Player Matchup

Horus
Horus
Beanboy141
Horus
Level 128
God Stats
1W - 1L
1,322 SR
Queue Stats
18W - 23L
1,385 Elo+
Party 2
Olorun
Olorun
HBR_Reebar-_-
Olorun
Level 122
God Stats
3W - 2L
1,654 SR
Queue Stats
173W - 159L
1,600 Elo+
Party 1
Camazotz
Camazotz
RAUNCHY RABB1T
Camazotz
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,425 Elo+
Party 2
Ullr
Ullr
Xeno8665
Ullr
Level 117
God Stats
17W - 23L
1,544 SR
Queue Stats
304W - 259L
1,556 Elo+
Solo
Terra
Terra
brown_general01
Terra
Level 116
God Stats
1W - 4L
1,414 SR
Queue Stats
145W - 136L
1,573 Elo+
Party 1
Team Averages
Level 124
1,487 SR
1,508 Elo+

VS

Team Averages
Level 107
1,547 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
Based-Jay69
Cu Chulainn
Level 122
God Stats
17W - 18L
1,535 SR
Queue Stats
163W - 193L
1,405 Elo+
Party 3
Awilix
Awilix
Based-Lloyd69
Awilix
Level 98
God Stats
11W - 8L
1,623 SR
Queue Stats
102W - 136L
1,389 Elo+
Party 3
Athena
Athena
GiantWoman6
Athena
Level 58
God Stats
118W - 130L
1,469 SR
Queue Stats
135W - 153L
1,421 Elo+
Party 3
Nut
Nut
NineLivesNicky
Nut
Level 105
God Stats
18W - 25L
1,471 SR
Queue Stats
131W - 155L
1,419 Elo+
Party 3
Vulcan
Vulcan
Romeo31330
Vulcan
Level 154
God Stats
16W - 11L
1,637 SR
Queue Stats
174W - 175L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 1 / 1
6,788
522
2,948
13,868
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 2
6,321
486
6,333
10,887
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
11
1 / 4 / 0
6,002
462
3,191
13,116
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
14
1 / 0 / 1
7,407
570
5,811
8,383
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 0
6,491
499
4,761
12,805
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Based-Jay69
Cu Chulainn
15
6 / 0 / 0
9,314
716
11,078
10,373
6,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
4 / 0 / 2
8,414
647
7,487
7,883
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Athena
12
0 / 0 / 2
6,778
521
4,592
6,744
6,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 0
7,674
590
4,658
10,255
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Romeo31330
Vulcan
11
0 / 2 / 3
6,940
534
10,931
7,888
3,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
11
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Based-Jay69
Cu Chulainn
6
0
0
6
W
4
0
2
5
L
Horus
1
1
1
1.5
W
Athena
0
0
2
1
L
0
3
2
0.33
W
0
2
0
0
L
Camazotz
1
4
0
0.25
W
Vulcan
Romeo31330
Vulcan
0
2
3
0.75
L
Ullr
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
38,746
59,059
Taken
43,143
33,802
Mitigated
24,798
20,808
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Based-Jay69
Cu Chulainn
11,078
2,080
0
4,154
10,373
6,911
307
2,596
7,308
41
84,673
W
7,487
2,856
0
5,351
7,883
3,366
0
1,566
6,270
0
83,184
L
Horus
2,948
1,411
1,931
6,065
13,868
11,678
247
5,077
8,791
0
24,538
W
Athena
4,592
1,489
0
1,605
6,744
6,878
0
1,906
4,838
14,321
519
L
6,333
2,414
262
3,608
10,887
4,454
0
6,811
4,076
49,325
0
W
4,658
2,544
0
2,607
10,255
4,554
768
0
10,255
0
78,472
L
Camazotz
3,191
790
0
3,264
13,116
5,383
0
1,819
11,297
0
43,698
W
Vulcan
Romeo31330
Vulcan
10,931
257
0
2,689
7,888
3,089
0
4,172
3,622
59,099
0
L
Ullr
5,811
1,839
0
2,197
8,383
3,561
616
900
7,483
0
76,025
L
4,761
620
42
3,439
12,805
8,726
0
774
12,031
41,123
1,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
39,120
393
Minions Killed
514
0
Camps Cleared
0
1,282,902
Distance Traveled
1,392,845
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,314
716
143
11
0
251,516
0
W
Awilix
8,414
647
126
10
0
341,792
0
L
Horus
6,788
522
23
2
0
267,560
3
W
Athena
6,778
521
25
2
0
307,512
7
L
Olorun
6,321
486
92
7
0
241,517
0
W
Nut
7,674
590
127
10
0
234,496
0
L
Camazotz
6,002
462
67
5
0
292,532
0
W
Vulcan
6,940
534
93
7
0
257,529
0
L
Ullr
7,407
570
136
10
0
234,193
0
L
Terra
6,491
499
75
6
0
247,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role