Player Matchup

Martichoras
Martichoras
Jo7in
Martichoras
Level 18
God Stats
0W - 4L
1,439 SR
Queue Stats
3W - 12L
1,321 Elo+
Party 2
Hun Batz
Hun Batz
Jze7272
Hun Batz
Level 123
God Stats
2W - 6L
1,434 SR
Queue Stats
10W - 22L
1,341 Elo+
Party 2
Osiris
Osiris
dino2tuff
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,399 Elo+
Party 2
Scylla
Scylla
lboy8114
Scylla
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 3L
1,176 Elo+
Party 2
Jormungandr
Jormungandr
rebelsoccer07
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 2
Team Averages
Level 36
1,429 SR
1,283 Elo+

VS

Team Averages
Level 68
1,493 SR
1,490 Elo+
Hel
Hel
Ericsomething55
Hel
Level 107
God Stats
12W - 7L
1,383 SR
Queue Stats
90W - 80L
1,452 Elo+
Party 1
Persephone
Persephone
Euronironava
Persephone
Level 36
God Stats
3W - 1L
1,321 SR
Queue Stats
24W - 16L
1,479 Elo+
Party 1
Yemoja
Yemoja
MisterMutt
Yemoja
Level 83
God Stats
14W - 9L
1,563 SR
Queue Stats
42W - 43L
1,450 Elo+
Party 1
Hachiman
Hachiman
SaggyBaguette
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 3
Lancelot
Lancelot
Sandstorm1365
Lancelot
Level 108
God Stats
18W - 14L
1,698 SR
Queue Stats
145W - 109L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Jo7in
Martichoras
14
0 / 1 / 0
7,835
490
2,936
7,520
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hun Batz
Jze7272
Hun Batz
13
0 / 3 / 0
6,774
423
5,220
14,523
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
dino2tuff
Osiris
12
0 / 3 / 0
6,458
404
4,596
15,756
18,087
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
lboy8114
Scylla
12
0 / 3 / 0
6,411
401
2,249
8,510
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
rebelsoccer07
Jormungandr
10
0 / 2 / 0
5,861
366
2,502
7,433
5,367
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 4
9,738
609
8,657
11,581
7,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
Euronironava
Persephone
15
5 / 0 / 1
9,960
623
9,063
7,394
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
MisterMutt
Yemoja
14
1 / 0 / 8
8,856
554
2,484
8,085
6,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SaggyBaguette
Hachiman
15
0 / 0 / 0
8,435
527
3,986
8,544
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Sandstorm1365
Lancelot
16
6 / 0 / 2
9,250
578
9,401
13,986
10,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
12
12
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Persephone
Euronironava
Persephone
5
0
1
5.5
L
Martichoras
Jo7in
Martichoras
0
1
0
0
L
Hun Batz
Jze7272
Hun Batz
0
3
0
0
W
Yemoja
MisterMutt
Yemoja
1
0
8
5
W
Hachiman
SaggyBaguette
Hachiman
0
0
0
0
W
Lancelot
Sandstorm1365
Lancelot
6
0
2
7
L
Osiris
dino2tuff
Osiris
0
3
0
0
L
Scylla
lboy8114
Scylla
0
3
0
0
L
Jormungandr
rebelsoccer07
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
33,591
53,742
Taken
49,590
37,053
Mitigated
30,806
7,948
Healing
26,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,657
936
771
9,404
11,581
7,464
1,360
0
11,581
82,916
2,397
W
Persephone
Euronironava
Persephone
9,063
687
0
1,649
7,394
3,279
754
1,379
5,895
87,298
1,029
L
Martichoras
Jo7in
Martichoras
2,936
776
0
2,597
7,520
3,492
0
109
7,411
0
63,677
L
Hun Batz
Jze7272
Hun Batz
5,220
1,127
0
2,313
14,523
6,917
0
2,829
11,586
0
60,422
W
Yemoja
MisterMutt
Yemoja
2,484
232
4,133
2,289
8,085
6,302
50
2,288
5,585
17,950
2,577
W
Hachiman
SaggyBaguette
Hachiman
3,986
2,943
0
5,769
8,544
3,460
1,300
594
7,950
0
68,529
W
Lancelot
Sandstorm1365
Lancelot
9,401
2,745
0
2,909
13,986
10,301
0
114
13,872
0
96,503
L
Osiris
dino2tuff
Osiris
4,596
745
0
633
15,756
18,087
0
7,476
8,280
0
42,023
L
Scylla
lboy8114
Scylla
2,249
226
0
1,893
8,510
3,190
0
5,490
2,666
39,592
0
L
Jormungandr
rebelsoccer07
Jormungandr
2,502
516
0
512
7,433
5,367
0
3,421
3,854
23,616
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
46,239
390
Minions Killed
570
0
Camps Cleared
0
1,548,995
Distance Traveled
1,621,744
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,738
609
150
9
0
300,309
4
W
Persephone
9,960
623
160
10
0
312,137
1
L
Martichoras
7,835
490
114
7
0
313,552
0
L
Hun Batz
6,774
423
103
6
0
353,180
0
W
Yemoja
8,856
554
31
2
0
304,811
5
W
Hachiman
8,435
527
106
7
0
288,706
2
W
Lancelot
9,250
578
123
8
0
415,781
6
L
Osiris
6,458
404
59
4
0
304,431
0
L
Scylla
6,411
401
75
5
0
273,561
0
L
Jormungandr
5,861
366
39
2
0
304,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role