Player Matchup

Agni
Agni
BusiedPotato
Agni
Level 47
God Stats
2W - 2L
1,174 SR
Queue Stats
167W - 197L
1,411 Elo+
Party 1
Chaac
Chaac
GuardianGAYMER6
Chaac
Level 68
God Stats
2W - 7L
1,622 SR
Queue Stats
171W - 198L
1,411 Elo+
Party 1
Martichoras
Martichoras
HarvesterQc
Martichoras
Level 22
God Stats
1W - 0L
1,835 SR
Queue Stats
96W - 23L
1,812 Elo+
Solo
Scylla
Scylla
TheRealKimC
Scylla
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 23L
1,285 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wareagle400
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,442 Elo+
Solo
Team Averages
Level 60
1,526 SR
1,472 Elo+

VS

Team Averages
Level 74
1,535 SR
1,446 Elo+
Chiron
Chiron
DaYungin69
Chiron
Level 119
God Stats
7W - 7L
1,545 SR
Queue Stats
349W - 441L
1,419 Elo+
Solo
Ymir
Ymir
Shaaaa87
Ymir
Level 55
God Stats
3W - 3L
1,816 SR
Queue Stats
323W - 327L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
Trikom
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,468 Elo+
Solo
Sol
Sol
swinters4
Sol
Level 49
God Stats
11W - 14L
1,313 SR
Queue Stats
373W - 367L
1,422 Elo+
Party 2
Cerberus
Cerberus
zunit6969
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 192L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 12
9,583
799
8,596
8,124
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 21
10,540
878
13,581
20,310
25,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
HarvesterQc
Martichoras
20
11 / 1 / 11
11,480
957
31,335
13,223
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
17
7 / 3 / 10
10,449
871
16,534
7,883
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Wareagle400
Ah Muzen Cab
16
5 / 4 / 14
10,185
849
12,563
9,525
4,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaYungin69
Chiron
16
3 / 5 / 8
9,179
765
15,166
11,848
5,000
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ymir
15
2 / 5 / 10
8,827
736
7,995
27,677
26,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Trikom
Cthulhu
15
3 / 6 / 6
8,998
750
7,356
17,143
12,990
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
7 / 5 / 4
9,757
813
12,514
13,021
5,011
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
zunit6969
Cerberus
14
1 / 7 / 6
8,099
675
7,097
19,097
19,852
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
28
Kills
16
16
Deaths
28
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
L
Chiron
DaYungin69
Chiron
3
5
8
1.4
W
3
2
21
6.75
W
Martichoras
HarvesterQc
Martichoras
11
1
11
16.5
L
Ymir
2
5
10
1.4
W
Scylla
7
3
10
4
L
Cthulhu
Trikom
Cthulhu
3
6
6
1
W
Ah Muzen Cab
Wareagle400
Ah Muzen Cab
5
4
14
3
L
7
5
4
1.8
L
Cerberus
zunit6969
Cerberus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,609
Damage
50,128
59,065
Taken
88,786
43,017
Mitigated
69,638
22,966
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,596
1,517
281
319
8,124
3,251
540
4,081
4,043
14,502
80
L
Chiron
DaYungin69
Chiron
15,166
4,472
832
1,707
11,848
5,000
0
3,601
8,119
0
28,707
W
13,581
1,847
1,326
10,639
20,310
25,839
72
12,639
7,671
0
28,617
W
Martichoras
HarvesterQc
Martichoras
31,335
11,526
1,317
5,676
13,223
6,935
1,347
7,354
5,869
0
52,888
L
Ymir
7,995
1,018
788
8,603
27,677
26,785
0
10,304
16,755
16,443
329
W
Scylla
16,534
754
104
1,461
7,883
2,973
772
3,753
4,130
22,419
271
L
Cthulhu
Trikom
Cthulhu
7,356
349
835
2,440
17,143
12,990
0
3,457
13,524
20,115
178
W
Ah Muzen Cab
Wareagle400
Ah Muzen Cab
12,563
4,726
1,215
628
9,525
4,019
1,400
6,460
3,065
0
26,046
L
12,514
3,164
1,015
4,121
13,021
5,011
0
1,781
11,092
23,705
974
L
Cerberus
zunit6969
Cerberus
7,097
614
190
4,306
19,097
19,852
0
4,332
14,405
14,463
56

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,237
Gold Earned
44,860
152
Minions Killed
152
0
Camps Cleared
0
1,090,278
Distance Traveled
1,018,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,583
799
21
2
0
190,728
0
L
Chiron
9,179
765
38
3
0
192,331
0
W
Chaac
10,540
878
19
2
0
261,741
0
W
Martichoras
11,480
957
55
5
0
224,448
0
L
Ymir
8,827
736
12
1
0
200,698
0
W
Scylla
10,449
871
21
2
0
227,012
0
L
Cthulhu
8,998
750
34
3
0
211,920
0
W
Ah Muzen Cab
10,185
849
36
3
0
186,349
0
L
Sol
9,757
813
36
3
0
229,296
0
L
Cerberus
8,099
675
32
3
0
184,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role