Player Matchup

Chaac
Chaac
Daegorz
Chaac
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 113L
1,484 Elo+
Solo
Anubis
Anubis
Easy2MakeAName
Anubis
Level 7
God Stats
0W - 3L
1,431 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 2
Ra
Ra
GekkosDad
Ra
Level 76
God Stats
2W - 4L
1,267 SR
Queue Stats
76W - 66L
1,492 Elo+
Party 3
Izanami
Izanami
Handles04
Izanami
Level 26
God Stats
11W - 12L
1,536 SR
Queue Stats
61W - 54L
1,498 Elo+
Party 3
Ravana
Ravana
badger0422
Ravana
Level 61
God Stats
0W - 2L
1,258 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 2
Team Averages
Level 43
1,399 SR
1,400 Elo+

VS

Team Averages
Level 62
1,516 SR
1,528 Elo+
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BLUE SLAYER7373
Erlang Shen
Level 47
God Stats
7W - 8L
1,358 SR
Queue Stats
285W - 284L
1,416 Elo+
Solo
Cernunnos
Cernunnos
DaBossTwo123
Cernunnos
Level 30
God Stats
2W - 3L
1,488 SR
Queue Stats
52W - 56L
1,448 Elo+
Solo
Lancelot
Lancelot
DessyrB3ll0m
Lancelot
Level 108
God Stats
61W - 35L
1,663 SR
Queue Stats
176W - 160L
1,566 Elo+
Party 1
Geb
Geb
Ragnacuk
Geb
Level 39
God Stats
9W - 5L
1,572 SR
Queue Stats
9W - 10L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daegorz
Chaac
13
1 / 5 / 0
7,914
528
8,552
18,711
14,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 2
7,271
485
5,119
9,783
3,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 2
8,011
534
8,971
11,417
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Handles04
Izanami
15
3 / 2 / 0
9,051
603
7,280
10,652
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
badger0422
Ravana
11
0 / 5 / 3
6,143
410
6,064
11,990
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 2 / 5
7,537
502
5,091
8,597
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
BLUE SLAYER7373
Erlang Shen
15
4 / 1 / 1
8,572
571
11,528
16,230
16,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cernunnos
DaBossTwo123
Cernunnos
15
3 / 2 / 3
8,359
557
6,299
9,875
3,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
DessyrB3ll0m
Lancelot
16
11 / 2 / 4
9,491
633
17,540
13,715
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 3
8,097
540
3,533
11,306
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
21
21
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
5
1.75
W
Erlang Shen
BLUE SLAYER7373
Erlang Shen
4
1
1
4.5
W
Cernunnos
DaBossTwo123
Cernunnos
3
2
3
2.25
L
Chaac
Daegorz
Chaac
1
5
0
0.2
W
Lancelot
DessyrB3ll0m
Lancelot
11
2
4
6.5
L
2
6
2
0.5
L
2
3
2
1
L
Izanami
Handles04
Izanami
3
2
0
1.5
W
2
1
3
3.5
L
Ravana
badger0422
Ravana
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,986
Damage
43,991
62,553
Taken
59,723
32,555
Mitigated
40,001
19,495
Healing
25,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,091
285
3,168
5,249
8,597
3,971
392
5,097
3,259
54,506
265
W
Erlang Shen
BLUE SLAYER7373
Erlang Shen
11,528
6,976
0
7,376
16,230
16,219
0
438
15,792
0
61,185
W
Cernunnos
DaBossTwo123
Cernunnos
6,299
2,066
0
3,143
9,875
3,498
932
1,445
8,338
0
66,118
L
Chaac
Daegorz
Chaac
8,552
2,895
0
6,101
18,711
14,063
16
0
18,711
0
67,643
W
Lancelot
DessyrB3ll0m
Lancelot
17,540
4,069
0
5,501
13,715
6,440
0
3,160
10,555
0
73,663
L
5,119
885
0
1,875
9,783
3,777
44
1,820
7,963
30,432
0
L
8,971
563
612
4,730
11,417
4,894
0
3,951
7,466
63,136
741
L
Izanami
Handles04
Izanami
7,280
4,010
0
4,086
10,652
4,513
1,555
999
9,653
0
88,553
W
3,533
217
0
1,416
11,306
9,873
261
3,324
7,771
20,433
0
L
Ravana
badger0422
Ravana
6,064
1,181
0
2,091
11,990
5,308
0
1,854
10,136
0
31,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
42,056
461
Minions Killed
411
0
Camps Cleared
0
1,400,148
Distance Traveled
1,577,838
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,537
502
99
7
0
301,769
3
W
Erlang Shen
8,572
571
82
5
0
321,301
2
W
Cernunnos
8,359
557
117
8
0
265,023
0
L
Chaac
7,914
528
103
7
0
248,599
0
W
Lancelot
9,491
633
92
6
0
383,384
2
L
Anubis
7,271
485
55
4
0
280,450
0
L
Ra
8,011
534
118
8
0
291,615
3
L
Izanami
9,051
603
153
10
0
262,856
3
W
Geb
8,097
540
21
1
0
306,361
0
L
Ravana
6,143
410
32
2
0
316,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role