Player Matchup

Danzaburou
Danzaburou
Gold IV
IDestru24I
Danzaburou
Gold IV
Level 166
God Stats
2W - 3L
1,239 SR
Queue Stats
34W - 39L
1,534 MMR
Party 1
Ah Puch
Ah Puch
Silver II
dayane04081977
Ah Puch
Silver II
Level 171
God Stats
0W - 5L
1,346 SR
Queue Stats
57W - 72L
1,318 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
troyano33
Sun Wukong
Gold IV
Level 156
God Stats
4W - 2L
1,574 SR
Queue Stats
53W - 59L
1,409 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 164
1,386 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,529 SR
1,421 MMR
Ao Kuang
Ao Kuang
Bronze III
KN0WxL0V3xTTV
Ao Kuang
Bronze III
Level 153
God Stats
1W - 3L
1,493 SR
Queue Stats
1W - 3L
1,382 MMR
Solo
Mulan
Mulan
Gold IV
rozjebemtotu
Mulan
Gold IV
Level 154
God Stats
6W - 7L
1,672 SR
Queue Stats
76W - 86L
1,456 MMR
Solo
Sol
Sol
Gold IV
thecarter3006
Sol
Gold IV
Level 159
God Stats
6W - 7L
1,423 SR
Queue Stats
82W - 88L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IDestru24I
Danzaburou
14
1 / 5 / 3
9,769
698
10,199
12,253
5,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 2
9,400
671
6,738
12,127
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
troyano33
Sun Wukong
14
3 / 3 / 1
10,116
723
7,153
14,369
9,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaVulcanAchillesGeb

VS

Bans
AthenaAgniAh Muzen CabKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KN0WxL0V3xTTV
Ao Kuang
16
6 / 1 / 5
10,944
782
6,251
8,935
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 1 / 9
10,081
720
15,789
15,071
15,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 5
10,847
775
10,011
11,764
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
12
12
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IDestru24I
Danzaburou
1
5
3
0.5
W
Ao Kuang
KN0WxL0V3xTTV
Ao Kuang
6
1
5
8.5
L
1
4
2
0.5
W
2
1
9
6.5
W
4
3
5
2.17
L
Sun Wukong
troyano33
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,090
Damage
32,051
38,749
Taken
35,770
20,526
Mitigated
27,702
5,646
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IDestru24I
Danzaburou
10,199
3,834
0
930
12,253
5,362
375
4,632
7,212
0
33,991
W
Ao Kuang
KN0WxL0V3xTTV
Ao Kuang
6,251
557
0
1,739
8,935
7,119
372
2,010
6,925
22,233
0
L
6,738
222
0
2,482
12,127
5,355
0
4,342
7,352
33,019
0
W
15,789
2,058
0
4,563
15,071
15,782
98
2,786
12,219
0
34,013
W
10,011
2,315
0
5,035
11,764
4,801
2,951
2,084
9,641
53,904
7,362
L
Sun Wukong
troyano33
Sun Wukong
7,153
1,326
0
2,234
14,369
9,809
0
6,712
7,178
339
42,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,285
Gold Earned
31,872
172
Minions Killed
195
0
Camps Cleared
0
717,106
Distance Traveled
795,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,769
698
64
5
0
232,357
0
W
Ao Kuang
10,944
782
42
3
0
282,793
0
L
Ah Puch
9,400
671
50
4
0
234,382
0
W
Mulan
10,081
720
39
3
0
282,758
0
W
Sol
10,847
775
114
8
0
230,297
0
L
Sun Wukong
10,116
723
58
4
0
250,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role