Player Matchup

Guan Yu
Guan Yu
JutheGoat2233
Guan Yu
Level 91
God Stats
0W - 2L
1,867 SR
Queue Stats
15W - 16L
1,463 Elo+
Solo
Athena
Athena
KoolAhhJay
Athena
Level 41
God Stats
0W - 2L
1,281 SR
Queue Stats
124W - 177L
1,357 Elo+
Solo
Persephone
Persephone
Motto_Motto_2019
Persephone
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,560 Elo+
Solo
Sol
Sol
Tru Da Vinky
Sol
Level 89
God Stats
5W - 5L
1,572 SR
Queue Stats
83W - 82L
1,444 Elo+
Solo
Fenrir
Fenrir
Urkozamanjezor
Fenrir
Level 84
God Stats
58W - 54L
1,505 SR
Queue Stats
193W - 175L
1,485 Elo+
Solo
Team Averages
Level 80
1,545 SR
1,462 Elo+

VS

Team Averages
Level 59
1,461 SR
1,358 Elo+
Nu Wa
Nu Wa
BigMastaB
Nu Wa
Level 110
God Stats
16W - 13L
1,551 SR
Queue Stats
446W - 441L
1,501 Elo+
Solo
Athena
Athena
MajinYamcha
Athena
Level 29
God Stats
15W - 37L
1,249 SR
Queue Stats
20W - 47L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
donkeydong92
Danzaburou
Level 47
God Stats
6W - 7L
1,394 SR
Queue Stats
43W - 74L
1,301 Elo+
Party 1
Fenrir
Fenrir
juli_torrijo
Fenrir
Level 59
God Stats
16W - 14L
1,610 SR
Queue Stats
112W - 103L
1,485 Elo+
Solo
Freya
Freya
sbeeschurger
Freya
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 99L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
7
0 / 1 / 0
5,363
413
2,983
6,160
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
KoolAhhJay
Athena
10
1 / 2 / 1
6,125
471
2,670
10,545
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Motto_Motto_2019
Persephone
11
0 / 4 / 2
6,764
520
3,712
8,244
2,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 3
6,649
511
13,099
7,608
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 5 / 0
6,520
502
3,891
13,074
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigMastaB
Nu Wa
13
3 / 1 / 5
8,066
620
9,715
5,912
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
11
1 / 1 / 4
6,438
495
3,561
11,346
10,511
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
donkeydong92
Danzaburou
11
2 / 2 / 2
6,290
484
6,623
11,322
4,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
13
1 / 0 / 0
7,418
571
1,239
6,586
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 4
7,300
562
7,297
11,460
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
12
12
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BigMastaB
Nu Wa
3
1
5
5.5
L
Guan Yu
0
1
0
0
L
Athena
KoolAhhJay
Athena
1
2
1
0.75
W
Athena
1
1
4
3
L
Persephone
Motto_Motto_2019
Persephone
0
4
2
0.25
L
0
0
3
1.5
L
4
5
0
0.8
W
Danzaburou
donkeydong92
Danzaburou
2
2
2
1.5
W
Fenrir
1
0
0
1
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
28,435
45,631
Taken
46,626
24,427
Mitigated
25,176
13,196
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BigMastaB
Nu Wa
9,715
1,939
0
851
5,912
2,290
371
2,978
2,934
53,225
2,550
L
Guan Yu
2,983
577
40
1,732
6,160
2,743
0
2,904
2,994
0
20,243
L
Athena
KoolAhhJay
Athena
2,670
430
0
1,492
10,545
10,636
0
3,640
6,741
22,642
2,724
W
Athena
3,561
1,371
0
2,619
11,346
10,511
0
6,888
4,458
26,887
0
L
Persephone
Motto_Motto_2019
Persephone
3,712
271
0
2,053
8,244
2,475
287
5,249
2,500
52,684
0
L
13,099
3,731
0
5,942
7,608
2,780
672
2,948
4,490
60,166
0
L
3,891
774
0
1,937
13,074
5,793
0
4,369
8,456
0
38,319
W
Danzaburou
donkeydong92
Danzaburou
6,623
2,951
0
4,342
11,322
4,925
0
7,446
3,876
0
35,100
W
Fenrir
1,239
104
0
749
6,586
3,073
1,607
0
6,586
0
52,209
W
7,297
2,325
0
5,958
11,460
4,377
301
1,815
9,645
46,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
35,512
319
Minions Killed
363
0
Camps Cleared
0
1,074,968
Distance Traveled
1,242,720
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,066
620
106
8
0
240,964
0
L
Guan Yu
5,363
413
42
3
0
128,468
0
L
Athena
6,125
471
48
4
0
274,296
0
W
Athena
6,438
495
53
4
0
301,207
0
L
Persephone
6,764
520
81
6
0
212,190
0
L
Sol
6,649
511
96
7
0
219,064
0
L
Fenrir
6,520
502
52
4
0
240,950
0
W
Danzaburou
6,290
484
45
3
0
198,780
0
W
Fenrir
7,418
571
79
6
0
233,948
0
W
Freya
7,300
562
80
6
0
267,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role