Player Matchup

Surtr
Surtr
 
Surtr
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
jimbo030
Scylla
Level 147
God Stats
1W - 3L
1,452 SR
Queue Stats
69W - 59L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
milookay
Danzaburou
Level 136
God Stats
3W - 0L
1,802 SR
Queue Stats
263W - 245L
1,513 Elo+
Party 4
Team Averages
Level 152
1,551 SR
1,508 Elo+

VS

Team Averages
Level 123
1,463 SR
1,549 Elo+
Lancelot
Lancelot
Xarlycasch906
Lancelot
Level 159
God Stats
0W - 2L
1,105 SR
Queue Stats
103W - 121L
1,566 Elo+
Party 3
Da Ji
Da Ji
Xenhr
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 137L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
skillz17
Heimdallr
Level 32
God Stats
0W - 1L
1,728 SR
Queue Stats
20W - 26L
1,500 Elo+
Solo
Artio
Artio
sualen_10
Artio
Level 147
God Stats
2W - 6L
1,407 SR
Queue Stats
110W - 134L
1,523 Elo+
Party 3
Ra
Ra
zurouu
Ra
Level 148
God Stats
15W - 13L
1,576 SR
Queue Stats
171W - 153L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 0 / 3
8,086
674
8,534
10,462
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
 
Cabrakan
13
4 / 1 / 4
7,105
592
6,902
9,831
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
 
Horus
10
0 / 2 / 6
6,009
501
6,737
11,274
8,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
jimbo030
Scylla
13
3 / 2 / 3
7,369
614
5,998
4,688
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
milookay
Danzaburou
13
4 / 0 / 0
7,735
645
9,164
6,513
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Xarlycasch906
Lancelot
11
0 / 1 / 0
5,767
481
3,038
10,176
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
Xenhr
Da Ji
10
1 / 5 / 1
5,658
472
4,698
11,276
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
skillz17
Heimdallr
11
0 / 2 / 2
5,796
483
5,799
9,303
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
sualen_10
Artio
8
0 / 3 / 2
5,382
449
3,012
14,411
10,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
13
4 / 3 / 0
7,696
641
6,986
8,392
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
3
4.5
W
Cabrakan
 
Cabrakan
4
1
4
6
W
Horus
 
Horus
0
2
6
1.5
L
Lancelot
Xarlycasch906
Lancelot
0
1
0
0
L
Da Ji
Xenhr
Da Ji
1
5
1
0.3
W
Scylla
jimbo030
Scylla
3
2
3
2.25
W
Danzaburou
milookay
Danzaburou
4
0
0
4
L
Heimdallr
skillz17
Heimdallr
0
2
2
0.5
L
Artio
sualen_10
Artio
0
3
2
0.33
L
Ra
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,335
Damage
23,533
42,768
Taken
53,558
25,834
Mitigated
30,076
18,535
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,534
3,065
0
5,142
10,462
6,034
437
1,410
8,607
2,680
66,382
W
Cabrakan
 
Cabrakan
6,902
875
0
5,280
9,831
7,000
0
2,744
7,087
54,011
0
W
Horus
 
Horus
6,737
2,994
320
3,219
11,274
8,405
0
3,440
7,834
0
17,552
L
Lancelot
Xarlycasch906
Lancelot
3,038
282
0
3,297
10,176
7,732
0
764
9,412
0
43,782
L
Da Ji
Xenhr
Da Ji
4,698
874
0
3,583
11,276
4,835
0
4,528
6,748
0
38,890
W
Scylla
jimbo030
Scylla
5,998
434
0
318
4,688
1,764
0
1,622
3,066
53,069
0
W
Danzaburou
milookay
Danzaburou
9,164
4,254
0
4,256
6,513
2,631
0
767
5,746
0
74,326
L
Heimdallr
skillz17
Heimdallr
5,799
3,222
0
3,313
9,303
3,661
0
38
9,265
0
46,912
L
Artio
sualen_10
Artio
3,012
319
1,711
4,500
14,411
10,037
0
3,435
10,976
14,437
0
L
Ra
6,986
872
318
2,271
8,392
3,811
0
4,905
3,487
64,379
995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
30,299
428
Minions Killed
362
0
Camps Cleared
0
1,214,067
Distance Traveled
1,205,365
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,086
674
107
9
0
224,748
2
W
Cabrakan
7,105
592
82
7
0
253,397
1
W
Horus
6,009
501
23
2
0
283,755
1
L
Lancelot
5,767
481
67
6
0
237,911
0
L
Da Ji
5,658
472
72
6
0
249,588
0
W
Scylla
7,369
614
98
8
0
228,612
1
W
Danzaburou
7,735
645
118
10
0
223,555
2
L
Heimdallr
5,796
483
78
7
0
221,595
1
L
Artio
5,382
449
22
2
0
251,894
4
L
Ra
7,696
641
123
10
0
244,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role