Player Matchup

Bellona
Bellona
CocoLisoG
Bellona
Level 120
God Stats
0W - 1L
1,308 SR
Queue Stats
11W - 13L
1,358 Elo+
Solo
Skadi
Skadi
HavelTheRock12
Skadi
Level 126
God Stats
1W - 1L
1,726 SR
Queue Stats
42W - 47L
1,492 Elo+
Party 1
Ra
Ra
IzzyOkay
Ra
Level 105
God Stats
2W - 2L
1,595 SR
Queue Stats
102W - 101L
1,485 Elo+
Solo
Kali
Kali
RazuLG2014
Kali
Level 136
God Stats
5W - 4L
1,473 SR
Queue Stats
137W - 128L
1,485 Elo+
Solo
Ganesha
Ganesha
ShrekIsMySmurf
Ganesha
Level 120
God Stats
0W - 2L
1,166 SR
Queue Stats
23W - 31L
1,483 Elo+
Party 1
Team Averages
Level 121
1,454 SR
1,461 Elo+

VS

Team Averages
Level 168
1,508 SR
1,513 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AAenforcer716
Neith
Level 177
God Stats
238W - 207L
1,550 SR
Queue Stats
658W - 624L
1,516 Elo+
Solo
Da Ji
Da Ji
Artagorn
Da Ji
Level 247
God Stats
13W - 1L
1,566 SR
Queue Stats
153W - 143L
1,533 Elo+
Solo
Raijin
Raijin
Jayhank003
Raijin
Level 113
God Stats
7W - 4L
1,743 SR
Queue Stats
181W - 172L
1,521 Elo+
Solo
Ganesha
Ganesha
Richie443
Ganesha
Level 146
God Stats
1W - 2L
1,179 SR
Queue Stats
169W - 179L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CocoLisoG
Bellona
9
1 / 2 / 0
5,262
526
4,791
10,829
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
4,761
476
6,216
5,790
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,915
392
614
2,728
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,083
508
2,965
10,338
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 1
5,259
526
3,414
6,904
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 3
4,826
483
4,060
5,556
1,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 1
6,470
647
5,580
6,905
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
Artagorn
Da Ji
12
6 / 1 / 3
6,492
649
4,130
8,236
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Jayhank003
Raijin
11
4 / 0 / 4
6,736
674
5,520
5,531
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Richie443
Ganesha
9
0 / 0 / 3
5,621
562
2,450
8,811
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
3
1.5
W
2
0
1
2.5
W
Da Ji
Artagorn
Da Ji
6
1
3
7.5
L
Bellona
CocoLisoG
Bellona
1
2
0
0.5
L
1
2
0
0.5
L
0
3
0
0
W
Raijin
Jayhank003
Raijin
4
0
4
6
L
0
4
1
0.13
W
Ganesha
Richie443
Ganesha
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,000
Damage
21,740
36,589
Taken
35,039
21,833
Mitigated
15,552
11,727
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,060
2,245
0
2,822
5,556
1,898
0
1,519
4,037
0
31,732
W
5,580
1,221
0
3,289
6,905
2,425
432
113
6,306
0
52,059
W
Da Ji
Artagorn
Da Ji
4,130
973
0
5,082
8,236
3,314
0
95
8,012
0
44,281
L
Bellona
CocoLisoG
Bellona
4,791
775
0
3,366
10,829
10,092
0
1,840
8,989
0
29,140
L
6,216
2,351
0
1,270
5,790
1,632
0
950
4,840
0
38,403
L
614
76
0
240
2,728
856
0
1,676
1,052
8,618
336
W
Raijin
Jayhank003
Raijin
5,520
605
0
354
5,531
1,882
0
471
4,884
42,196
904
L
2,965
1,648
0
4,317
10,338
4,120
0
1,832
8,506
0
36,597
W
Ganesha
Richie443
Ganesha
2,450
190
255
3,212
8,811
6,033
0
1,800
7,011
20,443
2,320
L
3,414
414
0
2,534
6,904
5,133
0
1,204
5,700
17,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
30,145
219
Minions Killed
301
0
Camps Cleared
0
860,605
Distance Traveled
933,717
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,826
483
76
8
0
161,648
0
W
Neith
6,470
647
78
8
0
172,959
0
W
Da Ji
6,492
649
71
7
0
216,313
3
L
Bellona
5,262
526
49
5
0
199,326
0
L
Skadi
4,761
476
80
8
0
179,821
0
L
Ra
3,915
392
18
2
0
79,741
1
W
Raijin
6,736
674
70
7
0
180,629
1
L
Kali
5,083
508
66
7
0
204,225
0
W
Ganesha
5,621
562
6
1
0
202,168
0
L
Ganesha
5,259
526
6
1
0
197,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role