Player Matchup

Ra
Ra
BigBulubsBarquis
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,559 Elo+
Party 1
Neith
Neith
MRNUGGET27
Neith
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,549 Elo+
Party 1
Cerberus
Cerberus
NickyTheSteevs
Cerberus
Level 108
God Stats
1W - 2L
1,528 SR
Queue Stats
102W - 105L
1,577 Elo+
Party 1
Team Averages
Level 80
1,509 SR
1,561 Elo+

VS

Team Averages
Level 115
1,499 SR
1,503 Elo+
Kuzenbo
Kuzenbo
BibleSmalls
Kuzenbo
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,460 Elo+
Party 2
Nut
Nut
TheGreatestVVV
Nut
Level 103
God Stats
1W - 1L
1,331 SR
Queue Stats
17W - 16L
1,548 Elo+
Solo
Arachne
Arachne
ysfatmack
Arachne
Level 155
God Stats
18W - 16L
1,665 SR
Queue Stats
118W - 116L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,218
691
5,067
6,137
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
6
0 / 2 / 1
5,249
583
1,865
3,374
1,220
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
9
1 / 4 / 1
6,147
683
5,914
13,560
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BibleSmalls
Kuzenbo
11
2 / 1 / 6
6,803
756
3,846
6,468
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 4
7,850
872
10,899
5,754
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ysfatmack
Arachne
12
2 / 1 / 6
6,871
763
4,940
7,890
3,321
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BibleSmalls
Kuzenbo
2
1
6
5
L
1
3
1
0.5
L
Neith
0
2
1
0.25
L
Cerberus
1
4
1
0.38
W
5
0
4
7
W
Arachne
ysfatmack
Arachne
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,846
Damage
19,685
23,071
Taken
20,112
13,652
Mitigated
9,992
5,150
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BibleSmalls
Kuzenbo
3,846
1,288
0
490
6,468
4,682
414
3,359
2,657
12,739
78
L
5,067
730
651
1,404
6,137
2,560
0
1,368
4,762
21,495
0
L
Neith
1,865
548
0
527
3,374
1,220
0
790
2,584
0
8,359
L
Cerberus
5,914
337
84
2,484
13,560
9,872
0
1,799
11,735
17,206
0
W
10,899
6,013
0
195
5,754
1,989
1,019
3,023
2,538
0
35,825
W
Arachne
ysfatmack
Arachne
4,940
3,792
0
2,593
7,890
3,321
570
3,679
3,865
0
22,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,614
Gold Earned
21,524
104
Minions Killed
103
0
Camps Cleared
0
399,054
Distance Traveled
512,239
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,803
756
18
2
0
173,048
3
L
Ra
6,218
691
56
6
0
155,138
0
L
Neith
5,249
583
14
2
0
93,298
0
L
Cerberus
6,147
683
34
4
0
150,618
0
W
Nut
7,850
872
58
6
0
153,138
2
W
Arachne
6,871
763
27
3
0
186,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role