Player Matchup

Ix Chel
Ix Chel
Esta lucio
Ix Chel
Level 123
God Stats
1W - 1L
1,463 SR
Queue Stats
124W - 133L
1,510 Elo+
Party 1
Medusa
Medusa
NoAverageBear
Medusa
Level 89
God Stats
6W - 0L
1,812 SR
Queue Stats
87W - 77L
1,522 Elo+
Solo
Ymir
Ymir
SolWinter
Ymir
Level 88
God Stats
3W - 2L
1,355 SR
Queue Stats
38W - 36L
1,459 Elo+
Party 1
Thanatos
Thanatos
doomfist2006
Thanatos
Level 95
God Stats
8W - 3L
1,762 SR
Queue Stats
66W - 63L
1,515 Elo+
Solo
Shiva
Shiva
math913city
Shiva
Level 106
God Stats
101W - 48L
1,673 SR
Queue Stats
194W - 175L
1,503 Elo+
Party 1
Team Averages
Level 100
1,613 SR
1,502 Elo+

VS

Team Averages
Level 122
1,549 SR
1,473 Elo+
Ymir
Ymir
MissGambino31
Ymir
Level 24
God Stats
10W - 13L
1,484 SR
Queue Stats
22W - 29L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
Sneakergeek
Cernunnos
Level 114
God Stats
0W - 2L
1,320 SR
Queue Stats
89W - 79L
1,450 Elo+
Party 2
Anubis
Anubis
iDxKrypton
Anubis
Level 127
God Stats
3W - 4L
1,668 SR
Queue Stats
134W - 127L
1,467 Elo+
Party 2
Pele
Pele
tonybonez
Pele
Level 158
God Stats
1W - 2L
1,638 SR
Queue Stats
94W - 91L
1,509 Elo+
Solo
Kukulkan
Kukulkan
xX-EVA_01_XD-xX
Kukulkan
Level 189
God Stats
40W - 22L
1,637 SR
Queue Stats
404W - 385L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Esta lucio
Ix Chel
15
5 / 0 / 1
8,258
590
5,442
3,592
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 4
7,097
507
10,637
8,779
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
11
1 / 2 / 8
7,124
509
3,573
10,872
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
doomfist2006
Thanatos
12
5 / 3 / 3
7,099
507
7,012
12,101
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 2
7,910
565
6,813
13,346
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,017
430
2,747
11,510
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Sneakergeek
Cernunnos
10
1 / 3 / 1
6,123
437
6,023
7,820
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
iDxKrypton
Anubis
13
0 / 4 / 0
7,203
515
5,401
9,806
5,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
14
6 / 2 / 1
7,974
570
9,576
12,515
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
13
0 / 2 / 3
7,493
535
2,164
6,395
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
7
7
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Esta lucio
Ix Chel
5
0
1
5.5
L
0
4
3
0.38
W
2
1
4
4
L
Cernunnos
Sneakergeek
Cernunnos
1
3
1
0.5
W
Ymir
1
2
8
2.5
W
Thanatos
doomfist2006
Thanatos
5
3
3
2.17
L
Anubis
iDxKrypton
Anubis
0
4
0
0
W
2
1
2
3
L
Pele
6
2
1
3.25
L
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,477
Damage
25,911
48,690
Taken
48,046
29,142
Mitigated
26,897
19,069
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Esta lucio
Ix Chel
5,442
861
319
1,141
3,592
1,455
0
924
2,514
63,753
1,867
L
2,747
669
0
1,529
11,510
10,869
0
4,088
7,422
15,251
0
W
10,637
4,978
0
4,062
8,779
3,116
260
352
8,427
0
62,755
L
Cernunnos
Sneakergeek
Cernunnos
6,023
3,515
0
2,327
7,820
2,585
0
852
6,968
0
38,097
W
Ymir
3,573
1,394
0
2,112
10,872
9,871
0
1,762
9,070
13,430
0
W
Thanatos
doomfist2006
Thanatos
7,012
1,096
0
7,321
12,101
5,411
0
1,501
10,524
0
45,722
L
Anubis
iDxKrypton
Anubis
5,401
784
0
3,988
9,806
5,351
0
0
9,255
59,041
0
W
6,813
1,441
12
4,102
13,346
9,289
0
5,531
7,815
0
66,657
L
Pele
9,576
1,663
0
4,591
12,515
4,862
0
1,280
11,147
0
63,513
L
Kukulkan
2,164
197
0
855
6,395
3,230
0
2,782
3,613
56,124
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
34,810
391
Minions Killed
402
0
Camps Cleared
0
1,325,303
Distance Traveled
1,289,949
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,258
590
121
9
0
275,767
2
L
Ymir
6,017
430
20
1
0
258,395
0
W
Medusa
7,097
507
90
6
0
235,946
2
L
Cernunnos
6,123
437
62
4
0
257,447
0
W
Ymir
7,124
509
13
1
0
255,574
4
W
Thanatos
7,099
507
63
5
0
297,489
0
L
Anubis
7,203
515
107
8
0
213,623
0
W
Shiva
7,910
565
104
7
0
260,527
1
L
Pele
7,974
570
100
7
0
320,372
0
L
Kukulkan
7,493
535
113
8
0
240,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role