Player Matchup

Apollo
Apollo
FrostyQuake
Apollo
Level 154
God Stats
3W - 0L
1,546 SR
Queue Stats
69W - 64L
1,551 Elo+
Party 1
Medusa
Medusa
RavenousOutsider
Medusa
Level 139
God Stats
5W - 0L
1,788 SR
Queue Stats
247W - 248L
1,540 Elo+
Solo
Cthulhu
Cthulhu
TheBearDesciple
Cthulhu
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
236W - 214L
1,496 Elo+
Solo
Hun Batz
Hun Batz
o-eGoCenTriic-o
Hun Batz
Level 156
God Stats
11W - 8L
1,641 SR
Queue Stats
176W - 177L
1,516 Elo+
Party 1
Chaac
Chaac
wukkii
Chaac
Level 167
God Stats
9W - 8L
1,682 SR
Queue Stats
399W - 403L
1,476 Elo+
Solo
Team Averages
Level 145
1,631 SR
1,516 Elo+

VS

Team Averages
Level 166
1,549 SR
1,540 Elo+
Surtr
Surtr
Fairy Assassin
Surtr
Level 153
God Stats
2W - 2L
1,676 SR
Queue Stats
236W - 232L
1,516 Elo+
Solo
Khepri
Khepri
KyterShoto
Khepri
Level 156
God Stats
1W - 1L
1,702 SR
Queue Stats
42W - 39L
1,502 Elo+
Solo
Medusa
Medusa
LC Lucius
Medusa
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 232L
1,536 Elo+
Solo
Neith
Neith
TheHumblingRiver
Neith
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 367L
1,622 Elo+
Solo
Jing Wei
Jing Wei
swiftrunner8
Jing Wei
Level 177
God Stats
3W - 8L
1,369 SR
Queue Stats
330W - 341L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 1 / 15
9,878
898
9,237
7,340
3,892
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 3 / 11
10,379
944
14,331
11,098
5,826
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 13
9,722
884
14,302
15,568
23,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
14
3 / 4 / 15
9,145
831
15,729
10,739
6,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
wukkii
Chaac
16
6 / 2 / 15
9,906
901
9,220
15,628
17,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,009
728
6,317
13,300
14,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
KyterShoto
Khepri
13
1 / 6 / 5
8,182
744
5,304
15,512
20,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
LC Lucius
Medusa
13
2 / 7 / 7
8,372
761
9,776
13,714
7,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 4
8,748
795
16,469
11,722
7,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
swiftrunner8
Jing Wei
14
2 / 4 / 3
8,120
738
5,605
10,988
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
23
Kills
10
13
Deaths
23
69
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Apollo
2
1
15
9.5
L
Khepri
KyterShoto
Khepri
1
6
5
0.58
L
Medusa
LC Lucius
Medusa
2
7
7
0.79
W
9
3
11
4.83
W
3
3
13
3.17
L
2
3
4
1.33
W
Hun Batz
3
4
15
2.63
L
Jing Wei
swiftrunner8
Jing Wei
2
4
3
0.88
W
Chaac
wukkii
Chaac
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,819
Damage
43,471
60,373
Taken
65,236
58,446
Mitigated
54,615
15,070
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,317
1,183
1,362
1,977
13,300
14,895
0
3,368
9,932
230
8,808
W
Apollo
9,237
5,530
0
1,529
7,340
3,892
2,846
1,100
6,240
0
26,394
L
Khepri
KyterShoto
Khepri
5,304
113
1,568
1,491
15,512
20,089
0
2,121
13,391
9,967
0
L
Medusa
LC Lucius
Medusa
9,776
3,463
659
1,415
13,714
7,223
0
3,201
10,513
0
24,432
W
14,331
5,125
625
1,440
11,098
5,826
2,703
1,409
9,689
0
31,526
W
14,302
118
2,063
1,779
15,568
23,780
143
1,173
14,395
28,287
282
L
16,469
4,685
460
2,414
11,722
7,140
0
2,999
8,723
0
37,317
W
Hun Batz
15,729
2,507
568
208
10,739
6,966
848
1,180
9,559
0
24,227
L
Jing Wei
swiftrunner8
Jing Wei
5,605
3,426
289
316
10,988
5,268
0
2,331
8,657
0
12,195
W
Chaac
wukkii
Chaac
9,220
1,017
1,050
5,808
15,628
17,982
909
672
14,956
0
18,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
41,431
176
Minions Killed
101
0
Camps Cleared
0
1,076,804
Distance Traveled
1,016,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,009
728
7
1
0
227,114
0
W
Apollo
9,878
898
62
6
0
204,339
0
L
Khepri
8,182
744
4
0
0
168,134
0
L
Medusa
8,372
761
20
2
0
186,659
0
W
Medusa
10,379
944
36
3
0
203,397
0
W
Cthulhu
9,722
884
32
3
0
225,657
0
L
Neith
8,748
795
48
4
0
210,639
0
W
Hun Batz
9,145
831
25
2
0
219,256
0
L
Jing Wei
8,120
738
22
2
0
224,375
0
W
Chaac
9,906
901
21
2
0
224,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role