Player Matchup

Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BeefDiesel
Amaterasu
Level 84
God Stats
18W - 5L
1,806 SR
Queue Stats
239W - 243L
1,476 Elo+
Party 3
Achilles
Achilles
Moxx974
Achilles
Level 106
God Stats
8W - 13L
1,458 SR
Queue Stats
563W - 527L
1,498 Elo+
Solo
Chiron
Chiron
MrsJolie
Chiron
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 75L
1,521 Elo+
Solo
Vulcan
Vulcan
Okayalright
Vulcan
Level 85
God Stats
10W - 6L
1,651 SR
Queue Stats
253W - 260L
1,472 Elo+
Party 3
Team Averages
Level 83
1,583 SR
1,493 Elo+

VS

Team Averages
Level 73
1,496 SR
1,470 Elo+
King Arthur
King Arthur
Dashie6
King Arthur
Level 49
God Stats
4W - 9L
1,337 SR
Queue Stats
22W - 35L
1,363 Elo+
Party 1
Ares
Ares
LimitedDisciple
Ares
Level 149
God Stats
4W - 2L
1,628 SR
Queue Stats
53W - 36L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
UltranegratorEX
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,396 Elo+
Party 2
Martichoras
Martichoras
matapatos2000
Martichoras
Level 88
God Stats
19W - 17L
1,495 SR
Queue Stats
493W - 435L
1,509 Elo+
Party 2
Mulan
Mulan
wildraptor97
Mulan
Level 53
God Stats
10W - 5L
1,520 SR
Queue Stats
218W - 200L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 3 / 0
7,287
486
4,832
17,021
17,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
BeefDiesel
Amaterasu
12
4 / 5 / 1
7,040
469
7,882
16,917
8,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Moxx974
Achilles
8
0 / 3 / 2
5,952
397
2,335
8,642
6,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
MrsJolie
Chiron
13
0 / 1 / 2
7,147
476
5,269
8,550
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
16
1 / 1 / 2
8,857
590
11,410
5,470
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dashie6
King Arthur
15
4 / 0 / 2
9,070
605
15,499
14,620
12,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 3
8,792
586
7,145
12,950
12,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
13
0 / 2 / 2
7,199
480
1,597
6,664
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
matapatos2000
Martichoras
17
1 / 1 / 2
9,438
629
4,056
9,245
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 3 / 5
7,634
509
7,774
13,537
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
12
13
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Amaterasu
BeefDiesel
Amaterasu
4
5
1
0.9
W
King Arthur
Dashie6
King Arthur
4
0
2
5
W
6
0
3
7.5
L
Achilles
Moxx974
Achilles
0
3
2
0.33
L
Chiron
MrsJolie
Chiron
0
1
2
1
L
Vulcan
1
1
2
2
W
Kukulkan
0
2
2
0.5
W
Martichoras
matapatos2000
Martichoras
1
1
2
2
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,728
Damage
36,071
56,600
Taken
57,016
39,249
Mitigated
38,910
17,356
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,832
2,415
0
5,105
17,021
17,627
0
1,535
15,486
0
55,218
L
Amaterasu
BeefDiesel
Amaterasu
7,882
3,948
0
6,104
16,917
8,986
0
2,180
14,737
0
49,624
W
King Arthur
Dashie6
King Arthur
15,499
2,771
0
1,800
14,620
12,719
59
1,127
13,452
0
73,329
W
7,145
683
0
2,589
12,950
12,838
465
3,202
9,534
19,279
1,596
L
Achilles
Moxx974
Achilles
2,335
756
0
2,312
8,642
6,556
0
1,731
6,911
0
14,523
L
Chiron
MrsJolie
Chiron
5,269
2,581
560
2,540
8,550
3,274
0
498
8,052
0
61,128
L
Vulcan
11,410
372
0
735
5,470
2,806
142
2,659
2,811
78,762
2,556
W
Kukulkan
1,597
58
0
688
6,664
1,926
0
4,406
2,000
54,914
0
W
Martichoras
matapatos2000
Martichoras
4,056
1,543
0
5,044
9,245
4,747
112
0
9,245
0
94,662
W
7,774
1,362
0
6,543
13,537
6,680
0
1,840
11,570
0
61,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
42,133
435
Minions Killed
455
0
Camps Cleared
0
1,408,869
Distance Traveled
1,567,091
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,287
486
105
7
0
261,934
2
L
Amaterasu
7,040
469
70
5
0
343,737
0
W
King Arthur
9,070
605
101
7
0
318,533
0
W
Ares
8,792
586
23
2
0
323,672
0
L
Achilles
5,952
397
34
2
0
185,367
0
L
Chiron
7,147
476
101
7
0
289,924
0
L
Vulcan
8,857
590
125
8
0
327,907
1
W
Kukulkan
7,199
480
84
6
0
305,965
0
W
Martichoras
9,438
629
160
11
0
304,438
2
W
Mulan
7,634
509
87
6
0
314,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role