Player Matchup

Charybdis
Charybdis
Alpha Awakened
Charybdis
Level 147
God Stats
2W - 8L
1,551 SR
Queue Stats
177W - 191L
1,567 Elo+
Party 2
Janus
Janus
NappaKnowHow
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,882 Elo+
Party 2
Ix Chel
Ix Chel
Sir_Ionicus
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 169L
1,567 Elo+
Party 2
King Arthur
King Arthur
Sky Pitito
King Arthur
Level 68
God Stats
13W - 8L
1,522 SR
Queue Stats
167W - 172L
1,564 Elo+
Party 3
Lancelot
Lancelot
Skyblurs
Lancelot
Level 128
God Stats
3W - 5L
1,620 SR
Queue Stats
167W - 150L
1,566 Elo+
Party 3
Team Averages
Level 130
1,538 SR
1,629 Elo+

VS

Team Averages
Level 138
1,587 SR
1,534 Elo+
Charon
Charon
Bobert4334
Charon
Level 138
God Stats
4W - 0L
1,950 SR
Queue Stats
159W - 174L
1,581 Elo+
Party 1
Loki
Loki
Cringemaster45
Loki
Level 147
God Stats
3W - 4L
1,385 SR
Queue Stats
191W - 189L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
FlamingDarkHorn
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,418 Elo+
Solo
Hercules
Hercules
JJ56Abduzcan
Hercules
Level 106
God Stats
39W - 32L
1,569 SR
Queue Stats
293W - 261L
1,535 Elo+
Solo
Charybdis
Charybdis
PiggyMcSwag
Charybdis
Level 144
God Stats
4W - 5L
1,530 SR
Queue Stats
182W - 198L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alpha Awakened
Charybdis
14
0 / 8 / 0
8,704
435
6,403
21,421
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 1
9,590
480
8,774
9,799
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ix Chel
Sir_Ionicus
Ix Chel
15
0 / 2 / 2
9,142
457
6,618
17,345
12,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Sky Pitito
King Arthur
15
1 / 6 / 1
10,133
507
9,499
20,938
21,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Skyblurs
Lancelot
15
0 / 5 / 2
8,792
440
5,322
18,335
9,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bobert4334
Charon
17
4 / 0 / 6
11,258
563
7,274
14,124
14,199
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
8 / 1 / 8
11,749
587
14,446
19,220
9,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 0 / 9
10,993
550
9,742
6,287
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JJ56Abduzcan
Hercules
18
3 / 1 / 3
12,115
606
13,725
17,883
23,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charybdis
PiggyMcSwag
Charybdis
19
7 / 0 / 6
12,341
617
17,221
12,811
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
2
Kills
23
23
Deaths
2
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alpha Awakened
Charybdis
0
8
0
0
W
Charon
Bobert4334
Charon
4
0
6
7
W
8
1
8
12
W
1
0
9
5.5
W
Hercules
JJ56Abduzcan
Hercules
3
1
3
4.5
L
1
2
1
0.75
W
Charybdis
PiggyMcSwag
Charybdis
7
0
6
10
L
Ix Chel
Sir_Ionicus
Ix Chel
0
2
2
0.5
L
King Arthur
Sky Pitito
King Arthur
1
6
1
0.25
L
Lancelot
Skyblurs
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,616
Damage
62,408
87,838
Taken
70,325
54,696
Mitigated
55,656
21,897
Healing
23,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alpha Awakened
Charybdis
6,403
3,977
0
5,279
21,421
7,285
1,764
3,330
18,091
0
70,900
W
Charon
Bobert4334
Charon
7,274
1,220
535
3,991
14,124
14,199
999
6,046
7,730
35,993
0
W
14,446
4,455
0
2,824
19,220
9,241
886
3,125
15,916
0
113,180
W
9,742
1,778
0
856
6,287
2,489
1,133
3,185
2,882
87,086
1,337
W
Hercules
JJ56Abduzcan
Hercules
13,725
3,040
0
7,406
17,883
23,778
902
1,219
16,624
0
92,805
L
8,774
272
0
664
9,799
3,668
0
4,527
5,272
84,345
153
W
Charybdis
PiggyMcSwag
Charybdis
17,221
9,751
0
7,591
12,811
5,949
2,922
3,573
9,164
0
128,859
L
Ix Chel
Sir_Ionicus
Ix Chel
6,618
647
653
4,619
17,345
12,603
31
4,940
12,405
52,677
414
L
King Arthur
Sky Pitito
King Arthur
9,499
1,699
0
4,317
20,938
21,829
0
1,571
19,367
0
74,073
L
Lancelot
Skyblurs
Lancelot
5,322
563
0
6,365
18,335
9,311
0
2,604
15,731
0
81,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
58,456
619
Minions Killed
658
0
Camps Cleared
0
1,884,441
Distance Traveled
2,028,758
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,704
435
123
6
0
305,557
0
W
Charon
11,258
563
24
1
0
431,177
5
W
Loki
11,749
587
142
7
0
481,205
7
W
Nu Wa
10,993
550
150
8
0
399,337
4
W
Hercules
12,115
606
168
8
0
348,447
2
L
Janus
9,590
480
175
9
0
400,859
1
W
Charybdis
12,341
617
174
9
0
368,592
6
L
Ix Chel
9,142
457
79
4
0
397,907
6
L
King Arthur
10,133
507
131
7
0
366,639
2
L
Lancelot
8,792
440
111
6
0
413,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role