Player Matchup

Chaac
Chaac
Domo23_48
Chaac
Level 25
God Stats
0W - 3L
1,544 SR
Queue Stats
8W - 9L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
JrodL
Xing Tian
Level 129
God Stats
40W - 29L
1,666 SR
Queue Stats
223W - 206L
1,537 Elo+
Solo
Hel
Hel
Wyndhurst
Hel
Level 83
God Stats
4W - 6L
1,636 SR
Queue Stats
112W - 93L
1,604 Elo+
Solo
Da Ji
Da Ji
thesauce433
Da Ji
Level 21
God Stats
1W - 3L
1,760 SR
Queue Stats
13W - 19L
1,475 Elo+
Party 1
Artemis
Artemis
tizzypeachpop
Artemis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 154L
1,468 Elo+
Party 1
Team Averages
Level 83
1,621 SR
1,520 Elo+

VS

Team Averages
Level 103
1,549 SR
1,567 Elo+
Erlang Shen
Erlang Shen
CaptianHobby
Erlang Shen
Level 106
God Stats
13W - 9L
1,540 SR
Queue Stats
335W - 304L
1,523 Elo+
Solo
Khepri
Khepri
FettKun
Khepri
Level 83
God Stats
1W - 1L
1,710 SR
Queue Stats
77W - 54L
1,649 Elo+
Solo
Scylla
Scylla
OG Tote One
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 117L
1,533 Elo+
Solo
Bellona
Bellona
jfx230
Bellona
Level 107
God Stats
29W - 15L
1,687 SR
Queue Stats
339W - 277L
1,532 Elo+
Solo
Skadi
Skadi
wolfdarklight30
Skadi
Level 103
God Stats
5W - 4L
1,305 SR
Queue Stats
138W - 116L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Domo23_48
Chaac
10
0 / 4 / 0
5,698
438
3,894
12,774
6,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
JrodL
Xing Tian
10
1 / 1 / 2
5,882
452
5,651
11,815
7,597
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 1 / 0
7,785
599
10,575
9,644
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
6,114
470
5,003
14,212
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
13
0 / 3 / 0
6,513
501
6,836
9,385
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaptianHobby
Erlang Shen
13
3 / 1 / 3
7,361
566
6,719
13,289
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
FettKun
Khepri
11
0 / 1 / 4
6,690
515
3,049
9,612
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
1 / 3 / 2
7,112
547
5,790
8,167
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jfx230
Bellona
15
5 / 0 / 0
9,479
729
10,799
11,784
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 1
7,732
595
9,529
9,657
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
12
12
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CaptianHobby
Erlang Shen
3
1
3
4.5
L
Chaac
Domo23_48
Chaac
0
4
0
0
W
Khepri
FettKun
Khepri
0
1
4
2
L
Xing Tian
JrodL
Xing Tian
1
1
2
2
W
Scylla
1
3
2
0.67
L
5
1
0
5
W
Bellona
jfx230
Bellona
5
0
0
5
L
0
3
1
0.17
L
Artemis
0
3
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
35,886
57,830
Taken
52,509
27,884
Mitigated
28,258
19,032
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CaptianHobby
Erlang Shen
6,719
3,849
0
6,700
13,289
6,424
44
3,340
9,653
0
53,218
L
Chaac
Domo23_48
Chaac
3,894
812
0
2,283
12,774
6,877
0
0
12,172
0
32,999
W
Khepri
FettKun
Khepri
3,049
674
1,771
1,942
9,612
5,184
0
4,636
4,685
17,482
0
L
Xing Tian
JrodL
Xing Tian
5,651
540
0
1,345
11,815
7,597
0
3,163
8,652
21,935
0
W
Scylla
5,790
844
0
1,530
8,167
2,421
0
5,704
2,354
57,414
0
L
10,575
931
1,238
5,421
9,644
3,884
0
4,923
4,672
69,580
1,527
W
Bellona
jfx230
Bellona
10,799
4,592
0
7,136
11,784
10,960
247
697
11,087
0
75,708
L
5,003
949
0
6,260
14,212
5,774
0
370
13,667
0
52,168
L
Artemis
6,836
2,431
0
2,485
9,385
3,752
549
383
9,002
0
53,338
W
9,529
4,427
0
1,250
9,657
3,269
55
971
8,523
0
70,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
38,374
371
Minions Killed
442
0
Camps Cleared
0
1,306,016
Distance Traveled
1,304,329
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,361
566
76
6
0
329,491
0
L
Chaac
5,698
438
58
4
0
250,495
0
W
Khepri
6,690
515
26
2
0
269,311
4
L
Xing Tian
5,882
452
32
2
0
268,518
3
W
Scylla
7,112
547
107
8
0
212,581
3
L
Hel
7,785
599
125
10
0
264,182
0
W
Bellona
9,479
729
133
10
0
262,089
3
L
Da Ji
6,114
470
87
7
0
273,617
2
L
Artemis
6,513
501
69
5
0
249,204
0
W
Skadi
7,732
595
100
8
0
230,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role