Player Matchup

Cthulhu
Cthulhu
JoeAvenger5
Cthulhu
Level 89
God Stats
1W - 0L
1,748 SR
Queue Stats
34W - 19L
1,710 Elo+
Party 1
Sol
Sol
MECHAPOLLO
Sol
Level 125
God Stats
4W - 1L
1,563 SR
Queue Stats
26W - 22L
1,422 Elo+
Party 3
Bellona
Bellona
Thomas-Barchuk
Bellona
Level 116
God Stats
1W - 0L
1,716 SR
Queue Stats
29W - 25L
1,443 Elo+
Party 3
Bakasura
Bakasura
XtraaGraavy
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,511 Elo+
Party 1
Nut
Nut
xHirigollenx
Nut
Level 146
God Stats
6W - 4L
1,402 SR
Queue Stats
118W - 130L
1,499 Elo+
Solo
Team Averages
Level 108
1,586 SR
1,517 Elo+

VS

Team Averages
Level 93
1,597 SR
1,452 Elo+
Baba Yaga
Baba Yaga
Adaulf
Baba Yaga
Level 109
God Stats
0W - 1L
1,784 SR
Queue Stats
8W - 8L
1,235 Elo+
Party 2
Erlang Shen
Erlang Shen
Benji030
Erlang Shen
Level 89
God Stats
1W - 2L
1,357 SR
Queue Stats
64W - 59L
1,465 Elo+
Solo
Susano
Susano
Laboogaloo
Susano
Level 118
God Stats
4W - 3L
1,643 SR
Queue Stats
42W - 47L
1,490 Elo+
Party 2
Agni
Agni
WorldWideCoffee
Agni
Level 121
God Stats
57W - 52L
1,574 SR
Queue Stats
58W - 54L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
zucifam
Danzaburou
Level 29
God Stats
0W - 1L
1,627 SR
Queue Stats
7W - 7L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoeAvenger5
Cthulhu
15
2 / 0 / 3
9,210
921
10,466
11,741
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 0 / 5
9,109
911
5,452
7,613
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
1 / 3 / 3
8,297
830
6,285
15,354
16,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
XtraaGraavy
Bakasura
16
7 / 1 / 2
10,418
1,042
8,850
12,131
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 5
8,691
869
5,076
10,520
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Adaulf
Baba Yaga
15
2 / 1 / 3
9,018
902
7,137
6,356
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Benji030
Erlang Shen
13
1 / 2 / 3
8,206
821
5,000
8,725
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Laboogaloo
Susano
13
0 / 1 / 2
8,001
800
9,831
8,879
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 3
8,998
900
14,777
5,565
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
zucifam
Danzaburou
14
1 / 6 / 3
8,724
872
8,831
12,437
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
6
7
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Adaulf
Baba Yaga
2
1
3
3.5
L
Erlang Shen
Benji030
Erlang Shen
1
2
3
1.25
W
Cthulhu
JoeAvenger5
Cthulhu
2
0
3
3.5
L
Susano
Laboogaloo
Susano
0
1
2
1
W
0
0
5
2.5
W
1
3
3
0.83
L
2
0
3
3.5
W
Bakasura
XtraaGraavy
Bakasura
7
1
2
8
W
0
3
5
0.83
L
Danzaburou
zucifam
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
45,576
57,359
Taken
41,962
40,633
Mitigated
21,251
11,931
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Adaulf
Baba Yaga
7,137
0
0
1,262
6,356
2,754
0
3,030
2,904
29,431
0
L
Erlang Shen
Benji030
Erlang Shen
5,000
2,903
0
2,136
8,725
7,139
0
2,782
4,852
0
11,129
W
Cthulhu
JoeAvenger5
Cthulhu
10,466
412
84
1,347
11,741
10,584
0
4,202
7,239
30,787
269
L
Susano
Laboogaloo
Susano
9,831
1,461
0
1,080
8,879
3,657
0
3,448
4,633
0
20,260
W
5,452
1,740
0
3,432
7,613
2,813
810
3,205
4,216
32,368
1,257
W
6,285
581
0
970
15,354
16,188
0
6,027
8,897
0
15,351
L
14,777
157
0
1,137
5,565
2,413
0
1,974
3,144
34,714
671
W
Bakasura
XtraaGraavy
Bakasura
8,850
6,011
0
3,722
12,131
6,866
0
2,317
9,650
0
19,701
W
5,076
2,735
0
2,376
10,520
4,182
0
4,521
5,715
0
25,698
L
Danzaburou
zucifam
Danzaburou
8,831
3,287
0
1,880
12,437
5,288
0
2,799
8,204
0
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
42,947
238
Minions Killed
202
0
Camps Cleared
0
1,134,237
Distance Traveled
1,009,827
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,018
902
55
6
0
233,208
1
L
Erlang Shen
8,206
821
15
2
0
138,696
0
W
Cthulhu
9,210
921
56
6
0
235,087
0
L
Susano
8,001
800
21
2
0
233,208
0
W
Sol
9,109
911
56
6
0
205,681
0
W
Bellona
8,297
830
16
2
0
240,154
0
L
Agni
8,998
900
68
7
0
224,068
0
W
Bakasura
10,418
1,042
65
7
0
259,397
0
W
Nut
8,691
869
45
5
0
193,918
0
L
Danzaburou
8,724
872
43
4
0
180,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role