Player Matchup

Ravana
Ravana
 
Ravana
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CrispyRightToe
Artio
Level 124
God Stats
23W - 16L
1,689 SR
Queue Stats
325W - 321L
1,633 Elo+
Party 1
Vulcan
Vulcan
Onionmuffins101
Vulcan
Level 115
God Stats
46W - 37L
1,640 SR
Queue Stats
226W - 237L
1,609 Elo+
Party 1
Bellona
Bellona
PinappleSoda
Bellona
Level 85
God Stats
70W - 59L
1,635 SR
Queue Stats
136W - 136L
1,603 Elo+
Party 1
Vamana
Vamana
Yourchoice555
Vamana
Level 140
God Stats
5W - 7L
1,484 SR
Queue Stats
368W - 359L
1,616 Elo+
Party 1
Team Averages
Level 128
1,589 SR
1,592 Elo+

VS

Team Averages
Level 85
1,614 SR
1,528 Elo+
Zeus
Zeus
Arciann
Zeus
Level 42
God Stats
4W - 1L
1,684 SR
Queue Stats
95W - 93L
1,458 Elo+
Party 2
Fenrir
Fenrir
Crisfp_2001
Fenrir
Level 102
God Stats
6W - 5L
1,629 SR
Queue Stats
62W - 61L
1,410 Elo+
Party 2
Neith
Neith
SteakANator
Neith
Level 62
God Stats
5W - 11L
1,348 SR
Queue Stats
203W - 163L
1,525 Elo+
Solo
Thanatos
Thanatos
my409
Thanatos
Level 79
God Stats
7W - 6L
1,722 SR
Queue Stats
115W - 89L
1,617 Elo+
Solo
Horus
Horus
picklechuu
Horus
Level 140
God Stats
21W - 13L
1,687 SR
Queue Stats
161W - 125L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 2 / 2
4,894
489
5,328
5,758
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 1
5,359
536
1,506
6,741
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
5,166
517
2,890
4,883
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PinappleSoda
Bellona
8
0 / 2 / 0
4,741
474
3,541
7,329
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
5,613
561
5,214
8,704
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arciann
Zeus
10
3 / 1 / 2
5,823
582
4,245
4,435
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
2 / 0 / 0
5,748
575
6,786
8,907
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,341
534
5,895
5,849
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
my409
Thanatos
10
0 / 0 / 2
5,011
501
1,542
10,165
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Horus
9
2 / 1 / 3
5,818
582
3,101
7,285
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
8
8
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
2
0.5
W
Zeus
Arciann
Zeus
3
1
2
4
W
Fenrir
2
0
0
2
L
1
1
1
1.5
L
1
2
1
0.75
L
Bellona
PinappleSoda
Bellona
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Thanatos
my409
Thanatos
0
0
2
1
W
Horus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
21,569
33,415
Taken
36,641
20,664
Mitigated
16,144
10,282
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,328
1,243
0
2,323
5,758
2,179
0
859
4,899
0
36,932
W
Zeus
Arciann
Zeus
4,245
302
0
970
4,435
1,324
0
753
3,576
39,140
765
W
Fenrir
6,786
1,185
0
5,042
8,907
4,263
0
136
8,110
0
34,838
L
1,506
271
255
2,410
6,741
4,350
0
657
6,084
11,293
0
L
2,890
41
0
869
4,883
1,799
0
2,038
2,803
32,566
0
L
Bellona
PinappleSoda
Bellona
3,541
1,032
0
1,491
7,329
4,854
0
174
7,155
0
31,758
W
5,895
1,402
0
2,052
5,849
2,048
0
496
5,007
0
39,776
L
5,214
1,641
0
2,934
8,704
7,482
0
467
7,619
0
39,273
W
Thanatos
my409
Thanatos
1,542
253
0
10,734
10,165
3,665
0
1,026
9,073
0
37,108
W
Horus
3,101
1,239
620
3,426
7,285
4,844
0
1,676
5,341
0
12,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
27,741
258
Minions Killed
320
0
Camps Cleared
0
1,006,730
Distance Traveled
966,172
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,894
489
64
6
0
231,013
0
W
Zeus
5,823
582
90
9
0
191,028
0
W
Fenrir
5,748
575
73
7
0
204,284
0
L
Artio
5,359
536
14
1
0
200,083
4
L
Vulcan
5,166
517
62
6
0
200,328
2
L
Bellona
4,741
474
52
5
0
206,669
0
W
Neith
5,341
534
66
7
0
165,350
0
L
Vamana
5,613
561
66
7
0
168,637
0
W
Thanatos
5,011
501
75
8
0
199,447
0
W
Horus
5,818
582
16
2
0
206,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role