Player Matchup

Aphrodite
Aphrodite
Lich
Aphrodite
Level 41
God Stats
2W - 3L
1,589 SR
Queue Stats
65W - 78L
1,243 Elo+
Solo
Nu Wa
Nu Wa
TheIINSANEGodess
Nu Wa
Level 81
God Stats
23W - 16L
1,533 SR
Queue Stats
180W - 177L
1,460 Elo+
Solo
Thanatos
Thanatos
bfrebattybwoi
Thanatos
Level 74
God Stats
30W - 27L
1,538 SR
Queue Stats
163W - 156L
1,434 Elo+
Solo
Hachiman
Hachiman
cademan-12
Hachiman
Level 76
God Stats
1W - 2L
1,196 SR
Queue Stats
264W - 258L
1,423 Elo+
Solo
Amaterasu
Amaterasu
righteyebrow21
Amaterasu
Level 58
God Stats
0W - 1L
1,248 SR
Queue Stats
33W - 32L
1,451 Elo+
Solo
Team Averages
Level 66
1,421 SR
1,402 Elo+

VS

Team Averages
Level 59
1,418 SR
1,381 Elo+
Fafnir
Fafnir
IceBlade176817
Fafnir
Level 62
God Stats
2W - 5L
1,384 SR
Queue Stats
114W - 121L
1,452 Elo+
Solo
Vulcan
Vulcan
Lukinhas007_
Vulcan
Level 60
God Stats
56W - 42L
1,500 SR
Queue Stats
276W - 288L
1,397 Elo+
Solo
Achilles
Achilles
SPIDERSLOTH808
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,448 Elo+
Solo
Cupid
Cupid
chassss333
Cupid
Level 13
God Stats
6W - 6L
1,207 SR
Queue Stats
87W - 77L
1,292 Elo+
Party 1
Pele
Pele
wlfvy
Pele
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lich
Aphrodite
12
1 / 2 / 1
8,042
423
6,135
12,883
9,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 4 / 1
8,357
440
16,702
9,952
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
bfrebattybwoi
Thanatos
18
4 / 2 / 0
9,570
504
8,044
23,655
11,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
cademan-12
Hachiman
12
1 / 4 / 2
7,136
376
7,148
13,524
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
righteyebrow21
Amaterasu
14
3 / 3 / 0
9,682
510
10,689
22,624
21,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
8,813
464
4,176
18,099
20,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
11
1 / 2 / 3
7,264
382
6,748
7,444
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
13
3 / 1 / 3
8,406
442
9,439
13,452
12,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
13
1 / 2 / 5
8,153
429
8,539
8,884
3,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Pele
wlfvy
Pele
18
9 / 2 / 5
10,687
562
21,040
20,331
9,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
10
Kills
15
15
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Aphrodite
Lich
Aphrodite
1
2
1
0.75
W
Vulcan
1
2
3
1.25
W
Achilles
3
1
3
4.5
L
1
4
1
0.38
L
Thanatos
bfrebattybwoi
Thanatos
4
2
0
2
L
Hachiman
cademan-12
Hachiman
1
4
2
0.5
W
Cupid
1
2
5
1.75
L
Amaterasu
righteyebrow21
Amaterasu
3
3
0
1
W
Pele
wlfvy
Pele
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,718
Damage
49,942
82,638
Taken
68,210
51,178
Mitigated
48,291
42,773
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,176
808
0
5,345
18,099
20,837
208
6,566
11,533
23,061
0
L
Aphrodite
Lich
Aphrodite
6,135
1,704
6,236
5,699
12,883
9,439
0
2,004
10,786
31,250
0
W
Vulcan
6,748
126
0
1,740
7,444
2,260
0
4,656
2,788
42,076
0
W
Achilles
9,439
2,995
0
752
13,452
12,048
0
3,324
10,128
0
37,389
L
16,702
5,163
161
1,007
9,952
3,820
583
2,862
6,760
63,713
2,923
L
Thanatos
bfrebattybwoi
Thanatos
8,044
1,049
0
21,869
23,655
11,571
0
1,948
21,591
0
98,681
L
Hachiman
cademan-12
Hachiman
7,148
4,953
0
0
13,524
5,123
0
1,616
11,899
0
30,324
W
Cupid
8,539
4,925
2,798
4,508
8,884
3,187
416
3,627
5,257
0
47,225
L
Amaterasu
righteyebrow21
Amaterasu
10,689
5,478
0
7,801
22,624
21,225
330
1,878
20,678
0
60,790
W
Pele
wlfvy
Pele
21,040
7,532
0
7,473
20,331
9,959
620
4,607
15,724
0
108,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
43,323
420
Minions Killed
341
0
Camps Cleared
0
1,657,969
Distance Traveled
1,862,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,813
464
41
2
0
383,996
0
L
Aphrodite
8,042
423
35
2
0
299,870
0
W
Vulcan
7,264
382
61
3
0
314,739
0
W
Achilles
8,406
442
39
2
0
380,414
0
L
Nu Wa
8,357
440
96
5
0
333,539
0
L
Thanatos
9,570
504
151
8
0
384,266
0
L
Hachiman
7,136
376
45
2
0
292,315
0
W
Cupid
8,153
429
63
3
0
350,597
0
L
Amaterasu
9,682
510
93
5
0
347,979
0
W
Pele
10,687
562
137
7
0
432,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role