Player Matchup

Ymir
Ymir
MissGambino31
Ymir
Level 24
God Stats
10W - 14L
1,454 SR
Queue Stats
22W - 30L
1,408 Elo+
Party 1
Surtr
Surtr
Sneakergeek
Surtr
Level 114
God Stats
2W - 2L
1,672 SR
Queue Stats
92W - 82L
1,432 Elo+
Party 1
Izanami
Izanami
SnowierSaturn30
Izanami
Level 55
God Stats
40W - 34L
1,549 SR
Queue Stats
212W - 210L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Yokogaming
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,437 Elo+
Solo
Serqet
Serqet
iDxKrypton
Serqet
Level 127
God Stats
3W - 4L
1,543 SR
Queue Stats
154W - 140L
1,448 Elo+
Party 1
Team Averages
Level 73
1,544 SR
1,439 Elo+

VS

Team Averages
Level 94
1,555 SR
1,470 Elo+
Neith
Neith
Darkwarrior742
Neith
Level 44
God Stats
10W - 15L
1,275 SR
Queue Stats
148W - 157L
1,383 Elo+
Solo
Fenrir
Fenrir
angel1995tu_tata
Fenrir
Level 129
God Stats
26W - 22L
1,552 SR
Queue Stats
273W - 296L
1,398 Elo+
Solo
Mulan
Mulan
vikhang
Mulan
Level 148
God Stats
0W - 2L
1,543 SR
Queue Stats
36W - 26L
1,538 Elo+
Party 2
Ra
Ra
xdMAD_AIM-_-
Ra
Level 85
God Stats
7W - 7L
1,665 SR
Queue Stats
36W - 26L
1,538 Elo+
Party 2
Lancelot
Lancelot
xdMinato-_-
Lancelot
Level 66
God Stats
2W - 1L
1,740 SR
Queue Stats
5W - 4L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,301
450
2,572
8,030
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 3 / 0
7,513
537
13,276
13,114
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,389
528
3,381
7,567
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
13
4 / 0 / 5
8,515
608
11,695
6,578
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
iDxKrypton
Serqet
14
4 / 1 / 3
7,691
549
7,539
10,756
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
7,808
558
4,846
7,913
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 8 / 0
4,773
341
685
11,637
3,420
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
vikhang
Mulan
13
4 / 3 / 4
8,121
580
10,700
19,696
10,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 0
7,513
537
4,721
5,217
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
xdMinato-_-
Lancelot
12
2 / 1 / 4
7,052
504
7,498
13,079
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
9
9
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
0
2
2
0.5
W
3
3
0
1
W
1
3
1
0.5
W
Nu Wa
4
0
5
6.5
L
0
8
0
0
W
Serqet
iDxKrypton
Serqet
4
1
3
5.5
L
Mulan
vikhang
Mulan
4
3
4
2
L
1
1
0
1
L
Lancelot
xdMinato-_-
Lancelot
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
28,450
46,045
Taken
57,542
33,438
Mitigated
25,359
8,159
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,846
1,743
0
4,224
7,913
3,292
644
1,228
6,685
0
73,345
W
2,572
239
0
1,287
8,030
7,097
0
54
7,968
21,724
1,052
W
13,276
4,520
0
2,629
13,114
15,863
0
0
13,114
1,306
51,440
W
3,381
1,959
124
1,186
7,567
2,877
432
342
7,225
0
63,372
W
Nu Wa
11,695
3,860
0
2,463
6,578
1,960
9
2,872
3,265
63,834
815
L
685
392
0
99
11,637
3,420
0
6,492
5,113
0
4,720
W
Serqet
iDxKrypton
Serqet
7,539
1,352
0
470
10,756
5,641
0
841
9,752
0
73,911
L
Mulan
vikhang
Mulan
10,700
1,820
0
8,759
19,696
10,976
0
3,171
15,664
0
64,913
L
4,721
99
60
2,006
5,217
1,686
0
2,568
2,542
70,180
0
L
Lancelot
xdMinato-_-
Lancelot
7,498
1,162
0
258
13,079
5,985
0
1,484
10,916
0
52,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
35,267
432
Minions Killed
434
0
Camps Cleared
0
1,369,297
Distance Traveled
1,326,023
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,808
558
110
8
0
246,776
3
W
Ymir
6,301
450
26
2
0
274,001
0
W
Surtr
7,513
537
74
5
0
271,165
0
W
Izanami
7,389
528
110
8
0
244,733
0
W
Nu Wa
8,515
608
104
7
0
252,261
4
L
Fenrir
4,773
341
11
1
0
217,082
0
W
Serqet
7,691
549
118
8
0
327,137
0
L
Mulan
8,121
580
98
7
0
270,068
0
L
Ra
7,513
537
145
10
0
256,678
0
L
Lancelot
7,052
504
70
5
0
335,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role