Player Matchup

Fenrir
Fenrir
Addxm
Fenrir
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 65L
1,453 Elo+
Party 3
Sol
Sol
BigBirdKiller6
Sol
Level 106
God Stats
2W - 2L
1,384 SR
Queue Stats
55W - 49L
1,602 Elo+
Party 1
Zhong Kui
Zhong Kui
Bugsby21
Zhong Kui
Level 116
God Stats
12W - 3L
1,529 SR
Queue Stats
100W - 88L
1,509 Elo+
Party 1
Thanatos
Thanatos
InspectorFrosty
Thanatos
Level 29
God Stats
17W - 15L
1,463 SR
Queue Stats
70W - 95L
1,393 Elo+
Party 3
Baron Samedi
Baron Samedi
heavenlyweirdo
Baron Samedi
Level 22
God Stats
2W - 1L
1,515 SR
Queue Stats
19W - 31L
1,278 Elo+
Party 1
Team Averages
Level 66
1,478 SR
1,447 Elo+

VS

Team Averages
Level 49
1,420 SR
1,416 Elo+
Athena
Athena
CL1CKS
Athena
Level 18
God Stats
0W - 2L
1,321 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 2
Pele
Pele
TarHeelNationCH
Pele
Level 88
God Stats
1W - 2L
1,762 SR
Queue Stats
150W - 132L
1,597 Elo+
Party 2
Zhong Kui
Zhong Kui
aLadNowDead
Zhong Kui
Level 66
God Stats
5W - 8L
1,015 SR
Queue Stats
647W - 626L
1,440 Elo+
Party 2
Mulan
Mulan
hungryJB
Mulan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,445 Elo+
Solo
Ra
Ra
queso247
Ra
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Addxm
Fenrir
10
8 / 2 / 3
6,181
618
6,627
8,742
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

11
3 / 0 / 3
6,719
672
7,667
5,064
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Zhong Kui
Bugsby21
Zhong Kui
12
6 / 0 / 0
7,388
739
7,360
8,089
7,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
8
1 / 2 / 4
5,009
501
4,177
8,219
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
heavenlyweirdo
Baron Samedi
11
3 / 0 / 2
6,771
677
4,664
4,595
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CL1CKS
Athena
8
1 / 2 / 1
5,503
550
2,582
7,031
6,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 1
4,954
495
4,159
10,642
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
aLadNowDead
Zhong Kui
8
1 / 5 / 1
4,958
496
5,185
10,063
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
hungryJB
Mulan
9
1 / 4 / 0
5,066
507
4,064
9,537
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 0
5,367
537
1,969
6,904
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
4
4
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Addxm
Fenrir
8
2
3
4.75
W
3
0
3
4.5
W
Zhong Kui
Bugsby21
Zhong Kui
6
0
0
6
L
Athena
CL1CKS
Athena
1
2
1
0.75
W
Thanatos
1
2
4
1.5
L
0
6
1
0.08
L
Zhong Kui
aLadNowDead
Zhong Kui
1
5
1
0.3
W
Baron Samedi
heavenlyweirdo
Baron Samedi
3
0
2
4
L
Mulan
hungryJB
Mulan
1
4
0
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
17,959
34,709
Taken
44,177
17,984
Mitigated
24,050
15,126
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Addxm
Fenrir
6,627
1,433
0
1,468
8,742
4,408
0
4,355
4,317
0
31,307
W
7,667
4,224
0
3,032
5,064
1,687
1,920
2,054
3,010
46,635
5,555
W
Zhong Kui
Bugsby21
Zhong Kui
7,360
1,897
0
3,546
8,089
7,170
0
0
8,089
50,322
4,748
L
Athena
CL1CKS
Athena
2,582
1,027
0
1,832
7,031
6,061
0
3,329
3,634
9,777
269
W
Thanatos
4,177
1,343
0
5,525
8,219
2,704
149
1,233
6,918
0
23,656
L
4,159
1,207
0
1,003
10,642
4,092
0
3,702
6,832
0
36,095
L
Zhong Kui
aLadNowDead
Zhong Kui
5,185
1,499
0
3,358
10,063
6,243
0
3,707
6,041
25,817
6,303
W
Baron Samedi
heavenlyweirdo
Baron Samedi
4,664
598
90
1,465
4,595
2,015
387
1,259
3,102
46,003
1,300
L
Mulan
hungryJB
Mulan
4,064
689
0
1,776
9,537
5,162
0
5,283
4,254
0
30,997
L
1,969
326
36
1,260
6,904
2,492
0
3,169
3,691
34,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
25,848
340
Minions Killed
252
0
Camps Cleared
0
967,809
Distance Traveled
951,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,181
618
38
4
0
219,406
0
W
Sol
6,719
672
80
8
0
178,403
0
W
Zhong Kui
7,388
739
90
9
0
167,783
0
L
Athena
5,503
550
10
1
0
202,086
0
W
Thanatos
5,009
501
36
4
0
213,881
0
L
Pele
4,954
495
57
6
0
204,494
0
L
Zhong Kui
4,958
496
53
5
0
169,619
0
W
Baron Samedi
6,771
677
96
10
0
188,336
0
L
Mulan
5,066
507
59
6
0
171,564
0
L
Ra
5,367
537
73
7
0
203,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role