Player Matchup

Baron Samedi
Baron Samedi
Platinum III
Anthony
Baron Samedi
Platinum III
Level 168
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 147L
1,788 MMR
Party 1
Medusa
Medusa
Platinum II
Fifftycali
Medusa
Platinum II
Level 174
God Stats
29W - 26L
1,462 SR
Queue Stats
458W - 466L
1,857 MMR
Party 1
Osiris
Osiris
Platinum IV
MataMen3023
Osiris
Platinum IV
Level 162
God Stats
2W - 3L
1,367 SR
Queue Stats
91W - 69L
1,804 MMR
Solo
Sylvanus
Sylvanus
Platinum I
luhsambo
Sylvanus
Platinum I
Level 143
God Stats
22W - 10L
1,807 SR
Queue Stats
131W - 115L
1,919 MMR
Party 2
Eset
Eset
Platinum III
yetti1738
Eset
Platinum III
Level 102
God Stats
24W - 13L
1,703 SR
Queue Stats
159W - 145L
1,715 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,568 SR
1,817 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,669 SR
1,817 MMR
Hachiman
Hachiman
Platinum I
BurntBeads
Hachiman
Platinum I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,749 MMR
Party 3
Sobek
Sobek
Platinum V
Jaguardian
Sobek
Platinum V
Level 146
God Stats
6W - 3L
1,729 SR
Queue Stats
66W - 53L
1,816 MMR
Solo
Ra
Ra
Diamond IV
KhaosIncarnate
Ra
Diamond IV
Level 149
God Stats
5W - 5L
1,762 SR
Queue Stats
73W - 59L
1,910 MMR
Party 3
Susano
Susano
Platinum IV
luiseduardo20
Susano
Platinum IV
Level 156
God Stats
10W - 11L
1,583 SR
Queue Stats
383W - 381L
1,819 MMR
Solo
Mulan
Mulan
Platinum II
xeoonxanny
Mulan
Platinum II
Level 140
God Stats
9W - 5L
1,772 SR
Queue Stats
298W - 284L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anthony
Baron Samedi
12
7 / 1 / 4
6,400
640
7,359
7,025
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Fifftycali
Medusa
13
4 / 1 / 2
6,989
699
6,354
7,396
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
12
4 / 0 / 3
6,732
673
9,795
10,708
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
luhsambo
Sylvanus
10
1 / 2 / 5
5,835
584
2,854
8,519
5,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
11
1 / 0 / 5
5,771
577
4,664
5,319
1,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SkadiKuzenboJanusThanatosCthulhu

VS

Bans
Maman BrigitteAchillesNeithAo KuangBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BurntBeads
Hachiman
10
2 / 4 / 0
5,496
550
4,106
7,878
2,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
8
1 / 2 / 2
5,128
513
4,543
8,420
6,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,437
544
4,358
6,245
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,030
503
3,914
9,021
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
8
0 / 5 / 0
5,064
506
5,079
12,241
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
4
4
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anthony
Baron Samedi
7
1
4
9
L
Hachiman
BurntBeads
Hachiman
2
4
0
0.5
W
Medusa
Fifftycali
Medusa
4
1
2
5
L
Sobek
1
2
2
1
L
1
3
0
0.33
W
Osiris
4
0
3
5.5
W
Sylvanus
luhsambo
Sylvanus
1
2
5
1.75
L
0
3
1
0.17
L
Mulan
0
5
0
0
W
Eset
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
22,000
38,967
Taken
43,805
23,074
Mitigated
21,951
16,631
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anthony
Baron Samedi
7,359
1,286
477
1,483
7,025
3,436
0
1,870
4,915
36,897
0
L
Hachiman
BurntBeads
Hachiman
4,106
2,795
0
2,058
7,878
2,354
0
1,434
6,444
0
38,111
W
Medusa
Fifftycali
Medusa
6,354
1,805
0
1,409
7,396
2,995
411
1,317
6,079
0
58,335
L
Sobek
4,543
740
102
3,295
8,420
6,629
0
3,243
5,177
15,571
0
L
4,358
462
432
1,678
6,245
2,309
0
4,746
1,454
43,242
917
W
Osiris
9,795
4,083
0
5,024
10,708
9,040
0
726
9,368
0
47,184
W
Sylvanus
luhsambo
Sylvanus
2,854
725
2,134
3,555
8,519
5,610
0
2,688
5,739
16,444
844
L
3,914
1,172
0
3,219
9,021
3,313
0
3,899
5,081
0
31,318
L
Mulan
5,079
1,087
0
3,063
12,241
7,346
0
1,555
9,866
0
29,213
W
Eset
4,664
544
263
2,286
5,319
1,993
0
1,684
3,358
53,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
26,155
343
Minions Killed
291
0
Camps Cleared
0
1,051,198
Distance Traveled
1,001,503
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,400
640
50
5
0
219,648
0
L
Hachiman
5,496
550
66
7
0
190,484
0
W
Medusa
6,989
699
92
9
0
203,319
0
L
Sobek
5,128
513
24
2
0
215,526
3
L
Ra
5,437
544
90
9
0
214,001
1
W
Osiris
6,732
673
85
9
0
214,670
3
W
Sylvanus
5,835
584
26
3
0
204,740
0
L
Susano
5,030
503
52
5
0
207,778
0
L
Mulan
5,064
506
59
6
0
173,714
0
W
Eset
5,771
577
90
9
0
208,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role