Player Matchup

Mercury
Mercury
HUSoldierz00
Mercury
Level 106
God Stats
1W - 0L
1,887 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JuiceLaMillion18
Danzaburou
Level 27
God Stats
2W - 1L
1,645 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Sol
Sol
NinjaToad13
Sol
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,462 Elo+
Solo
Atlas
Atlas
PharaohOsyris
Atlas
Level 47
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Rizzenox31
Vulcan
Level 119
God Stats
5W - 2L
1,903 SR
Queue Stats
152W - 137L
1,561 Elo+
Party 2
Team Averages
Level 76
1,720 SR
1,505 Elo+

VS

Team Averages
Level 94
1,426 SR
1,471 Elo+
Shiva
Shiva
Cx-angel-slay3r
Shiva
Level 89
God Stats
6W - 7L
1,475 SR
Queue Stats
267W - 274L
1,440 Elo+
Party 3
Cabrakan
Cabrakan
Dr Arsenic92
Cabrakan
Level 101
God Stats
0W - 3L
1,271 SR
Queue Stats
189W - 172L
1,489 Elo+
Solo
Agni
Agni
KeifKing 420967
Agni
Level 88
God Stats
55W - 56L
1,528 SR
Queue Stats
192W - 187L
1,470 Elo+
Party 4
Bakasura
Bakasura
MustardTiger514
Bakasura
Level 95
God Stats
8W - 4L
1,267 SR
Queue Stats
295W - 314L
1,470 Elo+
Party 4
Medusa
Medusa
ghhoiirq2370p
Medusa
Level 98
God Stats
42W - 35L
1,588 SR
Queue Stats
350W - 320L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HUSoldierz00
Mercury
12
3 / 0 / 4
6,925
577
7,032
9,260
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
JuiceLaMillion18
Danzaburou
10
1 / 2 / 2
6,295
525
2,378
5,003
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 3
7,439
620
6,672
10,448
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 2 / 4
6,470
539
1,828
11,081
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Rizzenox31
Vulcan
13
3 / 3 / 1
7,374
615
4,540
6,248
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,191
599
7,606
12,888
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Dr Arsenic92
Cabrakan
11
2 / 2 / 1
5,669
472
6,666
10,458
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 1
6,764
564
5,125
6,549
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
12
2 / 2 / 3
6,218
518
4,399
11,717
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
2,340
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
10
10
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Cabrakan
Dr Arsenic92
Cabrakan
2
2
1
1.25
W
Mercury
HUSoldierz00
Mercury
3
0
4
5
W
Danzaburou
JuiceLaMillion18
Danzaburou
1
2
2
1
L
3
1
1
3.5
L
Bakasura
2
2
3
1.75
W
2
3
3
1.17
W
0
2
4
1
W
Vulcan
Rizzenox31
Vulcan
3
3
1
1.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
23,796
42,040
Taken
41,612
19,672
Mitigated
29,564
8,530
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,606
1,407
0
3,938
12,888
9,460
467
5,555
7,333
0
48,367
L
Cabrakan
Dr Arsenic92
Cabrakan
6,666
1,474
0
844
10,458
11,898
0
2,381
8,020
30,627
0
W
Mercury
HUSoldierz00
Mercury
7,032
3,745
0
1,923
9,260
3,930
0
2,006
7,047
0
48,466
W
Danzaburou
JuiceLaMillion18
Danzaburou
2,378
1,516
0
1,245
5,003
1,805
264
2,023
2,603
0
27,328
L
5,125
128
0
788
6,549
2,487
0
2,383
4,117
49,881
0
L
Bakasura
4,399
2,937
0
4,179
11,717
5,719
0
1,796
9,918
0
33,104
W
6,672
2,322
0
3,259
10,448
2,674
58
479
9,312
39,439
10,834
W
1,828
1,011
44
1,337
11,081
8,752
503
4,366
6,715
23,794
2,439
W
Vulcan
Rizzenox31
Vulcan
4,540
124
0
722
6,248
2,511
0
3,130
2,754
58,060
279
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
28,182
347
Minions Killed
253
0
Camps Cleared
0
1,207,770
Distance Traveled
1,020,325
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,191
599
75
6
0
239,871
0
L
Cabrakan
5,669
472
33
3
0
227,560
2
W
Mercury
6,925
577
66
6
0
303,815
0
W
Danzaburou
6,295
525
50
4
0
213,733
0
L
Agni
6,764
564
81
7
0
257,012
0
L
Bakasura
6,218
518
64
5
0
295,882
0
W
Sol
7,439
620
87
7
0
224,672
2
W
Atlas
6,470
539
45
4
0
213,046
0
W
Vulcan
7,374
615
99
8
0
252,504
0
L
Medusa
2,340
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role