Player Matchup

Charybdis
Charybdis
Deion48
Charybdis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 84L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WickedSllayz
Cu Chulainn
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,037 Elo+
Party 1
Izanami
Izanami
stubz_000061
Izanami
Level 70
God Stats
2W - 1L
1,529 SR
Queue Stats
131W - 136L
1,467 Elo+
Party 1
Bakasura
Bakasura
wickedfate69
Bakasura
Level 124
God Stats
3W - 5L
1,356 SR
Queue Stats
226W - 242L
1,487 Elo+
Party 1
Artemis
Artemis
xXWickedStylzXx
Artemis
Level 153
God Stats
10W - 3L
1,615 SR
Queue Stats
228W - 263L
1,513 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,386 Elo+

VS

Team Averages
Level 87
1,444 SR
1,468 Elo+
Agni
Agni
BlimpBeams
Agni
Level 79
God Stats
9W - 9L
1,453 SR
Queue Stats
463W - 433L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
DarthLoudPack
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,458 Elo+
Party 2
Sol
Sol
Exclusiv3ppl
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,473 Elo+
Solo
Chaac
Chaac
RDM Venom
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Neith
Neith
Too Sure
Neith
Level 117
God Stats
0W - 4L
1,266 SR
Queue Stats
257W - 236L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deion48
Charybdis
15
3 / 3 / 12
9,173
917
9,043
7,816
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
WickedSllayz
Cu Chulainn
16
4 / 2 / 12
9,363
936
12,764
14,538
14,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
stubz_000061
Izanami
15
4 / 4 / 12
9,077
908
7,291
8,667
4,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
wickedfate69
Bakasura
17
9 / 2 / 10
10,288
1,029
12,489
11,826
10,391
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 13
9,366
937
8,024
10,503
4,319
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,063
706
8,405
7,961
2,872
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DarthLoudPack
Zhong Kui
15
6 / 5 / 2
8,773
877
8,815
11,878
12,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 5
8,518
852
12,612
10,638
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
RDM Venom
Chaac
12
1 / 4 / 2
7,121
712
4,435
12,704
12,165
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Too Sure
Neith
15
4 / 5 / 5
8,600
860
7,376
12,320
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
24
Kills
13
14
Deaths
24
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Zhong Kui
DarthLoudPack
Zhong Kui
6
5
2
1.4
W
Charybdis
Deion48
Charybdis
3
3
12
3
L
2
5
5
0.9
L
Chaac
RDM Venom
Chaac
1
4
2
0.5
L
Neith
Too Sure
Neith
4
5
5
1.3
W
Cu Chulainn
WickedSllayz
Cu Chulainn
4
2
12
5
W
Izanami
stubz_000061
Izanami
4
4
12
2.5
W
Bakasura
wickedfate69
Bakasura
9
2
10
7
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,611
Damage
41,643
53,350
Taken
55,501
37,256
Mitigated
36,391
19,045
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,405
275
538
384
7,961
2,872
470
0
7,624
22,817
409
L
Zhong Kui
DarthLoudPack
Zhong Kui
8,815
496
556
1,907
11,878
12,527
132
0
11,129
18,012
0
W
Charybdis
Deion48
Charybdis
9,043
3,397
452
1,536
7,816
3,156
1,500
4,746
3,070
0
19,420
L
12,612
3,459
209
3,051
10,638
3,532
0
0
9,167
23,014
0
L
Chaac
RDM Venom
Chaac
4,435
704
213
1,688
12,704
12,165
72
0
11,531
0
7,911
L
Neith
Too Sure
Neith
7,376
2,444
1,242
2,913
12,320
5,295
350
0
11,103
0
20,575
W
Cu Chulainn
WickedSllayz
Cu Chulainn
12,764
1,642
300
3,204
14,538
14,649
227
7,716
6,822
0
23,244
W
Izanami
stubz_000061
Izanami
7,291
5,548
1,359
1,018
8,667
4,741
2,994
4,061
4,606
0
12,011
W
Bakasura
wickedfate69
Bakasura
12,489
7,051
1,567
4,824
11,826
10,391
637
6,053
5,773
0
13,902
W
8,024
3,356
1,590
3,195
10,503
4,319
2,581
7,109
3,394
0
19,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
40,075
118
Minions Killed
109
0
Camps Cleared
0
912,733
Distance Traveled
834,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,063
706
24
2
0
161,196
0
L
Zhong Kui
8,773
877
19
2
0
171,113
0
W
Charybdis
9,173
917
32
3
0
155,326
0
L
Sol
8,518
852
27
3
0
158,074
0
L
Chaac
7,121
712
15
2
0
172,679
0
L
Neith
8,600
860
24
2
0
171,253
0
W
Cu Chulainn
9,363
936
17
2
0
207,501
0
W
Izanami
9,077
908
8
1
0
163,345
0
W
Bakasura
10,288
1,029
37
4
0
201,551
0
W
Artemis
9,366
937
24
2
0
185,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role