Player Matchup

Danzaburou
Danzaburou
AstralCorgiPrime
Danzaburou
Level 15
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 3L
1,672 Elo+
Party 2
Achilles
Achilles
Azalias
Achilles
Level 49
God Stats
1W - 2L
1,280 SR
Queue Stats
91W - 75L
1,454 Elo+
Solo
Janus
Janus
Grosminetmonki
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,638 Elo+
Party 1
Cerberus
Cerberus
Kdiz21
Cerberus
Level 34
God Stats
3W - 2L
1,659 SR
Queue Stats
3W - 3L
1,732 Elo+
Party 2
Ao Kuang
Ao Kuang
Yage0kami
Ao Kuang
Level 6
God Stats
2W - 1L
1,777 SR
Queue Stats
3W - 3L
1,654 Elo+
Party 1
Team Averages
Level 35
1,583 SR
1,630 Elo+

VS

Team Averages
Level 42
1,490 SR
1,524 Elo+
Aphrodite
Aphrodite
ItsKattt
Aphrodite
Level 123
God Stats
2W - 0L
1,262 SR
Queue Stats
37W - 28L
1,589 Elo+
Party 3
Cliodhna
Cliodhna
IttsGýatt
Cliodhna
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,662 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JWILL_I_AMS9
Morgan Le Fay
Level 45
God Stats
2W - 0L
1,689 SR
Queue Stats
56W - 53L
1,446 Elo+
Solo
Izanami
Izanami
KillChrizzy
Izanami
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 4L
1,303 Elo+
Party 3
Ao Kuang
Ao Kuang
pursedog
Ao Kuang
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstralCorgiPrime
Danzaburou
12
1 / 7 / 1
8,204
432
5,466
12,358
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Azalias
Achilles
16
3 / 2 / 1
9,369
493
9,392
19,829
17,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 5 / 2
9,558
503
17,621
12,615
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Kdiz21
Cerberus
12
0 / 2 / 3
8,209
432
6,008
16,544
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Yage0kami
Ao Kuang
17
3 / 1 / 0
9,286
489
9,038
21,630
9,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItsKattt
Aphrodite
13
0 / 1 / 10
9,638
507
4,457
13,645
12,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
IttsGýatt
Cliodhna
18
3 / 2 / 4
11,756
619
15,105
16,192
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
JWILL_I_AMS9
Morgan Le Fay
16
3 / 5 / 5
9,944
523
9,835
13,831
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
KillChrizzy
Izanami
16
5 / 2 / 4
11,471
604
15,491
12,416
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
pursedog
Ao Kuang
20
6 / 0 / 5
11,530
607
12,676
20,001
9,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
17
17
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AstralCorgiPrime
Danzaburou
1
7
1
0.21
L
Achilles
Azalias
Achilles
3
2
1
1.75
L
3
5
2
0.8
W
Aphrodite
ItsKattt
Aphrodite
0
1
10
5
W
Cliodhna
IttsGýatt
Cliodhna
3
2
4
2.5
W
Morgan Le Fay
JWILL_I_AMS9
Morgan Le Fay
3
5
5
1.1
L
Cerberus
Kdiz21
Cerberus
0
2
3
0.75
W
Izanami
KillChrizzy
Izanami
5
2
4
3.5
L
Ao Kuang
Yage0kami
Ao Kuang
3
1
0
3
W
Ao Kuang
pursedog
Ao Kuang
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,525
Damage
57,564
82,976
Taken
76,085
49,709
Mitigated
38,757
16,713
Healing
30,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AstralCorgiPrime
Danzaburou
5,466
2,678
0
1,442
12,358
4,498
67
2,404
9,954
0
37,390
L
Achilles
Azalias
Achilles
9,392
2,548
0
4,698
19,829
17,997
0
4,426
15,403
0
62,174
L
17,621
1,633
0
750
12,615
4,464
153
7,636
4,979
90,240
0
W
Aphrodite
ItsKattt
Aphrodite
4,457
1,478
2,880
5,561
13,645
12,357
340
7,122
6,171
20,248
0
W
Cliodhna
IttsGýatt
Cliodhna
15,105
2,329
0
5,023
16,192
6,955
567
3,718
11,532
0
103,506
W
Morgan Le Fay
JWILL_I_AMS9
Morgan Le Fay
9,835
1,693
0
1,568
13,831
5,444
1,330
7,212
6,187
69,385
901
L
Cerberus
Kdiz21
Cerberus
6,008
575
0
4,507
16,544
12,949
0
7,098
9,446
37,231
2,102
W
Izanami
KillChrizzy
Izanami
15,491
10,154
0
2,562
12,416
4,738
5,140
6,085
6,205
0
89,467
L
Ao Kuang
Yage0kami
Ao Kuang
9,038
2,116
0
5,316
21,630
9,801
0
4,849
16,781
93,110
0
W
Ao Kuang
pursedog
Ao Kuang
12,676
2,657
0
12,665
20,001
9,263
403
7,067
12,559
107,140
4,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
54,339
551
Minions Killed
605
0
Camps Cleared
0
1,879,951
Distance Traveled
1,876,678
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,204
432
81
4
0
318,135
0
L
Achilles
9,369
493
104
5
0
371,443
0
L
Janus
9,558
503
159
8
0
365,716
6
W
Aphrodite
9,638
507
29
2
0
326,139
0
W
Cliodhna
11,756
619
162
9
0
408,324
0
W
Morgan Le Fay
9,944
523
108
6
0
327,517
2
L
Cerberus
8,209
432
93
5
0
396,522
0
W
Izanami
11,471
604
158
8
0
372,754
0
L
Ao Kuang
9,286
489
114
6
0
428,135
0
W
Ao Kuang
11,530
607
148
8
0
441,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role