Player Matchup

Fenrir
Fenrir
ArunDragonier
Fenrir
Level 68
God Stats
6W - 4L
1,643 SR
Queue Stats
100W - 90L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
CantGuardIchi
Kuzenbo
Level 65
God Stats
4W - 5L
1,531 SR
Queue Stats
83W - 83L
1,414 Elo+
Party 2
Olorun
Olorun
MrMings619
Olorun
Level 26
God Stats
31W - 25L
1,498 SR
Queue Stats
190W - 175L
1,432 Elo+
Party 2
Mulan
Mulan
Pchan2812
Mulan
Level 68
God Stats
34W - 26L
1,516 SR
Queue Stats
540W - 566L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
totjava
Morgan Le Fay
Level 68
God Stats
26W - 37L
1,515 SR
Queue Stats
546W - 563L
1,459 Elo+
Party 1
Team Averages
Level 59
1,541 SR
1,458 Elo+

VS

Team Averages
Level 68
1,554 SR
1,460 Elo+
Poseidon
Poseidon
Elddansurinnn
Poseidon
Level 63
God Stats
17W - 18L
1,504 SR
Queue Stats
206W - 207L
1,480 Elo+
Solo
Nox
Nox
HardlyHispanic
Nox
Level 60
God Stats
5W - 2L
1,814 SR
Queue Stats
123W - 116L
1,480 Elo+
Solo
Medusa
Medusa
MastahSkeetZ
Medusa
Level 66
God Stats
89W - 76L
1,552 SR
Queue Stats
163W - 164L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rami-XO-
Cu Chulainn
Level 61
God Stats
8W - 9L
1,236 SR
Queue Stats
188W - 225L
1,459 Elo+
Party 3
Mulan
Mulan
temp-6379284
Mulan
Level 89
God Stats
1W - 2L
1,663 SR
Queue Stats
125W - 163L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 3
10,089
561
6,783
12,746
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
13
1 / 1 / 3
8,624
479
3,976
16,063
21,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
MrMings619
Olorun
14
2 / 3 / 2
8,420
468
3,672
10,997
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mulan
Pchan2812
Mulan
19
4 / 2 / 3
11,730
652
10,979
16,329
12,494
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
totjava
Morgan Le Fay
19
3 / 1 / 1
10,912
606
6,174
10,201
4,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elddansurinnn
Poseidon
18
3 / 4 / 1
10,880
604
12,031
10,057
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 3
8,839
491
10,557
9,131
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
15
2 / 4 / 1
8,240
458
13,438
14,672
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Rami-XO-
Cu Chulainn
10
0 / 5 / 1
7,354
409
6,285
12,417
13,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
1 / 1 / 0
6,015
334
1,127
3,386
1,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
7
7
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Kuzenbo
1
1
3
2.5
L
Poseidon
Elddansurinnn
Poseidon
3
4
1
0.88
L
1
1
3
2.5
L
Medusa
2
4
1
0.63
W
Olorun
MrMings619
Olorun
2
3
2
1
W
Mulan
Pchan2812
Mulan
4
2
3
2.75
L
Cu Chulainn
Rami-XO-
Cu Chulainn
0
5
1
0.1
L
1
1
0
1
W
Morgan Le Fay
totjava
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,584
Damage
43,438
66,336
Taken
49,663
52,383
Mitigated
29,297
21,934
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,783
1,502
0
5,720
12,746
7,311
52
2,268
10,350
0
98,266
W
Kuzenbo
3,976
1,564
232
3,627
16,063
21,800
28
6,833
8,555
35,030
0
L
Poseidon
Elddansurinnn
Poseidon
12,031
2,469
0
1,998
10,057
3,771
829
5,136
4,921
105,699
1,503
L
10,557
608
0
1,000
9,131
3,938
602
2,319
6,592
81,147
2,434
L
Medusa
13,438
5,143
0
3,935
14,672
5,971
0
5,429
8,853
0
62,888
W
Olorun
MrMings619
Olorun
3,672
1,505
1,230
2,511
10,997
6,009
533
3,351
7,332
52,816
3,728
W
Mulan
Pchan2812
Mulan
10,979
1,829
0
7,819
16,329
12,494
2,581
4,437
11,892
0
99,188
L
Cu Chulainn
Rami-XO-
Cu Chulainn
6,285
1,131
0
1,653
12,417
13,896
0
0
12,417
7,305
37,121
L
1,127
238
0
895
3,386
1,721
0
152
3,198
0
17,330
W
Morgan Le Fay
totjava
Morgan Le Fay
6,174
171
0
795
10,201
4,769
423
6,111
4,090
98,675
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,775
Gold Earned
41,328
594
Minions Killed
516
0
Camps Cleared
0
1,865,088
Distance Traveled
1,360,804
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,089
561
130
7
0
428,765
0
W
Kuzenbo
8,624
479
54
3
0
357,863
0
L
Poseidon
10,880
604
182
10
0
356,749
3
L
Nox
8,839
491
130
7
0
354,454
0
L
Medusa
8,240
458
93
5
0
326,665
1
W
Olorun
8,420
468
87
5
0
313,040
0
W
Mulan
11,730
652
160
9
0
383,475
2
L
Cu Chulainn
7,354
409
73
4
0
182,503
0
L
Mulan
6,015
334
38
2
0
140,433
2
W
Morgan Le Fay
10,912
606
163
9
0
381,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role