Player Matchup

Atlas
Atlas
EviL SqueakerS
Atlas
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
175W - 175L
1,459 Elo+
Party 2
Fenrir
Fenrir
KINGOFTHEGODS24
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 132L
1,501 Elo+
Party 1
Janus
Janus
KillaB523
Janus
Level 146
God Stats
5W - 11L
1,338 SR
Queue Stats
341W - 348L
1,428 Elo+
Solo
Terra
Terra
SxyFaceV8
Terra
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 109L
1,434 Elo+
Party 1
Medusa
Medusa
rallen3030
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 153L
1,489 Elo+
Party 2
Team Averages
Level 130
1,468 SR
1,462 Elo+

VS

Team Averages
Level 108
1,448 SR
1,468 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AbntClimax
Chang'e
Level 133
God Stats
4W - 5L
1,645 SR
Queue Stats
275W - 284L
1,466 Elo+
Solo
He Bo
He Bo
DonnySolos
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
FlameSolos
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,436 Elo+
Party 3
Zeus
Zeus
Train0078640
Zeus
Level 146
God Stats
1W - 5L
1,096 SR
Queue Stats
301W - 317L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,015
1,203
2,545
4,918
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 1 / 5
6,028
1,206
2,943
3,405
3,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
KillaB523
Janus
10
1 / 0 / 8
6,008
1,202
4,943
2,400
1,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
SxyFaceV8
Terra
12
3 / 0 / 7
6,717
1,343
2,724
3,277
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
rallen3030
Medusa
10
1 / 1 / 7
5,954
1,191
3,072
4,530
2,383
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 0
4,614
923
1,316
4,452
2,054
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
AbntClimax
Chang'e
11
1 / 1 / 0
5,021
1,004
3,298
5,318
1,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
9
0 / 3 / 0
4,787
957
1,462
5,037
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
4,302
860
1,404
2,317
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
5,013
1,003
3,216
2,433
854
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
10
Kills
1
3
Deaths
10
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
L
Chang'e
AbntClimax
Chang'e
1
1
0
1
L
He Bo
0
3
0
0
W
1
1
7
4.5
L
0
2
0
0
W
4
1
5
6.5
W
Janus
KillaB523
Janus
1
0
8
5
W
Terra
SxyFaceV8
Terra
3
0
7
6.5
L
0
1
1
0.5
W
Medusa
rallen3030
Medusa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
10,696
18,530
Taken
19,557
12,904
Mitigated
7,769
7,931
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,316
355
0
23
4,452
2,054
0
1,400
3,052
0
2,255
L
Chang'e
AbntClimax
Chang'e
3,298
148
2,172
2,177
5,318
1,926
0
2,835
2,483
8,571
278
L
He Bo
1,462
323
0
250
5,037
1,721
0
2,811
2,226
5,970
0
W
2,545
796
191
912
4,918
3,924
480
1,379
3,491
4,797
0
L
1,404
770
0
0
2,317
1,214
0
1,193
1,124
0
1,886
W
2,943
353
176
612
3,405
3,027
27
1,148
2,253
0
4,772
W
Janus
KillaB523
Janus
4,943
93
0
0
2,400
1,311
808
1,680
672
11,621
0
W
Terra
SxyFaceV8
Terra
2,724
239
2,975
2,199
3,277
2,259
0
1,059
2,214
9,753
0
L
3,216
162
209
383
2,433
854
0
1,973
460
8,986
288
W
Medusa
rallen3030
Medusa
3,072
1,662
244
622
4,530
2,383
37
2,258
2,224
0
13,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
23,737
60
Minions Killed
37
0
Camps Cleared
0
566,878
Distance Traveled
437,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,614
923
2
0
0
102,992
0
L
Chang'e
5,021
1,004
10
2
0
109,618
0
L
He Bo
4,787
957
7
1
0
95,033
0
W
Atlas
6,015
1,203
9
2
0
96,927
0
L
Set
4,302
860
0
0
0
32,928
0
W
Fenrir
6,028
1,206
1
0
0
113,654
0
W
Janus
6,008
1,202
7
1
0
120,597
0
W
Terra
6,717
1,343
20
4
0
136,462
0
L
Zeus
5,013
1,003
18
4
0
96,578
0
W
Medusa
5,954
1,191
23
5
0
99,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role