Player Matchup

Tiamat
Tiamat
Leohe
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 123L
1,508 Elo+
Party 2
Thor
Thor
Nergibante
Thor
Level 130
God Stats
1W - 1L
1,825 SR
Queue Stats
175W - 152L
1,536 Elo+
Party 1
Nike
Nike
Noble49
Nike
Level 127
God Stats
6W - 7L
1,553 SR
Queue Stats
162W - 127L
1,578 Elo+
Party 1
Olorun
Olorun
X3RR0STR0N
Olorun
Level 101
God Stats
6W - 5L
1,631 SR
Queue Stats
118W - 114L
1,546 Elo+
Party 1
Charon
Charon
hudan-damian
Charon
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 164L
1,558 Elo+
Party 2
Team Averages
Level 132
1,602 SR
1,545 Elo+

VS

Team Averages
Level 139
1,502 SR
1,550 Elo+
Hades
Hades
Fortney19
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 224L
1,580 Elo+
Solo
Charybdis
Charybdis
K1ingJ
Charybdis
Level 138
God Stats
19W - 17L
1,460 SR
Queue Stats
158W - 162L
1,526 Elo+
Solo
Bacchus
Bacchus
RUSweaty
Bacchus
Level 157
God Stats
2W - 1L
1,302 SR
Queue Stats
185W - 170L
1,550 Elo+
Party 3
Mulan
Mulan
TheJehovaWitness
Mulan
Level 81
God Stats
26W - 15L
1,633 SR
Queue Stats
158W - 148L
1,505 Elo+
Party 3
Mercury
Mercury
ThePantz
Mercury
Level 191
God Stats
6W - 4L
1,616 SR
Queue Stats
276W - 258L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Leohe
Tiamat
9
0 / 1 / 0
5,387
449
2,599
4,933
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 0
6,035
503
5,694
9,070
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Noble49
Nike
11
0 / 3 / 0
6,412
534
5,052
12,381
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
X3RR0STR0N
Olorun
10
0 / 3 / 0
5,921
493
5,031
8,642
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
8
0 / 2 / 0
5,363
447
4,654
7,548
4,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fortney19
Hades
12
0 / 0 / 1
6,432
536
4,350
6,886
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
K1ingJ
Charybdis
13
2 / 0 / 3
7,225
602
7,344
8,777
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RUSweaty
Bacchus
10
1 / 0 / 3
5,967
497
6,314
8,700
7,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 0
7,412
618
8,484
10,827
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
ThePantz
Mercury
12
4 / 0 / 1
6,262
522
2,656
9,941
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
Fortney19
Hades
0
0
1
0.5
W
Charybdis
K1ingJ
Charybdis
2
0
3
3.5
L
Tiamat
Leohe
Tiamat
0
1
0
0
L
0
1
0
0
L
Nike
Noble49
Nike
0
3
0
0
W
Bacchus
RUSweaty
Bacchus
1
0
3
2.5
W
3
0
0
3
W
Mercury
ThePantz
Mercury
4
0
1
4.5
L
Olorun
X3RR0STR0N
Olorun
0
3
0
0
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
29,148
42,574
Taken
45,131
20,508
Mitigated
25,993
14,978
Healing
19,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Fortney19
Hades
4,350
533
712
2,810
6,886
3,473
0
2,461
4,425
54,397
0
W
Charybdis
K1ingJ
Charybdis
7,344
3,140
0
5,285
8,777
3,626
258
4,237
4,540
0
68,636
L
Tiamat
Leohe
Tiamat
2,599
240
0
1,430
4,933
2,699
0
3,184
1,451
37,580
0
L
5,694
1,019
0
4,964
9,070
3,896
0
2,427
6,549
0
55,903
L
Nike
Noble49
Nike
5,052
848
0
2,544
12,381
6,091
0
0
11,686
0
56,131
W
Bacchus
RUSweaty
Bacchus
6,314
589
1,337
3,253
8,700
7,218
0
4,149
4,551
16,834
0
W
8,484
1,113
0
4,936
10,827
7,474
0
0
10,827
0
58,667
W
Mercury
ThePantz
Mercury
2,656
1,623
0
1,125
9,941
4,202
0
1,231
8,710
0
46,055
L
Olorun
X3RR0STR0N
Olorun
5,031
1,714
737
3,019
8,642
2,898
0
1,325
7,317
49,535
2,424
L
Charon
4,654
885
0
2,284
7,548
4,924
0
3,186
4,212
14,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
33,298
378
Minions Killed
407
0
Camps Cleared
0
1,150,812
Distance Traveled
1,240,904
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,432
536
121
10
0
252,293
2
W
Charybdis
7,225
602
97
8
0
218,083
1
L
Tiamat
5,387
449
65
5
0
230,510
0
L
Thor
6,035
503
103
9
0
263,752
0
L
Nike
6,412
534
94
8
0
233,252
2
W
Bacchus
5,967
497
20
2
0
260,588
3
W
Mulan
7,412
618
95
8
0
241,020
0
W
Mercury
6,262
522
74
6
0
268,920
1
L
Olorun
5,921
493
97
8
0
196,372
0
L
Charon
5,363
447
19
2
0
226,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role