Player Matchup

Achilles
Achilles
 
Achilles
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Artipy21
Charon
Level 68
God Stats
15W - 13L
1,572 SR
Queue Stats
424W - 441L
1,482 Elo+
Solo
Tiamat
Tiamat
DuMmBs
Tiamat
Level 158
God Stats
18W - 19L
1,423 SR
Queue Stats
255W - 230L
1,509 Elo+
Solo
Susano
Susano
ElPicadillo
Susano
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,707 Elo+
Party 1
Skadi
Skadi
Picadillo
Skadi
Level 156
God Stats
1W - 1L
1,466 SR
Queue Stats
15W - 14L
1,525 Elo+
Party 1
Team Averages
Level 152
1,492 SR
1,545 Elo+

VS

Team Averages
Level 154
1,470 SR
1,512 Elo+
Odin
Odin
AbledChart79273
Odin
Level 79
God Stats
3W - 1L
1,925 SR
Queue Stats
173W - 170L
1,519 Elo+
Solo
Ra
Ra
ElGordoPedazo
Ra
Level 312
God Stats
11W - 14L
1,262 SR
Queue Stats
668W - 622L
1,488 Elo+
Solo
Rama
Rama
Halfghоst
Rama
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,419 Elo+
Solo
Achilles
Achilles
MrBigode21
Achilles
Level 109
God Stats
2W - 4L
1,438 SR
Queue Stats
181W - 164L
1,578 Elo+
Solo
Vamana
Vamana
cuttmyblood
Vamana
Level 123
God Stats
0W - 1L
1,225 SR
Queue Stats
47W - 38L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 0 / 0
6,715
672
8,491
8,709
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
Artipy21
Charon
9
0 / 0 / 0
5,440
544
2,883
5,648
3,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
DuMmBs
Tiamat
9
0 / 0 / 2
5,359
536
3,141
5,321
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
12
4 / 1 / 1
6,291
629
5,893
8,198
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Picadillo
Skadi
9
0 / 0 / 1
5,019
502
5,019
4,502
1,446
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,552
455
1,301
8,067
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 1 / 1
5,679
568
4,669
5,736
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,240
524
1,912
5,419
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MrBigode21
Achilles
9
0 / 0 / 1
4,433
443
4,952
8,109
6,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Vamana
9
0 / 3 / 0
5,155
516
4,243
10,124
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
1
1
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
0
4
L
0
3
1
0.17
W
Charon
Artipy21
Charon
0
0
0
0
W
Tiamat
DuMmBs
Tiamat
0
0
2
1
L
0
1
1
0.5
W
Susano
4
1
1
4.5
L
1
1
0
1
L
Achilles
MrBigode21
Achilles
0
0
1
0.5
W
Skadi
Picadillo
Skadi
0
0
1
0.5
L
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
17,077
32,378
Taken
37,455
15,702
Mitigated
18,997
15,424
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,491
1,776
0
4,965
8,709
4,864
0
0
8,709
0
42,444
L
1,301
425
0
3,088
8,067
2,692
0
48
7,934
0
28,477
W
Charon
Artipy21
Charon
2,883
811
0
2,551
5,648
3,742
18
302
5,346
17,048
0
W
Tiamat
DuMmBs
Tiamat
3,141
667
60
2,342
5,321
2,410
0
2,409
2,912
39,549
2,140
L
4,669
428
1,007
2,359
5,736
2,443
0
2,137
3,599
52,158
765
W
Susano
5,893
1,889
0
4,197
8,198
3,240
0
1,958
6,240
0
46,478
L
1,912
1,454
0
1,358
5,419
1,911
0
887
4,532
0
35,494
L
Achilles
MrBigode21
Achilles
4,952
1,632
0
2,834
8,109
6,347
0
2,790
5,319
0
19,905
W
Skadi
Picadillo
Skadi
5,019
1,637
0
1,309
4,502
1,446
345
0
4,502
0
43,068
L
Vamana
4,243
1,791
0
3,078
10,124
5,604
0
0
9,251
0
33,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
25,059
335
Minions Killed
324
0
Camps Cleared
0
1,040,059
Distance Traveled
968,956
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,715
672
78
8
0
214,906
2
L
Odin
4,552
455
54
5
0
217,886
0
W
Charon
5,440
544
23
2
0
194,991
0
W
Tiamat
5,359
536
78
8
0
201,764
4
L
Ra
5,679
568
106
11
0
212,072
3
W
Susano
6,291
629
88
9
0
240,114
0
L
Rama
5,240
524
61
6
0
167,676
0
L
Achilles
4,433
443
37
4
0
198,410
0
W
Skadi
5,019
502
68
7
0
188,284
0
L
Vamana
5,155
516
66
7
0
172,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role