Player Matchup

Nox
Nox
Doubblenuggets
Nox
Level 54
God Stats
8W - 4L
1,568 SR
Queue Stats
142W - 172L
1,505 Elo+
Party 3
Mulan
Mulan
Kevers97
Mulan
Level 129
God Stats
28W - 33L
1,501 SR
Queue Stats
131W - 141L
1,421 Elo+
Solo
Maui
Maui
ReconLuck
Maui
Level 26
God Stats
9W - 18L
1,376 SR
Queue Stats
114W - 135L
1,342 Elo+
Party 3
Ao Kuang
Ao Kuang
Turpturtle
Ao Kuang
Level 29
God Stats
11W - 8L
1,835 SR
Queue Stats
157W - 191L
1,394 Elo+
Party 3
Skadi
Skadi
zTARKO
Skadi
Level 87
God Stats
6W - 3L
1,611 SR
Queue Stats
140W - 138L
1,469 Elo+
Solo
Team Averages
Level 65
1,578 SR
1,426 Elo+

VS

Team Averages
Level 72
1,629 SR
1,468 Elo+
Achilles
Achilles
GELO408
Achilles
Level 106
God Stats
10W - 6L
1,768 SR
Queue Stats
514W - 512L
1,485 Elo+
Party 1
King Arthur
King Arthur
KINGSDEAD4
King Arthur
Level 29
God Stats
3W - 8L
1,704 SR
Queue Stats
210W - 211L
1,444 Elo+
Party 1
Kali
Kali
XiaoL1ng
Kali
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 78L
1,469 Elo+
Party 2
Ra
Ra
iHoopCarter
Ra
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 91L
1,473 Elo+
Solo
Izanami
Izanami
pumpedandjacked
Izanami
Level 53
God Stats
1W - 1L
1,672 SR
Queue Stats
66W - 67L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
8,237
588
5,372
7,931
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kevers97
Mulan
15
10 / 0 / 5
9,788
699
10,817
15,867
8,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
12
2 / 1 / 4
7,496
535
4,339
12,529
10,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Turpturtle
Ao Kuang
15
9 / 2 / 5
8,614
615
14,553
16,602
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
zTARKO
Skadi
12
3 / 2 / 5
7,113
508
8,673
7,229
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GELO408
Achilles
10
3 / 7 / 0
6,360
454
6,983
16,247
10,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
KINGSDEAD4
King Arthur
10
0 / 11 / 0
5,789
414
3,317
15,382
7,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
13
3 / 4 / 2
7,324
523
8,848
17,441
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 1
7,451
532
4,507
9,609
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
0 / 3 / 2
6,565
469
6,471
9,697
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
28
Kills
8
8
Deaths
29
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
Achilles
GELO408
Achilles
3
7
0
0.43
L
King Arthur
KINGSDEAD4
King Arthur
0
11
0
0
W
Mulan
Kevers97
Mulan
10
0
5
12.5
W
Maui
2
1
4
4
W
Ao Kuang
Turpturtle
Ao Kuang
9
2
5
5.75
L
Kali
3
4
2
1
L
2
4
1
0.63
L
0
3
2
0.33
W
Skadi
zTARKO
Skadi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
30,126
60,158
Taken
68,376
33,089
Mitigated
33,399
17,084
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,372
289
0
500
7,931
3,476
34
2,665
5,266
53,986
0
L
Achilles
GELO408
Achilles
6,983
2,596
0
1,626
16,247
10,013
156
5,129
11,118
0
25,055
L
King Arthur
KINGSDEAD4
King Arthur
3,317
1,073
0
773
15,382
7,139
0
2,616
12,766
0
36,572
W
Mulan
Kevers97
Mulan
10,817
1,705
0
4,491
15,867
8,359
2,087
182
15,685
0
69,893
W
Maui
4,339
1,104
0
3,779
12,529
10,466
0
0
12,529
36,733
1,423
W
Ao Kuang
Turpturtle
Ao Kuang
14,553
5,971
0
7,214
16,602
8,108
0
1,249
15,278
68,410
0
L
Kali
8,848
3,847
0
8,499
17,441
8,732
0
6,738
10,703
0
61,862
L
4,507
745
156
2,084
9,609
3,685
206
6,894
2,715
48,794
2,144
L
6,471
4,740
0
2,760
9,697
3,830
360
2,616
7,081
0
56,367
W
Skadi
zTARKO
Skadi
8,673
3,594
0
1,100
7,229
2,680
34
0
7,229
0
43,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
33,489
420
Minions Killed
333
0
Camps Cleared
0
1,321,457
Distance Traveled
1,339,159
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,237
588
92
7
0
271,369
2
L
Achilles
6,360
454
28
2
0
290,374
0
L
King Arthur
5,789
414
44
3
0
272,151
0
W
Mulan
9,788
699
116
8
0
265,879
2
W
Maui
7,496
535
44
3
0
256,399
1
W
Ao Kuang
8,614
615
92
7
0
293,709
0
L
Kali
7,324
523
80
6
0
293,150
0
L
Ra
7,451
532
90
6
0
263,739
0
L
Izanami
6,565
469
91
7
0
219,745
0
W
Skadi
7,113
508
76
5
0
234,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role