Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Grimey5194
Persephone
Level 48
God Stats
3W - 3L
1,301 SR
Queue Stats
296W - 276L
1,488 Elo+
Solo
Artemis
Artemis
PDM Echo
Artemis
Level 119
God Stats
1W - 1L
1,148 SR
Queue Stats
45W - 46L
1,460 Elo+
Party 1
Nemesis
Nemesis
TheClawBoisvert
Nemesis
Level 101
God Stats
2W - 3L
1,405 SR
Queue Stats
200W - 161L
1,477 Elo+
Solo
Skadi
Skadi
mago_sigiloso018
Skadi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,308 Elo+
Solo
Team Averages
Level 78
1,371 SR
1,446 Elo+

VS

Team Averages
Level 79
1,427 SR
1,418 Elo+
Awilix
Awilix
A409Battle_mage
Awilix
Level 65
God Stats
2W - 3L
1,355 SR
Queue Stats
87W - 114L
1,399 Elo+
Solo
Thor
Thor
Stoicalmonk
Thor
Level 69
God Stats
0W - 2L
1,259 SR
Queue Stats
7W - 9L
1,415 Elo+
Solo
He Bo
He Bo
dvilofhaven
He Bo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 158L
1,423 Elo+
Solo
Sol
Sol
oV LUFFY Vo
Sol
Level 83
God Stats
5W - 4L
1,523 SR
Queue Stats
167W - 179L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
usdotmcky
Sun Wukong
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 3 / 11
7,253
1,209
5,866
9,188
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Grimey5194
Persephone
13
5 / 1 / 9
7,583
1,264
7,213
5,716
2,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PDM Echo
Artemis
12
6 / 3 / 10
7,592
1,265
10,790
6,514
2,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 3 / 9
6,938
1,156
4,348
8,214
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

12
3 / 1 / 11
7,080
1,180
5,061
3,780
1,372
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 4
5,966
994
3,108
7,456
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 3
6,442
1,074
7,180
9,038
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 5
6,745
1,124
5,601
7,177
2,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 2
5,157
860
5,399
5,261
1,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
usdotmcky
Sun Wukong
11
1 / 2 / 3
5,614
936
2,722
7,597
6,750
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
18
Kills
9
11
Deaths
18
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
11
2.5
L
2
5
4
0.8
W
Persephone
Grimey5194
Persephone
5
1
9
9.5
W
Artemis
PDM Echo
Artemis
6
3
10
3.67
L
3
4
3
1.13
W
2
3
9
2.17
L
3
4
5
1.38
W
3
1
11
8.5
L
0
3
2
0.33
L
Sun Wukong
usdotmcky
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,278
Damage
24,010
33,412
Taken
36,529
18,887
Mitigated
17,101
9,313
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,866
68
842
1,513
9,188
9,567
324
2,258
6,930
12,030
244
L
3,108
1,046
497
720
7,456
2,636
0
1,640
5,816
0
3,587
W
Persephone
Grimey5194
Persephone
7,213
615
271
1,632
5,716
2,009
1,106
1,360
4,345
16,831
0
W
Artemis
PDM Echo
Artemis
10,790
6,626
733
921
6,514
2,703
1,864
3,122
3,392
0
13,579
L
7,180
1,130
598
1,191
9,038
3,461
0
3,544
5,494
0
12,878
W
4,348
1,123
486
1,808
8,214
3,236
1,043
2,458
5,756
0
9,255
L
5,601
497
454
476
7,177
2,534
0
1,679
5,498
11,014
0
W
5,061
2,338
821
286
3,780
1,372
1,336
1,802
1,978
0
11,763
L
5,399
1,080
337
1,307
5,261
1,720
0
2,498
2,763
8,802
0
L
Sun Wukong
usdotmcky
Sun Wukong
2,722
221
391
953
7,597
6,750
0
3,474
4,123
0
8,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
29,924
68
Minions Killed
39
0
Camps Cleared
0
628,965
Distance Traveled
546,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,253
1,209
13
2
0
123,985
0
L
Awilix
5,966
994
0
0
0
96,708
0
W
Persephone
7,583
1,264
17
3
0
138,718
0
W
Artemis
7,592
1,265
6
1
0
112,483
0
L
Thor
6,442
1,074
11
2
0
121,578
0
W
Nemesis
6,938
1,156
12
2
0
141,913
0
L
He Bo
6,745
1,124
12
2
0
119,497
0
W
Skadi
7,080
1,180
20
3
0
111,866
0
L
Sol
5,157
860
7
1
0
91,727
0
L
Sun Wukong
5,614
936
9
2
0
116,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role