Player Matchup

Medusa
Medusa
Dangwow
Medusa
Level 84
God Stats
17W - 6L
1,728 SR
Queue Stats
111W - 117L
1,503 Elo+
Solo
Bakasura
Bakasura
ImDrunkEveryday
Bakasura
Level 123
God Stats
2W - 2L
1,457 SR
Queue Stats
27W - 19L
1,545 Elo+
Party 1
Raijin
Raijin
Its DBanks
Raijin
Level 120
God Stats
5W - 2L
1,495 SR
Queue Stats
94W - 91L
1,508 Elo+
Party 1
Cabrakan
Cabrakan
Lilhotboyz
Cabrakan
Level 67
God Stats
7W - 6L
1,738 SR
Queue Stats
380W - 367L
1,531 Elo+
Solo
Mercury
Mercury
oKx5o
Mercury
Level 124
God Stats
18W - 12L
1,299 SR
Queue Stats
373W - 390L
1,519 Elo+
Party 1
Team Averages
Level 104
1,544 SR
1,521 Elo+

VS

Team Averages
Level 111
1,518 SR
1,521 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Ironsight25
Nut
Level 110
God Stats
14W - 12L
1,574 SR
Queue Stats
80W - 69L
1,542 Elo+
Solo
Surtr
Surtr
Sacatera
Surtr
Level 85
God Stats
81W - 60L
1,500 SR
Queue Stats
251W - 238L
1,507 Elo+
Solo
Zeus
Zeus
the grimy waifu
Zeus
Level 105
God Stats
4W - 6L
1,517 SR
Queue Stats
103W - 92L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dangwow
Medusa
7
2 / 1 / 0
4,464
496
4,688
5,436
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
10
2 / 0 / 1
5,739
638
2,952
5,997
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Its DBanks
Raijin
10
3 / 0 / 2
6,169
685
2,594
4,420
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Lilhotboyz
Cabrakan
8
1 / 2 / 2
4,819
535
2,975
8,080
6,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
oKx5o
Mercury
10
0 / 0 / 3
5,125
569
1,778
6,871
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
3 / 0 / 0
5,138
571
5,714
6,140
6,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
 
Achilles
7
0 / 1 / 0
4,166
463
2,798
5,892
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 3
4,667
519
3,390
5,588
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Sacatera
Surtr
8
0 / 2 / 2
4,335
482
3,485
8,519
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,846
538
2,453
3,912
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
3
3
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
0
0
3
L
Achilles
 
Achilles
0
1
0
0
W
Medusa
Dangwow
Medusa
2
1
0
2
W
Bakasura
2
0
1
2.5
L
0
3
3
0.5
W
Raijin
Its DBanks
Raijin
3
0
2
4
W
Cabrakan
Lilhotboyz
Cabrakan
1
2
2
1
L
Surtr
Sacatera
Surtr
0
2
2
0.5
W
Mercury
oKx5o
Mercury
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
17,840
30,804
Taken
30,051
16,147
Mitigated
16,666
10,094
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,714
3,165
0
2,006
6,140
6,088
0
1,272
4,868
16,981
0
L
Achilles
 
Achilles
2,798
791
0
1,512
5,892
3,493
0
593
5,033
0
20,407
W
Medusa
Dangwow
Medusa
4,688
2,302
0
1,478
5,436
2,073
0
2,412
3,024
0
30,548
W
Bakasura
2,952
2,207
0
4,129
5,997
3,589
0
50
5,580
0
26,928
L
3,390
2,217
0
1,461
5,588
1,921
0
1,613
3,975
0
35,291
W
Raijin
Its DBanks
Raijin
2,594
0
0
1,030
4,420
1,543
10
2,245
2,136
37,634
578
W
Cabrakan
Lilhotboyz
Cabrakan
2,975
788
0
1,626
8,080
6,003
0
2,884
5,196
12,138
0
L
Surtr
Sacatera
Surtr
3,485
1,313
0
3,319
8,519
4,013
0
666
7,652
388
29,040
W
Mercury
oKx5o
Mercury
1,778
851
0
1,831
6,871
2,939
0
638
6,233
0
43,714
L
2,453
227
0
500
3,912
1,151
0
1,105
2,524
35,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
23,152
275
Minions Killed
230
0
Camps Cleared
0
924,582
Distance Traveled
809,271
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,138
571
21
2
0
190,481
4
L
Achilles
4,166
463
31
3
0
123,050
0
W
Medusa
4,464
496
47
5
0
165,804
1
W
Bakasura
5,739
638
70
8
0
197,599
0
L
Nut
4,667
519
55
6
0
149,714
0
W
Raijin
6,169
685
68
8
0
169,272
0
W
Cabrakan
4,819
535
20
2
0
170,307
0
L
Surtr
4,335
482
52
6
0
190,724
0
W
Mercury
5,125
569
70
8
0
221,600
0
L
Zeus
4,846
538
71
8
0
155,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role