
0
Camps Cleared
0
1,459,651
Distance Traveled
1,419,685
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,515
434
44
3
0
279,083
4
W
Anhur
6,320
421
52
3
0
267,669
2
L
Ra
8,448
563
98
7
0
275,276
0
W
Bacchus
7,752
517
44
3
0
307,891
0
W
Poseidon
8,637
576
100
7
0
275,008
0
L
Bellona
6,473
432
75
5
0
279,358
0
W
Mulan
9,917
661
130
9
0
283,264
7
W
Mercury
8,811
587
85
6
0
325,819
0
L
Loki
6,706
447
72
5
0
291,536
0
L
Maui
6,865
458
53
4
0
294,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role