Player Matchup

Chang'e
Chang'e
Gold III
Diabeehtus
Chang'e
Gold III
Level 198
God Stats
3W - 0L
1,727 SR
Queue Stats
301W - 302L
1,473 MMR
Solo
Khepri
Khepri
Silver II
MildewyGarlic55
Khepri
Silver II
Level 94
God Stats
1W - 0L
1,675 SR
Queue Stats
4W - 4L
1,493 MMR
Party 2
King Arthur
King Arthur
Gold III
Strixxx2020
King Arthur
Gold III
Level 128
God Stats
10W - 20L
1,477 SR
Queue Stats
185W - 193L
1,464 MMR
Party 1
Da Ji
Da Ji
Gold IV
Trisectrix
Da Ji
Gold IV
Level 121
God Stats
3W - 4L
1,862 SR
Queue Stats
188W - 208L
1,464 MMR
Party 1
Neith
Neith
Bronze III
gtka99
Neith
Bronze III
Level 122
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 2L
1,454 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,682 SR
1,469 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,577 SR
1,469 MMR
Jormungandr
Jormungandr
Gold III
Fibon6
Jormungandr
Gold III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,471 MMR
Solo
Scylla
Scylla
Gold IV
Helix3202
Scylla
Gold IV
Level 145
God Stats
6W - 7L
1,620 SR
Queue Stats
154W - 165L
1,475 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
MedicinalSushi
Kuzenbo
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 MMR
Solo
Anhur
Anhur
Gold V
hunterman458
Anhur
Gold V
Level 108
God Stats
1W - 2L
1,753 SR
Queue Stats
37W - 34L
1,473 MMR
Solo
Thanatos
Thanatos
Silver II
xMasterNoobx
Thanatos
Silver II
Level 102
God Stats
0W - 1L
1,514 SR
Queue Stats
35W - 30L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Diabeehtus
Chang'e
12
0 / 0 / 0
7,065
543
6,506
7,796
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 1
6,849
527
3,662
7,091
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Strixxx2020
King Arthur
14
3 / 0 / 1
8,149
627
7,187
12,190
8,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
12
3 / 3 / 0
7,007
539
4,474
12,872
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
gtka99
Neith
13
1 / 1 / 2
7,293
561
7,689
8,314
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LancelotBastetAgniThor

VS

Bans
BacchusHachimanAwilixBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fibon6
Jormungandr
10
0 / 4 / 0
6,087
468
7,415
12,604
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Helix3202
Scylla
13
0 / 0 / 1
6,534
503
4,766
5,408
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,273
406
3,141
8,435
7,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 1
6,172
475
6,514
11,528
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
xMasterNoobx
Thanatos
13
3 / 1 / 1
6,958
535
6,011
12,328
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
4
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Diabeehtus
Chang'e
0
0
0
0
L
Jormungandr
Fibon6
Jormungandr
0
4
0
0
L
Scylla
Helix3202
Scylla
0
0
1
0.5
L
1
0
0
1
W
1
0
1
1.5
W
King Arthur
Strixxx2020
King Arthur
3
0
1
3.5
W
Da Ji
3
3
0
1
W
Neith
gtka99
Neith
1
1
2
2
L
0
3
1
0.17
L
Thanatos
xMasterNoobx
Thanatos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,518
Damage
27,847
48,263
Taken
50,303
22,946
Mitigated
28,318
16,326
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Diabeehtus
Chang'e
6,506
238
1,208
2,998
7,796
2,765
0
2,894
4,600
62,044
2,598
L
Jormungandr
Fibon6
Jormungandr
7,415
3,059
0
3,486
12,604
8,493
0
0
12,604
40,884
2,053
L
Scylla
Helix3202
Scylla
4,766
1,222
0
557
5,408
1,875
0
3,885
1,523
57,590
0
L
3,141
1,387
0
3,416
8,435
7,971
0
3,114
5,321
13,310
589
W
3,662
425
1,603
2,159
7,091
4,207
0
1,740
5,299
20,644
0
W
King Arthur
Strixxx2020
King Arthur
7,187
1,052
0
2,625
12,190
8,207
0
6,811
4,753
0
63,800
W
Da Ji
4,474
1,108
0
3,766
12,872
5,202
0
1,817
10,969
0
42,077
W
Neith
gtka99
Neith
7,689
2,032
0
1,967
8,314
2,565
0
979
7,335
0
59,553
L
6,514
3,577
0
5,291
11,528
4,311
0
1,031
10,497
0
55,619
L
Thanatos
xMasterNoobx
Thanatos
6,011
871
0
9,060
12,328
5,668
0
1,918
10,410
0
68,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
31,024
414
Minions Killed
390
0
Camps Cleared
0
1,314,001
Distance Traveled
1,162,845
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,065
543
110
8
0
261,215
1
L
Jormungandr
6,087
468
58
4
0
161,892
0
L
Scylla
6,534
503
116
9
0
229,410
8
L
Kuzenbo
5,273
406
19
1
0
263,237
0
W
Khepri
6,849
527
32
2
0
274,437
7
W
King Arthur
8,149
627
104
8
0
275,097
0
W
Da Ji
7,007
539
73
6
0
250,810
0
W
Neith
7,293
561
95
7
0
252,442
2
L
Anhur
6,172
475
88
7
0
222,534
0
L
Thanatos
6,958
535
109
8
0
285,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role