Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Braxdenn
Kali
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,482 Elo+
Solo
Loki
Loki
KoleBob
Loki
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,572 Elo+
Solo
Agni
Agni
UncleBenjamin
Agni
Level 95
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 1L
1,741 Elo+
Party 1
Sol
Sol
adrussy
Sol
Level 101
God Stats
2W - 1L
1,726 SR
Queue Stats
30W - 33L
1,505 Elo+
Party 1
Team Averages
Level 107
1,508 SR
1,560 Elo+

VS

Team Averages
Level 99
1,437 SR
1,477 Elo+
Odin
Odin
Mystic3183
Odin
Level 145
God Stats
14W - 11L
1,506 SR
Queue Stats
494W - 450L
1,498 Elo+
Solo
Anubis
Anubis
PrestigiousPira
Anubis
Level 114
God Stats
11W - 12L
1,357 SR
Queue Stats
494W - 452L
1,515 Elo+
Solo
Olorun
Olorun
YaBoiBloo
Olorun
Level 34
God Stats
1W - 2L
1,292 SR
Queue Stats
41W - 44L
1,408 Elo+
Party 2
Achilles
Achilles
fluffytaco
Achilles
Level 157
God Stats
3W - 3L
1,531 SR
Queue Stats
226W - 220L
1,527 Elo+
Solo
Nemesis
Nemesis
monkeybx
Nemesis
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 48L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 2
5,893
491
3,480
8,651
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
14
2 / 3 / 1
6,688
557
5,363
12,941
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
KoleBob
Loki
11
0 / 2 / 0
6,205
517
3,912
10,864
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 3
6,063
505
2,355
4,121
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
9
1 / 3 / 3
5,606
467
5,643
7,292
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,517
543
4,926
8,948
6,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 0
7,247
604
3,173
5,704
2,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
YaBoiBloo
Olorun
10
2 / 3 / 2
6,124
510
7,151
7,342
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
fluffytaco
Achilles
13
3 / 0 / 0
7,205
600
7,438
9,592
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
monkeybx
Nemesis
10
3 / 2 / 0
6,381
532
4,369
9,381
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
6
Kills
8
9
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
1
2
3
L
Kali
2
3
1
0.83
L
Loki
KoleBob
Loki
0
2
0
0
W
0
0
3
1.5
W
0
1
0
0
L
1
0
3
2.5
W
Olorun
YaBoiBloo
Olorun
2
3
2
1
L
Sol
1
3
3
0.83
W
Achilles
fluffytaco
Achilles
3
0
0
3
W
Nemesis
monkeybx
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
27,057
43,869
Taken
40,967
20,373
Mitigated
25,795
13,283
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,480
289
0
1,048
8,651
5,896
176
3,685
4,966
12,878
653
L
Kali
5,363
2,392
0
6,472
12,941
5,490
0
616
12,239
0
60,979
L
Loki
KoleBob
Loki
3,912
790
0
2,687
10,864
5,564
0
1,041
9,002
0
43,804
W
4,926
922
0
1,508
8,948
6,492
0
4,797
4,075
0
30,636
W
3,173
0
0
2,782
5,704
2,602
485
1,131
4,355
63,849
1,132
L
2,355
35
0
665
4,121
1,077
98
2,036
2,085
34,254
324
W
Olorun
YaBoiBloo
Olorun
7,151
3,631
294
570
7,342
3,318
35
3,635
3,707
37,750
283
L
Sol
5,643
2,184
0
2,411
7,292
2,346
591
2,734
4,558
29,339
7,293
W
Achilles
fluffytaco
Achilles
7,438
1,409
0
4,404
9,592
9,727
0
0
9,592
0
48,214
W
Nemesis
monkeybx
Nemesis
4,369
2,453
0
2,787
9,381
3,656
0
1,303
8,057
0
46,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
33,474
319
Minions Killed
361
0
Camps Cleared
0
1,160,969
Distance Traveled
1,171,905
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,893
491
18
2
0
248,297
1
L
Kali
6,688
557
92
8
0
256,022
0
L
Loki
6,205
517
79
7
0
226,144
0
W
Odin
6,517
543
54
5
0
244,157
3
W
Anubis
7,247
604
108
9
0
212,870
2
L
Agni
6,063
505
74
6
0
225,084
3
W
Olorun
6,124
510
56
5
0
212,086
0
L
Sol
5,606
467
56
5
0
205,422
4
W
Achilles
7,205
600
68
6
0
237,671
0
W
Nemesis
6,381
532
75
6
0
265,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role