Player Matchup

Achilles
Achilles
Bronze III
InvertZero
Achilles
Bronze III
Level 159
God Stats
0W - 1L
1,618 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
SolidestBog573
Cupid
Bronze III
Level 103
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
TheLuisitoMx
Thanatos
Bronze III
Level 121
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 2L
1,546 MMR
Party 2
Horus
Horus
Bronze III
TheShammaLlama
Horus
Bronze III
Level 107
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
xDRUMM0ND
Zeus
Bronze III
Level 101
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,521 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,560 SR
1,509 MMR
Surtr
Surtr
Gold I
BunnyFengMin06
Surtr
Gold I
Level 79
God Stats
36W - 33L
1,632 SR
Queue Stats
454W - 450L
1,505 MMR
Solo
Eset
Eset
Gold III
FNEXQUANTM
Eset
Gold III
Level 202
God Stats
9W - 9L
1,391 SR
Queue Stats
207W - 210L
1,498 MMR
Solo
Cthulhu
Cthulhu
Gold IV
FranToGifted
Cthulhu
Gold IV
Level 121
God Stats
4W - 3L
1,574 SR
Queue Stats
50W - 53L
1,388 MMR
Party 1
Charybdis
Charybdis
Gold II
TRUE_VENGEANCE__
Charybdis
Gold II
Level 145
God Stats
16W - 10L
1,639 SR
Queue Stats
74W - 66L
1,651 MMR
Party 1
Loki
Loki
Gold III
XurShmOre
Loki
Gold III
Level 173
God Stats
16W - 19L
1,566 SR
Queue Stats
168W - 173L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
InvertZero
Achilles
11
1 / 2 / 0
5,888
535
5,682
13,721
10,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
4,583
417
2,399
6,839
2,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TheLuisitoMx
Thanatos
11
1 / 2 / 1
5,522
502
3,736
8,522
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 1
5,150
468
1,926
7,983
4,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
8
0 / 8 / 0
4,530
412
2,605
8,631
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AgniThorOsiris

VS

Bans
Baron SamediAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,139
649
8,802
10,036
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 4
7,661
696
3,249
4,516
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
FranToGifted
Cthulhu
11
1 / 1 / 5
6,590
599
3,795
8,214
5,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
13
6 / 0 / 1
7,184
653
7,214
6,206
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Loki
12
5 / 0 / 5
6,797
618
5,573
7,994
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
16
16
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
3
0
4
5
W
Cthulhu
FranToGifted
Cthulhu
1
1
5
3.5
L
Achilles
InvertZero
Achilles
1
2
0
0.5
L
0
2
1
0.25
W
Charybdis
6
0
1
6.5
L
Thanatos
TheLuisitoMx
Thanatos
1
2
1
0.75
L
0
2
1
0.25
W
Loki
5
0
5
7.5
L
Zeus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,348
Damage
28,633
45,696
Taken
36,966
23,491
Mitigated
18,773
17,346
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,802
3,052
0
5,709
10,036
7,061
0
81
9,955
1,595
51,601
W
3,249
530
384
876
4,516
1,687
0
1,354
2,866
53,448
1,354
W
Cthulhu
FranToGifted
Cthulhu
3,795
299
1,386
1,791
8,214
5,109
116
208
7,942
23,905
0
L
Achilles
InvertZero
Achilles
5,682
1,218
0
4,328
13,721
10,742
0
1,352
11,398
0
46,004
L
2,399
663
25
1,652
6,839
2,304
0
1,730
5,109
0
27,725
W
Charybdis
7,214
4,460
0
4,001
6,206
2,245
2,603
114
6,064
0
63,848
L
Thanatos
TheLuisitoMx
Thanatos
3,736
883
0
6,878
8,522
3,403
0
684
7,796
0
34,480
L
1,926
790
920
3,035
7,983
4,525
0
1,599
6,384
0
12,899
W
Loki
5,573
1,725
0
4,161
7,994
2,671
298
722
7,014
0
45,330
L
Zeus
2,605
343
0
508
8,631
2,517
0
2,406
6,225
22,126
1,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
35,371
247
Minions Killed
400
0
Camps Cleared
0
1,092,280
Distance Traveled
1,130,724
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,139
649
91
8
0
243,720
1
W
Eset
7,661
696
111
10
0
206,782
0
W
Cthulhu
6,590
599
20
2
0
237,084
6
L
Achilles
5,888
535
90
8
0
206,522
2
L
Cupid
4,583
417
51
5
0
210,809
2
W
Charybdis
7,184
653
104
9
0
203,414
0
L
Thanatos
5,522
502
63
6
0
251,453
3
L
Horus
5,150
468
11
1
0
243,566
0
W
Loki
6,797
618
74
7
0
239,724
0
L
Zeus
4,530
412
32
3
0
179,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role