Player Matchup

Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
King_Dominic_69
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,492 Elo+
Party 3
Thoth
Thoth
Leat_moaf-
Thoth
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,525 Elo+
Party 3
Izanami
Izanami
MatwithaGatt
Izanami
Level 86
God Stats
10W - 6L
1,518 SR
Queue Stats
80W - 74L
1,511 Elo+
Party 3
Thor
Thor
Ram1rez433
Thor
Level 42
God Stats
1W - 2L
1,170 SR
Queue Stats
12W - 13L
1,384 Elo+
Party 3
Team Averages
Level 110
1,438 SR
1,482 Elo+

VS

Team Averages
Level 123
1,508 SR
1,446 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BaneOfEarth
Atlas
Level 159
God Stats
18W - 27L
1,510 SR
Queue Stats
123W - 120L
1,420 Elo+
Party 2
Chernobog
Chernobog
Mf MelloMike
Chernobog
Level 88
God Stats
5W - 7L
1,430 SR
Queue Stats
90W - 76L
1,451 Elo+
Solo
Achilles
Achilles
R3dDragon227
Achilles
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,369 Elo+
Party 2
Loki
Loki
Xunter19
Loki
Level 156
God Stats
24W - 18L
1,601 SR
Queue Stats
145W - 136L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 1
7,083
708
5,852
7,692
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 4
6,191
619
2,617
9,170
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
10
3 / 1 / 1
6,660
666
3,482
4,658
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MatwithaGatt
Izanami
10
2 / 0 / 0
5,991
599
3,903
5,767
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 2
4,851
485
1,993
7,510
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 3 / 1
5,472
547
3,126
5,076
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 1
4,733
473
7,105
9,543
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Mf MelloMike
Chernobog
8
0 / 3 / 1
4,529
453
3,569
6,541
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
R3dDragon227
Achilles
8
1 / 2 / 0
4,562
456
3,396
6,606
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Loki
1
0 / 1 / 0
3,469
347
0
731
134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
L
Kukulkan
 
Kukulkan
2
3
1
0.83
L
1
1
1
1.5
W
1
1
4
3
W
Thoth
3
1
1
3.5
W
Izanami
MatwithaGatt
Izanami
2
0
0
2
L
Chernobog
Mf MelloMike
Chernobog
0
3
1
0.17
L
Achilles
R3dDragon227
Achilles
1
2
0
0.5
W
0
2
2
0.5
L
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
17,196
34,797
Taken
28,497
15,200
Mitigated
14,740
12,101
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,852
1,413
0
5,147
7,692
2,425
528
357
6,963
50,988
2,538
L
Kukulkan
 
Kukulkan
3,126
250
0
375
5,076
1,868
0
2,788
2,288
32,683
905
L
7,105
2,856
0
1,855
9,543
6,462
0
3,227
6,316
24,948
1,782
W
2,617
208
193
3,583
9,170
6,242
0
2,596
6,191
19,419
0
W
Thoth
3,482
196
0
500
4,658
1,720
0
1,831
2,785
35,785
1,523
W
Izanami
MatwithaGatt
Izanami
3,903
3,328
0
2,373
5,767
1,975
734
2,221
3,211
0
40,324
L
Chernobog
Mf MelloMike
Chernobog
3,569
2,009
127
1,012
6,541
2,134
0
2,257
4,284
0
26,510
L
Achilles
R3dDragon227
Achilles
3,396
938
0
1,678
6,606
4,142
0
3,357
3,249
0
17,211
W
1,993
733
0
305
7,510
2,838
0
2,015
5,453
0
21,054
L
Loki
0
0
0
20
731
134
0
0
731
0
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,776
Gold Earned
22,765
286
Minions Killed
169
0
Camps Cleared
0
976,705
Distance Traveled
760,828
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,083
708
91
9
0
182,165
1
L
Kukulkan
5,472
547
58
6
0
191,735
0
L
Atlas
4,733
473
34
3
0
193,325
0
W
Ganesha
6,191
619
7
1
0
232,933
2
W
Thoth
6,660
666
62
6
0
180,295
0
W
Izanami
5,991
599
96
10
0
186,763
0
L
Chernobog
4,529
453
39
4
0
168,960
0
L
Achilles
4,562
456
37
4
0
183,006
0
W
Thor
4,851
485
30
3
0
194,549
0
L
Loki
3,469
347
1
0
0
23,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role