Player Matchup

Nut
Nut
Silver II
Its Spoons
Nut
Silver II
Level 104
God Stats
9W - 10L
1,589 SR
Queue Stats
53W - 54L
1,157 MMR
Solo
Nu Wa
Nu Wa
Silver I
LCGamesDigita1s
Nu Wa
Silver I
Level 64
God Stats
129W - 119L
1,527 SR
Queue Stats
377W - 424L
1,123 MMR
Solo
Hercules
Hercules
Silver II
moistbeavers358
Hercules
Silver II
Level 151
God Stats
30W - 27L
1,862 SR
Queue Stats
107W - 135L
1,212 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,659 SR
1,164 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,657 SR
1,109 MMR
Charybdis
Charybdis
Bronze III
KneeHiKilla22
Charybdis
Bronze III
Level 109
God Stats
1W - 4L
1,494 SR
Queue Stats
1W - 6L
1,259 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
TheGayMailman
Cthulhu
Bronze IV
Level 37
God Stats
0W - 1L
1,686 SR
Queue Stats
4W - 14L
1,043 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
TheGingerFedMan
Baron Samedi
Bronze I
Level 104
God Stats
3W - 4L
1,790 SR
Queue Stats
6W - 17L
1,025 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,638
741
8,428
10,377
5,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 1 / 3
9,728
748
16,337
6,654
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
15
3 / 1 / 3
9,737
749
7,654
12,296
9,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AchillesBacchusVulcanMedusaSobek

VS

Bans
KuzenboDiscordiaZeusPersephoneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KneeHiKilla22
Charybdis
14
1 / 4 / 0
8,744
673
4,941
13,977
5,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
13
1 / 0 / 1
8,527
656
6,681
14,427
15,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
TheGingerFedMan
Baron Samedi
13
0 / 3 / 2
8,170
628
4,959
7,952
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Charybdis
KneeHiKilla22
Charybdis
1
4
0
0.25
W
3
1
3
4.5
L
Cthulhu
1
0
1
1.5
L
Baron Samedi
TheGingerFedMan
Baron Samedi
0
3
2
0.33
W
Hercules
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
16,581
29,327
Taken
36,356
17,493
Mitigated
25,595
11,276
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,428
4,689
0
4,750
10,377
5,705
1,739
3,526
6,851
0
52,220
L
Charybdis
KneeHiKilla22
Charybdis
4,941
2,019
0
3,291
13,977
5,151
0
6,896
6,977
0
53,864
W
16,337
7,095
0
750
6,654
2,775
764
2,858
3,796
45,412
1,992
L
Cthulhu
6,681
532
80
1,614
14,427
15,658
0
6,210
8,113
28,313
0
L
Baron Samedi
TheGingerFedMan
Baron Samedi
4,959
68
511
1,353
7,952
4,786
0
3,168
4,721
24,700
0
W
Hercules
7,654
1,640
0
5,776
12,296
9,013
449
5,311
6,985
0
29,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
25,441
174
Minions Killed
180
0
Camps Cleared
0
740,484
Distance Traveled
741,516
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,638
741
81
6
0
233,530
0
L
Charybdis
8,744
673
115
9
0
241,406
2
W
Nu Wa
9,728
748
59
5
0
233,080
2
L
Cthulhu
8,527
656
27
2
0
273,661
2
L
Baron Samedi
8,170
628
38
3
0
226,449
4
W
Hercules
9,737
749
34
3
0
273,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role