Player Matchup

Ra
Ra
ALLSTAR77-ME
Ra
Level 119
God Stats
4W - 0L
1,898 SR
Queue Stats
207W - 184L
1,495 Elo+
Solo
Cerberus
Cerberus
AToxicMouse
Cerberus
Level 109
God Stats
2W - 3L
1,575 SR
Queue Stats
69W - 65L
1,579 Elo+
Party 1
Artemis
Artemis
JensenP
Artemis
Level 121
God Stats
2W - 0L
1,922 SR
Queue Stats
44W - 55L
1,516 Elo+
Party 1
Serqet
Serqet
MakoTora
Serqet
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,496 Elo+
Party 1
Yu Huang
Yu Huang
ordy23
Yu Huang
Level 82
God Stats
3W - 4L
1,502 SR
Queue Stats
73W - 71L
1,576 Elo+
Party 1
Team Averages
Level 110
1,680 SR
1,532 Elo+

VS

Team Averages
Level 143
1,561 SR
1,516 Elo+
Vulcan
Vulcan
Linkzero
Vulcan
Level 155
God Stats
8W - 6L
1,589 SR
Queue Stats
300W - 280L
1,543 Elo+
Solo
Chang'e
Chang'e
Mendo7
Chang'e
Level 135
God Stats
0W - 2L
1,364 SR
Queue Stats
44W - 42L
1,510 Elo+
Solo
Ymir
Ymir
MyDude4775
Ymir
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 59L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Scholar The God
Danzaburou
Level 141
God Stats
1W - 1L
1,733 SR
Queue Stats
176W - 195L
1,493 Elo+
Solo
Serqet
Serqet
undha
Serqet
Level 156
God Stats
6W - 2L
1,616 SR
Queue Stats
478W - 504L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 12
14,352
797
16,913
11,992
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
AToxicMouse
Cerberus
20
3 / 2 / 14
12,347
686
13,422
24,758
37,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
JensenP
Artemis
17
2 / 6 / 11
11,571
643
11,574
13,954
5,514
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
MakoTora
Serqet
20
4 / 5 / 8
12,193
677
12,738
14,761
9,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
ordy23
Yu Huang
20
6 / 2 / 9
13,058
725
18,924
16,039
7,854
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Linkzero
Vulcan
20
5 / 5 / 6
13,215
734
33,225
14,401
5,426
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Mendo7
Chang'e
18
3 / 8 / 4
11,448
636
10,040
22,526
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
4 / 3 / 7
11,649
647
11,421
26,384
37,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Scholar The God
Danzaburou
5
0 / 0 / 0
7,856
436
0
0
0
Serqet
undha
Serqet
20
2 / 3 / 8
12,266
681
11,633
21,232
21,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
19
Kills
14
16
Deaths
19
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
Cerberus
AToxicMouse
Cerberus
3
2
14
5
W
Artemis
JensenP
Artemis
2
6
11
1.25
L
Vulcan
Linkzero
Vulcan
5
5
6
1.6
W
Serqet
MakoTora
Serqet
4
5
8
1.6
L
Chang'e
Mendo7
Chang'e
3
8
4
0.63
L
4
3
7
2.5
L
Danzaburou
Scholar The God
Danzaburou
0
0
0
0
W
Yu Huang
ordy23
Yu Huang
6
2
9
5.25
L
Serqet
undha
Serqet
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,571
Damage
66,319
81,504
Taken
84,543
66,773
Mitigated
74,783
41,267
Healing
28,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,913
1,052
18,118
6,652
11,992
6,489
1,102
8,103
3,577
69,920
0
W
Cerberus
AToxicMouse
Cerberus
13,422
1,610
2,201
7,187
24,758
37,343
328
13,259
11,175
31,663
0
W
Artemis
JensenP
Artemis
11,574
5,821
362
130
13,954
5,514
4,143
10,356
3,050
0
31,768
L
Vulcan
Linkzero
Vulcan
33,225
478
988
674
14,401
5,426
826
10,458
3,580
92,476
694
W
Serqet
MakoTora
Serqet
12,738
3,379
1,839
783
14,761
9,573
1,219
9,773
4,664
0
15,441
L
Chang'e
Mendo7
Chang'e
10,040
945
8,146
4,361
22,526
10,110
96
15,478
6,572
28,766
0
L
11,421
1,134
1,902
5,689
26,384
37,837
97
14,929
11,020
16,965
1,437
L
Danzaburou
Scholar The God
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
ordy23
Yu Huang
18,924
1,200
1,676
2,319
16,039
7,854
1,281
12,310
3,381
35,043
0
L
Serqet
undha
Serqet
11,633
1,214
886
5,996
21,232
21,410
261
7,532
12,659
0
18,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,521
Gold Earned
56,434
267
Minions Killed
207
0
Camps Cleared
0
1,640,467
Distance Traveled
1,354,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,352
797
132
7
0
317,982
0
W
Cerberus
12,347
686
50
3
0
329,965
0
W
Artemis
11,571
643
46
3
0
305,050
0
L
Vulcan
13,215
734
111
6
0
373,995
0
W
Serqet
12,193
677
8
0
0
365,772
0
L
Chang'e
11,448
636
47
3
0
307,948
0
L
Ymir
11,649
647
14
1
0
354,903
0
L
Danzaburou
7,856
436
0
0
0
0
0
W
Yu Huang
13,058
725
31
2
0
321,698
0
L
Serqet
12,266
681
35
2
0
317,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role