Player Matchup

Hades
Hades
JPTHESAINT
Hades
Level 60
God Stats
21W - 18L
1,682 SR
Queue Stats
170W - 180L
1,449 Elo+
Solo
Bakasura
Bakasura
UberPsyX
Bakasura
Level 69
God Stats
1W - 4L
1,504 SR
Queue Stats
2W - 6L
1,273 Elo+
Solo
Neith
Neith
VigilanteMike
Neith
Level 85
God Stats
1W - 2L
1,494 SR
Queue Stats
29W - 30L
1,521 Elo+
Solo
Loki
Loki
lllllicheatlllll
Loki
Level 83
God Stats
2W - 3L
1,496 SR
Queue Stats
18W - 42L
1,292 Elo+
Solo
Ra
Ra
sluvine
Ra
Level 87
God Stats
108W - 95L
1,586 SR
Queue Stats
308W - 303L
1,518 Elo+
Solo
Team Averages
Level 77
1,552 SR
1,411 Elo+

VS

Team Averages
Level 117
1,584 SR
1,481 Elo+
Neith
Neith
CreativeCoast14
Neith
Level 69
God Stats
23W - 22L
1,482 SR
Queue Stats
51W - 49L
1,437 Elo+
Solo
Nu Wa
Nu Wa
KaputConstant9
Nu Wa
Level 159
God Stats
27W - 20L
1,566 SR
Queue Stats
526W - 547L
1,449 Elo+
Solo
Surtr
Surtr
LT Firejay
Surtr
Level 135
God Stats
48W - 39L
1,579 SR
Queue Stats
301W - 271L
1,498 Elo+
Party 1
Terra
Terra
MysticFlapjack
Terra
Level 134
God Stats
3W - 0L
1,754 SR
Queue Stats
66W - 50L
1,517 Elo+
Party 1
Ymir
Ymir
llISkylll
Ymir
Level 86
God Stats
3W - 3L
1,541 SR
Queue Stats
311W - 344L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
1 / 3 / 0
5,763
524
5,063
8,285
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
UberPsyX
Bakasura
9
0 / 2 / 0
4,955
450
2,597
8,892
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,542
413
3,684
5,751
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 3 / 1
4,407
401
2,141
7,055
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
6,076
552
2,141
6,981
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,909
537
3,770
5,377
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 1
6,690
608
5,698
2,625
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
12
1 / 0 / 1
7,180
653
4,030
6,955
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
0 / 0 / 4
6,050
550
3,852
10,285
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
7 / 1 / 1
6,708
610
6,367
9,052
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Hades
1
3
0
0.33
W
1
0
1
1.5
W
Surtr
1
0
1
1.5
W
0
0
4
2
L
Bakasura
UberPsyX
Bakasura
0
2
0
0
L
0
2
1
0.25
W
Ymir
7
1
1
7.5
L
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,626
Damage
23,717
36,964
Taken
34,294
14,581
Mitigated
20,429
11,562
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,770
963
0
819
5,377
1,839
335
1,459
3,918
0
37,457
L
Hades
5,063
606
161
3,194
8,285
4,035
0
3,284
5,001
36,504
0
W
5,698
1,416
0
469
2,625
1,086
44
1,450
1,175
52,121
1,294
W
Surtr
4,030
1,676
0
1,954
6,955
3,011
612
0
6,149
1,016
52,428
W
3,852
537
1,313
4,972
10,285
9,270
0
3,770
6,515
18,964
1,301
L
Bakasura
UberPsyX
Bakasura
2,597
1,703
0
2,833
8,892
4,036
0
1,332
7,560
0
15,982
L
3,684
880
0
549
5,751
1,796
0
3,617
2,134
0
22,806
W
Ymir
6,367
2,028
0
546
9,052
5,223
0
525
8,527
43,762
0
L
2,141
1,167
0
978
7,055
2,058
0
4,135
2,920
0
15,932
L
2,141
336
144
3,703
6,981
2,656
0
3,470
3,511
70,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
32,537
291
Minions Killed
321
0
Camps Cleared
0
1,014,570
Distance Traveled
1,086,415
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,909
537
62
6
0
198,170
0
L
Hades
5,763
524
58
5
0
194,185
3
W
Nu Wa
6,690
608
83
8
0
200,158
0
W
Surtr
7,180
653
99
9
0
221,321
0
W
Terra
6,050
550
18
2
0
225,545
3
L
Bakasura
4,955
450
50
5
0
202,253
0
L
Neith
4,542
413
33
3
0
193,675
3
W
Ymir
6,708
610
59
5
0
241,221
0
L
Loki
4,407
401
32
3
0
199,823
4
L
Ra
6,076
552
118
11
0
224,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role