Player Matchup

Cthulhu
Cthulhu
DEDEKONG305
Cthulhu
Level 102
God Stats
22W - 14L
1,640 SR
Queue Stats
79W - 69L
1,437 Elo+
Solo
Anubis
Anubis
Juanmabv909
Anubis
Level 64
God Stats
23W - 10L
1,506 SR
Queue Stats
40W - 45L
1,231 Elo+
Solo
Skadi
Skadi
WarDrifter
Skadi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,706 Elo+
Solo
Team Averages
Level 70
1,549 SR
1,458 Elo+

VS

Team Averages
Level 58
1,518 SR
1,378 Elo+
Mercury
Mercury
Dylaanciitoo
Mercury
Level 58
God Stats
16W - 19L
1,617 SR
Queue Stats
328W - 361L
1,406 Elo+
Solo
Cerberus
Cerberus
Enmancipador2517
Cerberus
Level 67
God Stats
44W - 55L
1,404 SR
Queue Stats
366W - 414L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
WhiteShadow9737
Baron Samedi
Level 48
God Stats
8W - 5L
1,532 SR
Queue Stats
77W - 73L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEDEKONG305
Cthulhu
14
2 / 0 / 6
7,735
774
7,519
9,727
9,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
4 / 2 / 4
7,995
800
5,562
6,723
2,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
13
4 / 1 / 5
8,041
804
7,392
5,556
2,192
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dylaanciitoo
Mercury
11
2 / 4 / 1
6,957
696
4,965
8,247
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 3
6,725
673
5,191
9,778
4,699
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
WhiteShadow9737
Baron Samedi
11
1 / 5 / 0
6,684
668
5,205
10,316
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DEDEKONG305
Cthulhu
2
0
6
5
L
Mercury
Dylaanciitoo
Mercury
2
4
1
0.63
L
0
1
3
1.5
W
Anubis
4
2
4
3
W
Skadi
4
1
5
6.5
L
Baron Samedi
WhiteShadow9737
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
15,361
22,006
Taken
28,341
14,472
Mitigated
11,625
2,392
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DEDEKONG305
Cthulhu
7,519
361
100
423
9,727
9,342
138
4,035
5,647
24,707
1,620
L
Mercury
Dylaanciitoo
Mercury
4,965
1,339
0
298
8,247
3,235
0
3,205
5,042
0
16,045
L
5,191
126
0
4,492
9,778
4,699
0
2,595
7,183
15,657
0
W
Anubis
5,562
273
138
1,221
6,723
2,938
270
4,192
2,501
25,289
787
W
Skadi
7,392
2,661
256
254
5,556
2,192
1,104
2,193
3,363
0
15,425
L
Baron Samedi
WhiteShadow9737
Baron Samedi
5,205
764
510
1,954
10,316
3,691
84
6,271
4,045
22,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
20,366
97
Minions Killed
84
0
Camps Cleared
0
545,214
Distance Traveled
549,072
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,735
774
33
3
0
203,076
0
L
Mercury
6,957
696
24
2
0
207,112
1
L
Cerberus
6,725
673
25
3
0
186,615
0
W
Anubis
7,995
800
46
5
0
171,044
0
W
Skadi
8,041
804
18
2
0
171,094
0
L
Baron Samedi
6,684
668
35
4
0
155,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role