Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
CyBearIcon
Olorun
Level 198
God Stats
1W - 0L
1,721 SR
Queue Stats
43W - 50L
1,534 Elo+
Party 1
Chaac
Chaac
CyBearJangle
Chaac
Level 161
God Stats
21W - 21L
1,627 SR
Queue Stats
33W - 41L
1,515 Elo+
Party 1
Osiris
Osiris
Gamewinner375
Osiris
Level 60
God Stats
9W - 7L
1,539 SR
Queue Stats
55W - 80L
1,434 Elo+
Party 1
Da Ji
Da Ji
Silverclone00
Da Ji
Level 183
God Stats
1W - 2L
1,282 SR
Queue Stats
104W - 105L
1,495 Elo+
Party 3
Team Averages
Level 150
1,534 SR
1,495 Elo+

VS

Team Averages
Level 129
1,520 SR
1,529 Elo+
Nut
Nut
ItsNotDigiorno
Nut
Level 82
God Stats
0W - 2L
1,331 SR
Queue Stats
2W - 5L
1,458 Elo+
Solo
King Arthur
King Arthur
MJDuality
King Arthur
Level 127
God Stats
6W - 4L
1,797 SR
Queue Stats
131W - 101L
1,589 Elo+
Party 2
Hades
Hades
TheDwight
Hades
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
375W - 388L
1,507 Elo+
Solo
Maman Brigitte
Maman Brigitte
Wap4m
Maman Brigitte
Level 118
God Stats
0W - 6L
1,323 SR
Queue Stats
121W - 91L
1,572 Elo+
Party 2
Zeus
Zeus
alemanjjar
Zeus
Level 159
God Stats
2W - 5L
1,649 SR
Queue Stats
151W - 137L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 4
6,203
517
3,872
4,873
2,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
CyBearIcon
Olorun
13
2 / 0 / 4
7,438
620
6,344
3,235
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 3
6,720
560
5,097
9,137
6,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,566
547
4,215
13,857
12,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 2
7,625
635
9,364
10,280
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,720
477
2,163
8,481
3,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MJDuality
King Arthur
12
1 / 1 / 4
7,143
595
10,993
12,278
11,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
TheDwight
Hades
9
0 / 2 / 3
5,811
484
3,037
9,472
8,220
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
Wap4m
Maman Brigitte
12
1 / 2 / 3
6,258
522
4,409
9,765
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 0
7,552
629
6,677
4,526
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
5
5
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
4
3
W
Olorun
CyBearIcon
Olorun
2
0
4
4
W
1
1
3
2.5
W
1
3
1
0.5
L
0
3
0
0
L
King Arthur
MJDuality
King Arthur
1
1
4
3
W
5
0
2
6
L
Hades
TheDwight
Hades
0
2
3
0.75
L
Maman Brigitte
Wap4m
Maman Brigitte
1
2
3
1.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
27,279
41,382
Taken
44,522
26,837
Mitigated
27,689
13,552
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,872
160
0
1,383
4,873
2,143
0
2,729
1,962
26,543
0
W
Olorun
CyBearIcon
Olorun
6,344
2,264
464
2,097
3,235
1,420
693
660
2,575
67,893
4,819
W
5,097
678
912
3,566
9,137
6,009
0
4,593
4,404
0
18,233
W
4,215
1,861
0
4,552
13,857
12,556
0
2,524
11,289
0
39,080
L
2,163
1,200
0
2,470
8,481
3,265
0
3,849
4,632
0
38,801
L
King Arthur
MJDuality
King Arthur
10,993
1,518
0
2,170
12,278
11,088
0
1,804
10,474
739
58,531
W
9,364
2,623
0
578
10,280
4,709
0
2,985
7,205
0
67,229
L
Hades
TheDwight
Hades
3,037
343
456
4,528
9,472
8,220
0
2,623
6,849
17,432
2,132
L
Maman Brigitte
Wap4m
Maman Brigitte
4,409
291
0
4,478
9,765
3,550
0
605
9,160
44,368
0
L
6,677
752
0
158
4,526
1,566
0
1,219
3,307
55,082
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,552
Gold Earned
32,484
363
Minions Killed
389
0
Camps Cleared
0
1,189,352
Distance Traveled
1,201,695
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,203
517
44
4
0
175,468
0
W
Olorun
7,438
620
119
10
0
234,974
0
W
Chaac
6,720
560
16
1
0
258,509
5
W
Osiris
6,566
547
88
7
0
224,795
2
L
Nut
5,720
477
73
6
0
200,320
1
L
King Arthur
7,143
595
103
9
0
243,177
4
W
Da Ji
7,625
635
96
8
0
295,606
2
L
Hades
5,811
484
25
2
0
250,405
7
L
Maman Brigitte
6,258
522
69
6
0
275,413
0
L
Zeus
7,552
629
119
10
0
232,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role