Player Matchup

Heimdallr
Heimdallr
ChalkyHealer2
Heimdallr
Level 59
God Stats
4W - 7L
1,391 SR
Queue Stats
60W - 58L
1,420 Elo+
Party 1
Ymir
Ymir
GoldenKrasher
Ymir
Level 53
God Stats
2W - 1L
1,802 SR
Queue Stats
63W - 78L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
Matador5461
Erlang Shen
Level 65
God Stats
2W - 3L
1,680 SR
Queue Stats
49W - 52L
1,373 Elo+
Party 1
Ra
Ra
Spiderverse7
Ra
Level 88
God Stats
11W - 9L
1,394 SR
Queue Stats
308W - 289L
1,448 Elo+
Solo
Jormungandr
Jormungandr
biscobibble
Jormungandr
Level 157
God Stats
5W - 4L
1,610 SR
Queue Stats
210W - 208L
1,471 Elo+
Solo
Team Averages
Level 84
1,575 SR
1,417 Elo+

VS

Team Averages
Level 112
1,425 SR
1,405 Elo+
Geb
Geb
CRISTIAN247443
Geb
Level 105
God Stats
2W - 0L
1,676 SR
Queue Stats
91W - 94L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TigerI2938
Ah Muzen Cab
Level 138
God Stats
2W - 3L
1,277 SR
Queue Stats
26W - 41L
1,367 Elo+
Solo
Lancelot
Lancelot
elRolitas
Lancelot
Level 93
God Stats
13W - 15L
1,315 SR
Queue Stats
76W - 82L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
jjm599
Sun Wukong
Level 132
God Stats
22W - 20L
1,530 SR
Queue Stats
91W - 78L
1,478 Elo+
Solo
Janus
Janus
punersher123
Janus
Level 94
God Stats
11W - 17L
1,327 SR
Queue Stats
79W - 96L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChalkyHealer2
Heimdallr
12
1 / 3 / 1
6,947
496
4,119
8,578
4,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
6,157
440
904
6,559
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Matador5461
Erlang Shen
12
2 / 1 / 1
6,826
488
3,553
13,444
4,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 1 / 1
9,716
694
9,359
6,793
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
biscobibble
Jormungandr
10
1 / 5 / 0
6,673
477
4,040
8,825
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,636
331
61
1,260
641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
TigerI2938
Ah Muzen Cab
13
0 / 1 / 2
7,371
527
6,952
8,665
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
elRolitas
Lancelot
15
6 / 1 / 0
8,062
576
6,365
10,580
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
jjm599
Sun Wukong
13
3 / 3 / 2
8,093
578
7,696
11,208
8,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 6 / 1
6,246
446
2,695
8,337
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
12
Kills
10
10
Deaths
12
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Heimdallr
ChalkyHealer2
Heimdallr
1
3
1
0.5
L
0
0
1
0.5
L
Erlang Shen
Matador5461
Erlang Shen
2
1
1
2.5
L
8
1
1
8.5
W
Ah Muzen Cab
TigerI2938
Ah Muzen Cab
0
1
2
1
L
Jormungandr
biscobibble
Jormungandr
1
5
0
0.2
W
Lancelot
elRolitas
Lancelot
6
1
0
6
W
Sun Wukong
jjm599
Sun Wukong
3
3
2
1.33
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
23,769
44,199
Taken
40,050
23,251
Mitigated
20,401
12,682
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
61
0
0
242
1,260
641
0
161
1,099
2,414
0
L
Heimdallr
ChalkyHealer2
Heimdallr
4,119
1,647
0
1,935
8,578
4,232
464
0
8,578
0
49,918
L
904
230
0
2,006
6,559
3,627
0
61
6,498
16,803
0
L
Erlang Shen
Matador5461
Erlang Shen
3,553
1,836
0
3,915
13,444
4,721
93
716
12,683
0
51,804
L
9,359
511
240
3,384
6,793
3,234
351
1,386
5,207
75,849
1,130
W
Ah Muzen Cab
TigerI2938
Ah Muzen Cab
6,952
2,395
0
921
8,665
3,504
382
613
8,052
0
56,484
L
Jormungandr
biscobibble
Jormungandr
4,040
1,073
0
1,202
8,825
7,437
0
318
8,483
36,797
330
W
Lancelot
elRolitas
Lancelot
6,365
1,843
0
864
10,580
5,696
0
2,136
8,260
0
58,719
W
Sun Wukong
jjm599
Sun Wukong
7,696
2,888
0
3,221
11,208
8,031
669
5,007
5,420
0
56,183
W
2,695
286
0
250
8,337
2,529
0
4,842
3,051
30,654
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
34,408
407
Minions Killed
316
0
Camps Cleared
0
1,155,951
Distance Traveled
1,145,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,636
331
2
0
0
22,603
0
L
Heimdallr
6,947
496
97
7
0
262,853
0
L
Ymir
6,157
440
24
2
0
154,230
0
L
Erlang Shen
6,826
488
86
6
0
303,416
0
L
Ra
9,716
694
129
9
0
279,708
2
W
Ah Muzen Cab
7,371
527
90
6
0
297,715
0
L
Jormungandr
6,673
477
71
5
0
155,744
0
W
Lancelot
8,062
576
88
6
0
326,350
0
W
Sun Wukong
8,093
578
90
6
0
241,877
0
W
Janus
6,246
446
46
3
0
257,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role