Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GoBGorGoHome
Arachne
Level 109
God Stats
59W - 27L
2,046 SR
Queue Stats
215W - 211L
1,477 Elo+
Solo
Janus
Janus
GrowlingJag35
Janus
Level 122
God Stats
2W - 1L
1,496 SR
Queue Stats
23W - 18L
1,521 Elo+
Solo
Eset
Eset
Hawkinside4508
Eset
Level 96
God Stats
3W - 1L
1,391 SR
Queue Stats
209W - 197L
1,441 Elo+
Solo
Neith
Neith
Hermione18
Neith
Level 109
God Stats
71W - 71L
1,615 SR
Queue Stats
77W - 79L
1,589 Elo+
Solo
Team Averages
Level 119
1,610 SR
1,506 Elo+

VS

Team Averages
Level 109
1,508 SR
1,385 Elo+
Tiamat
Tiamat
Jago98_
Tiamat
Level 126
God Stats
1W - 3L
1,337 SR
Queue Stats
82W - 74L
1,410 Elo+
Party 1
Hera
Hera
PRISM_1998
Hera
Level 69
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Fafnir
Fafnir
SoyQuienSoy_
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,168 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vultvay
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 158L
1,540 Elo+
Solo
King Arthur
King Arthur
butterflyBBY
King Arthur
Level 94
God Stats
2W - 5L
1,500 SR
Queue Stats
155W - 148L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 0 / 3
5,320
1,064
3,064
3,673
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
GoBGorGoHome
Arachne
11
4 / 1 / 1
5,861
1,172
4,108
5,634
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 3
5,850
1,170
3,857
2,596
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 4
5,198
1,040
2,862
3,189
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
10
2 / 1 / 3
5,700
1,140
4,398
5,322
2,171
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jago98_
Tiamat
10
0 / 2 / 3
5,185
1,037
2,921
4,816
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
4,746
949
733
1,805
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
9
1 / 1 / 1
5,352
1,070
2,380
5,530
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Vultvay
Ah Muzen Cab
10
0 / 1 / 1
5,094
1,019
2,091
4,008
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
butterflyBBY
King Arthur
10
3 / 4 / 0
5,641
1,128
5,475
9,104
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
4
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
3
2.5
W
Arachne
GoBGorGoHome
Arachne
4
1
1
4.5
W
2
0
3
3.5
W
0
2
4
1
W
Neith
2
1
3
3.5
L
Tiamat
Jago98_
Tiamat
0
2
3
0.75
L
0
1
0
0
L
Fafnir
1
1
1
1.5
L
Ah Muzen Cab
Vultvay
Ah Muzen Cab
0
1
1
0.5
L
King Arthur
butterflyBBY
King Arthur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
13,600
20,414
Taken
25,263
8,564
Mitigated
16,361
3,812
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,064
647
0
882
3,673
1,338
0
749
2,924
0
11,749
W
Arachne
GoBGorGoHome
Arachne
4,108
3,143
0
1,405
5,634
2,800
89
2,170
3,464
0
9,660
W
3,857
275
0
320
2,596
1,019
0
904
1,692
19,147
90
W
2,862
522
260
178
3,189
1,236
0
686
2,503
8,378
0
W
Neith
4,398
1,237
0
767
5,322
2,171
428
1,181
4,141
0
13,754
L
Tiamat
Jago98_
Tiamat
2,921
202
0
805
4,816
2,770
0
550
4,237
11,823
0
L
733
33
0
0
1,805
541
0
1,005
716
4,006
0
L
Fafnir
2,380
430
0
1,628
5,530
5,259
0
1,157
4,333
8,161
1,539
L
Ah Muzen Cab
Vultvay
Ah Muzen Cab
2,091
284
0
469
4,008
1,443
0
896
2,964
0
14,765
L
King Arthur
butterflyBBY
King Arthur
5,475
532
0
1,030
9,104
6,348
0
2,504
6,330
0
14,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,929
Gold Earned
26,018
133
Minions Killed
103
0
Camps Cleared
0
583,467
Distance Traveled
518,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,320
1,064
18
4
0
113,446
0
W
Arachne
5,861
1,172
21
4
0
128,455
0
W
Janus
5,850
1,170
51
10
0
137,148
0
W
Eset
5,198
1,040
24
5
0
96,197
0
W
Neith
5,700
1,140
19
4
0
108,221
0
L
Tiamat
5,185
1,037
22
4
0
112,787
0
L
Hera
4,746
949
12
2
0
66,342
0
L
Fafnir
5,352
1,070
13
3
0
118,645
0
L
Ah Muzen Cab
5,094
1,019
32
6
0
105,290
0
L
King Arthur
5,641
1,128
24
5
0
115,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role