Player Matchup

Bacchus
Bacchus
BeafBoi
Bacchus
Level 24
God Stats
25W - 26L
1,446 SR
Queue Stats
33W - 34L
1,450 Elo+
Party 1
Medusa
Medusa
KBSweatyYeti
Medusa
Level 46
God Stats
18W - 12L
1,511 SR
Queue Stats
139W - 99L
1,490 Elo+
Party 1
Ra
Ra
PlatinumHawk88
Ra
Level 47
God Stats
0W - 2L
1,251 SR
Queue Stats
97W - 77L
1,442 Elo+
Party 1
Team Averages
Level 39
1,403 SR
1,460 Elo+

VS

Team Averages
Level 79
1,506 SR
1,425 Elo+
Nemesis
Nemesis
Erick721
Nemesis
Level 65
God Stats
3W - 4L
1,529 SR
Queue Stats
225W - 220L
1,408 Elo+
Party 2
Achilles
Achilles
Ryft21
Achilles
Level 64
God Stats
3W - 1L
1,501 SR
Queue Stats
212W - 207L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
xXDonDSwaggXx
Baron Samedi
Level 108
God Stats
224W - 223L
1,487 SR
Queue Stats
229W - 232L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeafBoi
Bacchus
11
1 / 8 / 1
8,349
596
7,901
18,761
12,352
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
14
1 / 5 / 1
9,048
646
17,047
16,539
6,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 2
9,935
710
5,217
10,893
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erick721
Nemesis
16
6 / 1 / 9
11,025
788
11,317
16,308
7,922
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
Ryft21
Achilles
16
5 / 1 / 10
10,463
747
8,481
15,980
19,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xXDonDSwaggXx
Baron Samedi
17
5 / 1 / 7
10,683
763
19,038
8,141
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BeafBoi
Bacchus
1
8
1
0.19
W
Nemesis
Erick721
Nemesis
6
1
9
10.5
L
Medusa
1
5
1
0.3
L
1
3
2
0.67
W
Achilles
Ryft21
Achilles
5
1
10
10
W
Baron Samedi
xXDonDSwaggXx
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,165
Damage
38,836
46,193
Taken
40,429
23,920
Mitigated
32,023
13,248
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BeafBoi
Bacchus
7,901
857
36
3,219
18,761
12,352
0
7,534
11,215
20,493
930
W
Nemesis
Erick721
Nemesis
11,317
4,557
0
6,011
16,308
7,922
967
4,281
11,950
0
56,996
L
Medusa
17,047
7,889
0
2,489
16,539
6,973
0
5,453
11,059
0
44,853
L
5,217
186
3,135
4,369
10,893
4,595
0
6,118
4,748
40,056
0
W
Achilles
Ryft21
Achilles
8,481
2,001
0
5,840
15,980
19,387
240
5,602
10,209
0
22,141
W
Baron Samedi
xXDonDSwaggXx
Baron Samedi
19,038
443
1,896
894
8,141
4,714
153
2,968
5,161
50,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
32,171
151
Minions Killed
166
0
Camps Cleared
0
714,941
Distance Traveled
900,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,349
596
15
1
0
220,413
0
W
Nemesis
11,025
788
71
5
0
324,111
0
L
Medusa
9,048
646
55
4
0
232,348
0
L
Ra
9,935
710
81
6
0
262,180
0
W
Achilles
10,463
747
27
2
0
311,911
0
W
Baron Samedi
10,683
763
68
5
0
264,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role