Player Matchup

Maui
Maui
ASAP Hubes
Maui
Level 131
God Stats
12W - 10L
1,635 SR
Queue Stats
91W - 85L
1,605 Elo+
Party 1
Surtr
Surtr
ArmLikeBuddy
Surtr
Level 126
God Stats
6W - 2L
1,686 SR
Queue Stats
158W - 167L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
FlatFeetMGee
Danzaburou
Level 142
God Stats
7W - 6L
1,511 SR
Queue Stats
49W - 47L
1,565 Elo+
Party 1
Cliodhna
Cliodhna
JTFlasha
Cliodhna
Level 152
God Stats
7W - 2L
1,781 SR
Queue Stats
109W - 95L
1,585 Elo+
Party 1
Raijin
Raijin
lxl-vOlTaGe
Raijin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,461 Elo+
Solo
Team Averages
Level 141
1,623 SR
1,539 Elo+

VS

Team Averages
Level 126
1,628 SR
1,536 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Conqueeeeftador
Arachne
Level 105
God Stats
4W - 1L
1,993 SR
Queue Stats
488W - 447L
1,603 Elo+
Solo
Hades
Hades
ReddYohann
Hades
Level 71
God Stats
29W - 19L
1,638 SR
Queue Stats
254W - 205L
1,565 Elo+
Solo
Martichoras
Martichoras
TACxShadow
Martichoras
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 49L
1,512 Elo+
Party 2
Ares
Ares
annihilator1
Ares
Level 157
God Stats
0W - 1L
1,509 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
4,145
691
1,859
3,127
2,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 0 / 0
4,336
723
1,750
5,239
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
FlatFeetMGee
Danzaburou
7
0 / 0 / 1
3,795
633
2,453
3,524
1,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
JTFlasha
Cliodhna
9
5 / 1 / 1
4,996
833
1,762
5,785
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
8
0 / 1 / 0
4,284
714
2,775
3,179
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 1 / 0
4,431
739
2,685
4,944
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 2 / 0
3,392
565
1,073
4,273
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
7
1 / 1 / 0
4,042
674
1,991
4,823
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
TACxShadow
Martichoras
7
0 / 1 / 0
3,812
635
2,080
4,147
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 1 / 0
4,575
763
1,429
3,594
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
0
0
2
1
W
1
0
0
1
L
0
2
0
0
W
Danzaburou
FlatFeetMGee
Danzaburou
0
0
1
0.5
W
Cliodhna
JTFlasha
Cliodhna
5
1
1
5.5
L
Hades
1
1
0
1
L
Martichoras
TACxShadow
Martichoras
0
1
0
0
L
1
1
0
1
W
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,599
Damage
9,258
20,854
Taken
21,781
9,158
Mitigated
8,423
7,796
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,685
210
0
2,497
4,944
1,384
0
27
4,690
31,296
0
W
1,859
691
0
1,398
3,127
2,007
0
380
2,747
10,593
0
W
1,750
673
0
2,467
5,239
2,721
0
2,509
2,730
637
24,538
L
1,073
747
0
693
4,273
1,458
0
765
3,508
0
11,927
W
Danzaburou
FlatFeetMGee
Danzaburou
2,453
1,275
0
1,472
3,524
1,192
0
486
3,038
0
26,447
W
Cliodhna
JTFlasha
Cliodhna
1,762
54
0
1,724
5,785
2,262
0
543
5,242
0
28,201
L
Hades
1,991
179
160
2,226
4,823
1,856
0
2,061
2,762
21,756
1,586
L
Martichoras
TACxShadow
Martichoras
2,080
600
0
1,286
4,147
1,537
0
655
3,492
0
26,140
L
1,429
147
0
1,333
3,594
2,188
0
1,034
2,560
8,263
1,349
W
Raijin
2,775
144
0
735
3,179
976
0
1,971
1,208
26,324
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,556
Gold Earned
20,252
207
Minions Killed
187
0
Camps Cleared
0
683,530
Distance Traveled
618,465
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,431
739
61
10
0
128,297
2
W
Maui
4,145
691
15
3
0
156,611
0
W
Surtr
4,336
723
43
7
0
135,390
0
L
Arachne
3,392
565
28
5
0
103,698
0
W
Danzaburou
3,795
633
46
8
0
113,506
0
W
Cliodhna
4,996
833
53
9
0
158,948
0
L
Hades
4,042
674
39
7
0
118,472
2
L
Martichoras
3,812
635
39
7
0
121,557
0
L
Ares
4,575
763
20
3
0
146,441
0
W
Raijin
4,284
714
50
8
0
119,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role